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Our SSOverlays system is outdated, and is likely the cause of many of the issues seen in #18895. It has also been linked to a massive server performance decrease. This brings an updated system from Baystation, hopefully with speed increases. Should be testmerged, ideally with #18895. --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
201 lines
6.1 KiB
Plaintext
201 lines
6.1 KiB
Plaintext
/obj/machinery/orderterminal
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name = "Idris Ordering Terminal"
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desc = "An ordering terminal designed by Idris for quicker expedition."
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desc_info = "To edit the menu, select 'Toggle Lock' while wearing an ID with kitchen access. \nAll credits from the machine will automatically go to the civilian account."
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icon = 'icons/obj/machinery/wall/terminals.dmi'
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icon_state = "kitchenterminal"
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anchored = 1
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idle_power_usage = 10
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var/machine_id = ""
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var/list/items = list()
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var/list/items_to_price = list()
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var/list/buying = list()
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var/new_item = ""
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var/new_price = 0
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var/sum = 0
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var/editmode = FALSE // Permits the menu to be changed
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var/confirmorder = FALSE // Waits for an id to confirm an order
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var/receipt = ""
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var/ticket = ""
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var/destinationact = "Service"
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var/ticket_number = 1
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req_one_access = list(ACCESS_BAR, ACCESS_KITCHEN) // Access to change the menu
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/obj/machinery/orderterminal/Initialize()
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. = ..()
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machine_id = "Idris Ordering Terminal #[SSeconomy.num_financial_terminals++]"
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update_icon()
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/obj/machinery/orderterminal/power_change()
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..()
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update_icon()
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/obj/machinery/orderterminal/update_icon()
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ClearOverlays()
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if(stat & NOPOWER)
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set_light(FALSE)
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return
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var/mutable_appearance/screen_overlay = mutable_appearance(icon, "kitchenterminal-active", plane = EFFECTS_ABOVE_LIGHTING_PLANE)
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AddOverlays(screen_overlay)
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set_light(1.4, 1, COLOR_CYAN)
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/obj/machinery/orderterminal/process()
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if(stat & NOPOWER)
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ClearOverlays()
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set_light(FALSE)
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return
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/obj/machinery/orderterminal/attack_hand(var/mob/user)
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ui_interact(user)
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/obj/machinery/orderterminal/ui_interact(mob/user, var/datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "OrderTerminal", "Idris Ordering Terminal", 450, 450)
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ui.open()
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/obj/machinery/orderterminal/proc/print_receipt() // Print the receipt followed by the order ticket
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var/obj/item/paper/R = new(usr.loc)
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var/receiptname = "Receipt: [machine_id]"
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R.set_content_unsafe(receiptname, receipt, sum)
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stamp_receipt(R)
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// And now we do it but for the ticket.
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var/obj/item/paper/T = new(usr.loc)
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var/tickettname = "Order ticket: [ticket_number]"
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ticket_number++
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T.set_content_unsafe(tickettname, ticket, sum)
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stamp_receipt(T)
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/obj/machinery/orderterminal/proc/stamp_receipt(obj/item/paper/R) // Stamps the papers, made into a proc to avoid copy pasting too much
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var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
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stampoverlay.icon_state = "paper_stamp-cent"
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if(!R.stamped)
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R.stamped = new
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R.stamped += /obj/item/stamp
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R.AddOverlays(stampoverlay)
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R.stamps += "<HR><i>This paper has been stamped by the Idris Ordering Terminal.</i>"
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/obj/machinery/orderterminal/attackby(obj/item/attacking_item, mob/user)
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var/obj/item/card/id/I = attacking_item.GetID()
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if (!I)
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return
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if (!istype(attacking_item))
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return
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else if (confirmorder)
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var/transaction_amount = sum
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var/transaction_purpose = "Idris Ordering Terminal order."
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var/transaction_terminal = machine_id
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if(sum > 0) // it will just get denied if the order is 0 credits. We still need the id regardless for the name
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var/transaction = SSeconomy.transfer_money(I.associated_account_number, SSeconomy.get_department_account(destinationact)?.account_number,transaction_purpose,transaction_terminal,transaction_amount,null,usr)
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if(transaction)
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to_chat(user,"[icon2html(src, user)]<span class='warning'>[transaction].</span>")
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else
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playsound(src, 'sound/machines/chime.ogg', 50, 1)
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src.visible_message("[icon2html(src, viewers(get_turf(src)))] \The [src] chimes.")
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ticket += "<br><b>Customer:</b> [I.registered_name]"
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receipt += "<br><b>Customer:</b> [I.registered_name]"
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print_receipt()
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clear_order()
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/obj/machinery/orderterminal/ui_data(mob/user)
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var/list/data = list()
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data["items"] = items
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data["buying"] = buying
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data["sum"] = sum
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data["new_item"] = new_item
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data["new_price"] = new_price
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data["editmode"] = editmode
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data["destinationact"] = destinationact
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return data
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/obj/machinery/orderterminal/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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switch(action)
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if("add")
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if(!editmode)
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to_chat(usr, SPAN_NOTICE("You don't have access to use this option."))
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return FALSE
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items += list(list("name" = new_item, "price" = new_price))
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items_to_price[new_item] = new_price
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. = TRUE
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if("remove")
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if(!editmode)
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to_chat(usr, SPAN_NOTICE("You don't have access to use this option."))
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return FALSE
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items -= params["remove"]
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items_to_price -= params["remove"]
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. = TRUE
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if("buy")
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for(var/list/L in buying)
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if(L["name"] == params["buying"])
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L["amount"]++
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return TRUE
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buying += list(list("name" = params["buying"], "amount" = params["amount"]))
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. = TRUE
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if("removal")
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for(var/list/L in buying)
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if(L["name"] == params["removal"])
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if(L["amount"] > 1)
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L["amount"]--
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else
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buying -= L
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. = TRUE
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if("clear")
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clear_order()
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. = TRUE
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if("set_new_price")
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new_price = params["set_new_price"]
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. = TRUE
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if("set_new_item")
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new_item = params["set_new_item"]
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. = TRUE
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if("confirm")
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confirmorder = TRUE
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receipt += "<center><font size=\"4\"><b>Idris Food Terminal Receipt</b></font></br><img src = idrislogo.png></center><hr>"
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ticket += "<center><font size=\"4\"><b>Idris Food Terminal Ticket</b></font></br><img src = idrislogo.png></center><hr>"
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for(var/list/bought_item in buying)
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var/item_name = bought_item["name"]
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var/item_amount = bought_item["amount"]
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var/item_price = items_to_price[item_name]
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sum += item_price
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receipt += "<b>[name]</b>: [item_name] x[item_amount] at [item_price]cr each<br>"
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ticket += "<b>[name]</b>: [item_name] x[item_amount] at [item_price]cr each<br>"
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receipt += "<hr><b>Total:</b> [sum]电"
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ticket += "<hr><b>Total:</b> [sum]电"
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sum = sum
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. = TRUE
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if("locking")
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var/obj/item/card/id/I = usr.GetIdCard()
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if(!istype(I))
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return
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if(check_access(I))
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editmode = !editmode
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to_chat(usr, SPAN_NOTICE("Device [editmode ? "un" : ""]locked."))
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. = TRUE
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/obj/machinery/orderterminal/proc/clear_order()
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buying.Cut()
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sum = 0
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receipt = ""
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ticket = ""
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confirmorder = FALSE
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