Mega health windows (the old 1e007 Crescent windows) are now replaced with with either normal reinforced windows or the Crescent window sub-type or relevant window spawners.
Also changes the security sub-armory window from dir 5 to 2 (non-cardinal directions transforms windows into full-tile ones, it's no longer visible in the mapper). Fixes #11889.
Adds pre-defined full tile reinforced windows for when those are needed.