mirror of
https://github.com/Aurorastation/Aurora.3.git
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Swapped Alb with Matt as code owner, since Alb retired from his position of maintainer / dev team No player facing changes
86 lines
2.8 KiB
Plaintext
86 lines
2.8 KiB
Plaintext
# Lines starting with '#' are comments.
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# Each line is a file pattern followed by one or more owners.
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# The list is ordered alphabetically, please try to preserve the order when editing it.
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# If you want to be added, make a PR that adds you to it.
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# If you are added, then you are expected to review PRs in a timely manner.
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# This code requires the host/head dev to know of changes, therefore it's places in
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# this dedicated section
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/code/__defines/master_controller.dm @Arrow768 @NonQueueingMatt
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/code/controllers/master @Arrow768 @NonQueueingMatt
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/code/controllers/subsystems/fail2topic.dm @Arrow768 @NonQueueingMatt
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/code/game/world.dm @Arrow768 @NonQueueingMatt
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/code/modules/admin/ @Arrow768 @NonQueueingMatt
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/code/modules/web_interface/ @Arrow768 @NonQueueingMatt
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/code/modules/world_api/ @Arrow768 @NonQueueingMatt
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/code/datums/discord/ @Arrow768 @NonQueueingMatt
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/code/modules/udp/ @Arrow768 @NonQueueingMatt
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/code/defines/procs/dbcore.dm @Arrow768 @NonQueueingMatt
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/SQL/ @Arrow768 @NonQueueingMatt
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/code/modules/http/ @Arrow768 @NonQueueingMatt
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/code/datums/api.dm @Arrow768 @NonQueueingMatt
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# Custom items, Matt
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/code/modules/customitems/item_defines.dm @NonQueueingMatt
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# Mapping, inform dreamy
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/maps/ @DreamySkrell
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# Overmap, away sites and organs (brainmed), matt's expertise
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/code/__defines/overmap.dm @NonQueueingMatt
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/code/_helpers/overmap.dm @NonQueueingMatt
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/code/modules/overmap/ @NonQueueingMatt
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/maps/away/ @NonQueueingMatt @DreamySkrell
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/code/__defines/organs.dm @NonQueueingMatt
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/code/modules/organs/ @NonQueueingMatt
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# UIs. Wildkins or Matt.
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/tgui/ @JohnWildkins
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code/__defines/tgui.dm @JohnWildkins
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code/modules/tgui @JohnWildkins
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# Tools, often binary in nature, let arrow and alb know
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/tools/ @Arrow768 @NonQueueingMatt
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# Pipeline/CI stuffs, arrow
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/scripts/ @Arrow768
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/.github/ @Arrow768
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/.travis.yml @Arrow768
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/.drone.yml @Arrow768
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/flyway.conf @Arrow768
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# ZAS, the dreaded and esoteric atmos system, since Matt is the last to have touched it and
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# all others I can find are long gone...
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/code/__defines/ZAS.dm @NonQueueingMatt
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/code/ZAS/ @NonQueueingMatt
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# Matt is also the implementer/porter of the observable design pattern
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/code/datums/observation/ @NonQueueingMatt
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# Spatial gridmap, Wildkins
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/code/__defines/spatial_gridmap.dm @JohnWildkins
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/code/_helpers/spatial_info.dm @JohnWildkins
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/controllers/subsystems/spatial_gridmap.dm @JohnWildkins
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# Tcomms and radios, Wildkins
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/code/game/machinery/telecomms/ @JohnWildkins
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/code/game/objects/items/devices/radio/ @JohnWildkins
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# Sprites, wezzy
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/icons/ @alsoandanswer
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# Whatever else
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/code/controllers/subsystems/cargo.dm @Arrow768
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/code/datums/cargo.dm @Arrow768
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/code/modules/client/preference_setup/ @Arrow768
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/code/modules/item_worth/ @Arrow768
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/code/modules/modular_computers/ @Arrow768
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/code/modules/telesci/ @Arrow768
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/code/modules/cargo/ @Arrow768
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/nano/templates/ @Arrow768
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