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cyberpresidentvanellope
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Aurora.3
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6e918f08483bbf159a20d1c76437540c6ce4fe02
Aurora.3
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code
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defines
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SkyMarshal
42f0fb6af1
Merge pull request
#692
from MisterFox/master
...
Tajara stuff
2012-03-16 22:58:01 -07:00
..
area
Antiqua.dmm Added lots of areas. Overall major tweaking.
2012-03-16 19:53:23 +01:00
mob
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
obj
Tajara stuff
2012-03-16 12:20:42 -04:00
procs
ZAS bugfixes.
2012-03-16 09:06:55 +00:00
sd_procs
Reworked the gun system to handle hostage scenarios better.
2012-03-01 19:20:39 -07:00
atom.dm
Holy shit did that speed things up.
2012-03-06 21:09:56 -07:00
client.dm
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
2012-02-28 00:11:15 -07:00
global.dm
Subject: [PATCH 070/285] TG UPdates: Changelog code has been fixed, when editing it please use notepad or some other text editor that wont attempt to change everything. NOPE ~HAWK
2012-03-01 18:18:32 +00:00
hub.dm
Adding to
#8
. Edited README.txt, removed forum_activation.dm from the .dme, and added in the hub password
2011-11-21 20:44:57 +02:00
obj.dm
Some detective work updates. Fixes a runtime, handles blood better.
2012-03-15 12:08:10 -07:00
turf.dm
AI freelook! I am no longer aware of any issues with it (other than one minor one involving it not removing the dim overlay sometimes, but that is very easy to ignore)
2012-02-03 20:28:43 +10:30
world.dm
…