mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-29 02:31:49 +00:00
* Cargo delivery packages now have colored tags on them which should hopefully make it easier to distinguish between them, instead of changing the entire package's color. * Delivering a package now outputs another, allowing you to continuously deliver throughout the round, should you choose to. * Fixed cargo packages runtiming on the runtime map.
150 lines
5.4 KiB
Plaintext
150 lines
5.4 KiB
Plaintext
/obj/item/cargo_package
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name = "cargo package"
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desc = "\
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An Orion Express cargo package. \
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Always pays an extra 2% tip to the courier.\
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"
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desc_extended = "\
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This package makes use of the small-scale shipping network of Orion Express. \
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It is a common sight all over the Spur, where Orion Express services depend on ordinary people and ships picking up and delivering packages for each other, \
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with Orion Express only delivering to automated stations and other distribution points.\
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"
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desc_info = "\
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You can deliver this package to a cargo delivery point. \
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An additional 2% is added to your account on delivery, or paid to you directly. Can be loaded into a cargo pack.\
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"
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icon = 'icons/obj/orion_delivery.dmi'
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icon_state = "express_package"
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item_state = "express_package"
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contained_sprite = TRUE
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update_icon_on_init = TRUE
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has_accents = TRUE
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w_class = WEIGHT_CLASS_HUGE
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force = 15
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slowdown = 1
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var/delivery_point_id = ""
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var/datum/weakref/delivery_point_sector
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/// Site name displayed to player when examining the package. This should clearly state where the player should go, and be lore accurate. This is typically overridden by either sectorname or one set by receptacle
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var/delivery_site = "Unknown"
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var/delivery_point_coordinates = ""
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var/datum/weakref/associated_delivery_point
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var/pay_amount = 69420
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/// If true, pay_amount goes into Operations Account
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var/pays_horizon_account = TRUE
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/obj/item/cargo_package/Initialize(mapload, obj/structure/cargo_receptacle/delivery_point)
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. = ..()
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pay_amount = rand(4, 7) * 1000
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if(prob(3))
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pay_amount = rand(12, 17) * 1000
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if(delivery_point)
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setup_delivery_point(delivery_point)
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accent_color = pick(COLOR_RED, COLOR_AMBER, COLOR_PINK, COLOR_YELLOW, COLOR_LIME)
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/obj/item/cargo_package/proc/setup_delivery_point(var/obj/structure/cargo_receptacle/delivery_point)
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associated_delivery_point = WEAKREF(delivery_point)
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delivery_point_id = delivery_point.delivery_id
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delivery_point_sector = delivery_point.delivery_sector
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if(delivery_point.override_name)
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delivery_site = delivery_point.override_name
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delivery_point_coordinates = "[delivery_point.x]-[delivery_point.y]"
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pay_amount = pay_amount * delivery_point.payment_modifier
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/obj/item/cargo_package/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
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. = ..()
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if(delivery_point_id)
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// if name not already set by cargo receptacle, acquire the sector name instead
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if(delivery_site == "Unknown")
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if(delivery_point_sector)
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var/obj/effect/overmap/visitable/delivery_sector = delivery_point_sector.resolve()
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if(delivery_sector)
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delivery_site = delivery_sector.name
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. += SPAN_NOTICE("The label on the package reads: SITE: <b>[delivery_site]</b> | COORD: <b>[delivery_point_coordinates]</b> | ID: <b>[delivery_point_id]</b>")
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. += SPAN_NOTICE("The price tag on the package reads: <b>[pay_amount]电</b>.")
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/obj/item/cargo_package/do_additional_pickup_checks(var/mob/living/carbon/human/user)
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if(!ishuman(user))
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return FALSE
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if(user.species.mob_size < 12)
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var/obj/A = user.get_inactive_hand()
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if(A)
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to_chat(user, SPAN_WARNING("Your other hand is occupied!"))
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return
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user.visible_message("<b>[user]</b> tightens their grip on \the [src] and starts heaving...", SPAN_NOTICE("You tighten your grip on \the [src] and start heaving..."))
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if(do_after(user, 1 SECONDS, src, DO_UNIQUE))
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user.visible_message("<b>[user]</b> heaves \the [src] up!", SPAN_NOTICE("You heave \the [src] up!"))
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// larger mobs, such as industrials, can hold two pieces of cargo
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if(user.species.mob_size < 12)
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wield(user)
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slowdown = 2
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else
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slowdown = 0
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user.update_equipment_speed_mods()
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return TRUE
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return FALSE
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/obj/item/cargo_package/proc/wield(var/mob/living/carbon/human/user)
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var/obj/A = user.get_inactive_hand()
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if(A)
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to_chat(user, SPAN_WARNING("Your other hand is occupied!"))
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return
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item_state += "_wielded"
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var/obj/item/offhand/O = new(user)
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O.name = "[initial(name)] - offhand"
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O.desc = "Your second grip on \the [initial(name)]."
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user.put_in_inactive_hand(O)
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/obj/item/cargo_package/dropped(mob/user)
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..()
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item_state = initial(item_state)
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if(user)
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var/obj/item/offhand/O = user.get_inactive_hand()
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if(istype(O))
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O.unwield()
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/obj/item/cargo_package/can_swap_hands(var/mob/user)
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var/obj/item/offhand/O = user.get_inactive_hand()
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if(istype(O))
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return FALSE
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return TRUE
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/obj/item/cargo_package/too_heavy_to_throw()
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return TRUE
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/obj/item/cargo_package/offship
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pays_horizon_account = FALSE
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/// Whether this package is guaranteed to deliver to the horizon or not
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var/horizon_delivery = FALSE
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/obj/item/cargo_package/offship/Initialize(mapload, obj/structure/cargo_receptacle/delivery_point)
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. = ..()
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if(!delivery_point)
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// add a timer before we pick the delivery point, in case any ships or ruins still need to load
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addtimer(CALLBACK(src, PROC_REF(get_delivery_point)), 3 MINUTES)
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/obj/item/cargo_package/offship/proc/get_delivery_point()
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var/obj/structure/cargo_receptacle/selected_delivery_point = get_cargo_package_delivery_point(src, horizon_delivery)
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if(!selected_delivery_point)
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qdel(src)
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return
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setup_delivery_point(selected_delivery_point)
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/obj/item/cargo_package/offship/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
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. = ..()
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if(!delivery_point_id)
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. += SPAN_NOTICE("Delivery site still being calculated, please check back later!")
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/obj/item/cargo_package/offship/to_horizon
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horizon_delivery = TRUE
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