Files
Aurora.3/tgui/webpack.config.js
Matt Atlas 31956c7eb0 Rock the UI Away - Removes VueUI and adds TGUI (#16509)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-25 19:03:33 +02:00

179 lines
4.0 KiB
JavaScript

/**
* @file
* @copyright 2020 Aleksej Komarov
* @license MIT
*/
const webpack = require('webpack');
const path = require('path');
const ExtractCssPlugin = require('mini-css-extract-plugin');
const { createBabelConfig } = require('./babel.config.js');
const createStats = (verbose) => ({
assets: verbose,
builtAt: verbose,
cached: false,
children: false,
chunks: false,
colors: true,
entrypoints: true,
hash: false,
modules: false,
performance: false,
timings: verbose,
version: verbose,
});
// prettier-ignore
module.exports = (env = {}, argv) => {
const mode = argv.mode || 'production';
const bench = env.TGUI_BENCH;
const config = {
mode: mode === 'production' ? 'production' : 'development',
context: path.resolve(__dirname),
target: ['web', 'es3', 'browserslist:ie 8'],
entry: {
'tgui': [
'./packages/tgui-polyfill',
'./packages/tgui',
],
'tgui-panel': [
'./packages/tgui-polyfill',
'./packages/tgui-panel',
],
'tgui-say': [
'./packages/tgui-polyfill',
'./packages/tgui-say',
],
},
output: {
path: argv.useTmpFolder
? path.resolve(__dirname, './public/.tmp')
: path.resolve(__dirname, './public'),
filename: '[name].bundle.js',
chunkFilename: '[name].bundle.js',
chunkLoadTimeout: 15000,
},
resolve: {
extensions: ['.tsx', '.ts', '.js'],
alias: {},
},
module: {
rules: [
{
test: /\.(js|cjs|ts|tsx)$/,
use: [
{
loader: require.resolve('babel-loader'),
options: createBabelConfig({
removeConsole: !bench,
}),
},
],
},
{
test: /\.scss$/,
use: [
{
loader: ExtractCssPlugin.loader,
options: {
esModule: false,
},
},
{
loader: require.resolve('css-loader'),
options: {
esModule: false,
},
},
{
loader: require.resolve('sass-loader'),
},
],
},
{
test: /\.(png|jpg|svg)$/,
use: [
{
loader: require.resolve('url-loader'),
options: {
esModule: false,
},
},
],
},
],
},
optimization: {
emitOnErrors: false,
},
performance: {
hints: false,
},
devtool: false,
cache: {
type: 'filesystem',
cacheLocation: path.resolve(__dirname, `.yarn/webpack/${mode}`),
buildDependencies: {
config: [__filename],
},
},
stats: createStats(true),
plugins: [
new webpack.EnvironmentPlugin({
NODE_ENV: env.NODE_ENV || mode,
WEBPACK_HMR_ENABLED: env.WEBPACK_HMR_ENABLED || argv.hot || false,
DEV_SERVER_IP: env.DEV_SERVER_IP || null,
}),
new ExtractCssPlugin({
filename: '[name].bundle.css',
chunkFilename: '[name].bundle.css',
}),
],
};
if (bench) {
config.entry = {
'tgui-bench': [
'./packages/tgui-polyfill',
'./packages/tgui-bench/entrypoint',
],
};
}
// Production build specific options
if (mode === 'production') {
const TerserPlugin = require('terser-webpack-plugin');
config.optimization.minimizer = [
new TerserPlugin({
extractComments: false,
terserOptions: {
ie8: true,
output: {
ascii_only: true,
comments: false,
},
},
}),
];
}
// Development build specific options
if (mode !== 'production') {
config.devtool = 'cheap-module-source-map';
}
// Development server specific options
if (argv.devServer) {
config.devServer = {
progress: false,
quiet: false,
noInfo: false,
clientLogLevel: 'silent',
stats: createStats(false),
};
}
return config;
};