mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-20 15:12:19 +00:00
Ores will now create veins. The proc to do so was not properly placed in Initialize() Ore radar should now no longer ping false positives. Nerfs slag
301 lines
8.8 KiB
Plaintext
301 lines
8.8 KiB
Plaintext
/**********************Mineral processing unit console**************************/
|
|
|
|
/obj/machinery/mineral/processing_unit_console
|
|
name = "ore redemption console"
|
|
icon = 'icons/obj/machines/mining_machines.dmi'
|
|
icon_state = "console"
|
|
density = 1
|
|
anchored = 1
|
|
use_power = 1
|
|
idle_power_usage = 15
|
|
active_power_usage = 50
|
|
|
|
var/obj/machinery/mineral/processing_unit/machine = null
|
|
var/machinedir = NORTHEAST
|
|
var/show_all_ores = 0
|
|
var/points = 0
|
|
var/obj/item/weapon/card/id/inserted_id
|
|
|
|
/obj/machinery/mineral/processing_unit_console/Initialize()
|
|
. = ..()
|
|
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
|
|
if (machine)
|
|
machine.console = src
|
|
else
|
|
return INITIALIZE_HINT_QDEL
|
|
|
|
/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
|
|
add_fingerprint(user)
|
|
interact(user)
|
|
|
|
/obj/machinery/mineral/processing_unit_console/interact(mob/user)
|
|
|
|
if(..())
|
|
return
|
|
|
|
if(!allowed(user))
|
|
user << "\red Access denied."
|
|
return
|
|
|
|
user.set_machine(src)
|
|
|
|
var/dat = "<h1>Ore processor console</h1>"
|
|
|
|
dat += "Current unclaimed points: [points]<br>"
|
|
|
|
if(istype(inserted_id))
|
|
dat += "You have [inserted_id.mining_points] mining points collected. <A href='?src=\ref[src];choice=eject'>Eject ID.</A><br>"
|
|
dat += "<A href='?src=\ref[src];choice=claim'>Claim points.</A><br>"
|
|
else
|
|
dat += "No ID inserted. <A href='?src=\ref[src];choice=insert'>Insert ID.</A><br>"
|
|
|
|
dat += "<hr><table>"
|
|
|
|
for(var/ore in machine.ores_processing)
|
|
|
|
if(!machine.ores_stored[ore] && !show_all_ores) continue
|
|
var/ore/O = ore_data[ore]
|
|
if(!O) continue
|
|
dat += "<tr><td width = 40><b>[capitalize(O.display_name)]</b></td><td width = 30>[machine.ores_stored[ore]]</td><td width = 100>"
|
|
if(machine.ores_processing[ore])
|
|
switch(machine.ores_processing[ore])
|
|
if(0)
|
|
dat += "<font color='red'>not processing</font>"
|
|
if(1)
|
|
dat += "<font color='orange'>smelting</font>"
|
|
if(2)
|
|
dat += "<font color='blue'>compressing</font>"
|
|
if(3)
|
|
dat += "<font color='gray'>alloying</font>"
|
|
else
|
|
dat += "<font color='red'>not processing</font>"
|
|
dat += ".</td><td width = 30><a href='?src=\ref[src];toggle_smelting=[ore]'>\[change\]</a></td></tr>"
|
|
|
|
dat += "</table><hr>"
|
|
dat += "Currently displaying [show_all_ores ? "all ore types" : "only available ore types"]. <A href='?src=\ref[src];toggle_ores=1'>\[[show_all_ores ? "show less" : "show more"]\]</a></br>"
|
|
dat += "The ore processor is currently <A href='?src=\ref[src];toggle_power=1'>[(machine.active ? "<font color='green'>processing</font>" : "<font color='red'>disabled</font>")]</a>."
|
|
user << browse(dat, "window=processor_console;size=400x500")
|
|
onclose(user, "processor_console")
|
|
return
|
|
|
|
/obj/machinery/mineral/processing_unit_console/Topic(href, href_list)
|
|
if(..())
|
|
return 1
|
|
usr.set_machine(src)
|
|
src.add_fingerprint(usr)
|
|
|
|
if(href_list["choice"])
|
|
if(istype(inserted_id))
|
|
if(href_list["choice"] == "eject")
|
|
inserted_id.loc = loc
|
|
if(!usr.get_active_hand())
|
|
usr.put_in_hands(inserted_id)
|
|
inserted_id = null
|
|
if(href_list["choice"] == "claim")
|
|
if(access_mining_station in inserted_id.access)
|
|
if(points >= 0)
|
|
inserted_id.mining_points += points
|
|
if(points != 0)
|
|
ping( "\The [src] pings, \"Point transfer complete! Transaction total: [points] points!\"" )
|
|
points = 0
|
|
else
|
|
usr << "<span class='warning'>[station_name()]'s mining division is currently indebted to NanoTrasen. Transaction incomplete until debt is cleared.</span>"
|
|
else
|
|
usr << "<span class='warning'>Required access not found.</span>"
|
|
else if(href_list["choice"] == "insert")
|
|
var/obj/item/weapon/card/id/I = usr.get_active_hand()
|
|
if(istype(I))
|
|
usr.drop_item()
|
|
I.loc = src
|
|
inserted_id = I
|
|
else usr << "<span class='warning'>No valid ID.</span>"
|
|
|
|
if(href_list["toggle_smelting"])
|
|
|
|
var/choice = input("What setting do you wish to use for processing [href_list["toggle_smelting"]]?") as null|anything in list("Smelting","Compressing","Alloying","Nothing")
|
|
if(!choice) return
|
|
|
|
switch(choice)
|
|
if("Nothing") choice = 0
|
|
if("Smelting") choice = 1
|
|
if("Compressing") choice = 2
|
|
if("Alloying") choice = 3
|
|
|
|
machine.ores_processing[href_list["toggle_smelting"]] = choice
|
|
|
|
if(href_list["toggle_power"])
|
|
|
|
machine.active = !machine.active
|
|
if(machine.active)
|
|
machine.icon_state = "furnace"
|
|
else
|
|
machine.icon_state = "furnace-off"
|
|
|
|
if(href_list["toggle_ores"])
|
|
|
|
show_all_ores = !show_all_ores
|
|
|
|
src.updateUsrDialog()
|
|
return
|
|
|
|
/**********************Mineral processing unit**************************/
|
|
|
|
|
|
/obj/machinery/mineral/processing_unit
|
|
name = "industrial smelter" //This isn't actually a goddamn furnace, we're in space and it's processing platinum and flammable phoron... //lol fuk u bay it is
|
|
icon = 'icons/obj/machines/mining_machines.dmi'
|
|
icon_state = "furnace-off"
|
|
density = 1
|
|
anchored = 1
|
|
light_range = 3
|
|
var/obj/machinery/mineral/input = null
|
|
var/obj/machinery/mineral/output = null
|
|
var/obj/machinery/mineral/processing_unit_console/console = null
|
|
var/sheets_per_tick = 10
|
|
var/list/ores_processing[0]
|
|
var/list/ores_stored[0]
|
|
var/static/list/alloy_data
|
|
var/active = 0
|
|
use_power = 1
|
|
idle_power_usage = 15
|
|
active_power_usage = 50
|
|
|
|
/obj/machinery/mineral/processing_unit/Initialize()
|
|
. = ..()
|
|
|
|
// initialize static alloy_data list
|
|
if(!alloy_data)
|
|
alloy_data = list()
|
|
for(var/alloytype in typesof(/datum/alloy)-/datum/alloy)
|
|
alloy_data += new alloytype()
|
|
|
|
if(!ore_data || !ore_data.len)
|
|
for(var/oretype in typesof(/ore)-/ore)
|
|
var/ore/OD = new oretype()
|
|
ore_data[OD.name] = OD
|
|
ores_processing[OD.name] = 0
|
|
ores_stored[OD.name] = 0
|
|
|
|
//Locate our output and input machinery.
|
|
for (var/dir in cardinal)
|
|
src.input = locate(/obj/machinery/mineral/input, get_step(src, dir))
|
|
if(src.input) break
|
|
for (var/dir in cardinal)
|
|
src.output = locate(/obj/machinery/mineral/output, get_step(src, dir))
|
|
if(src.output) break
|
|
|
|
/obj/machinery/mineral/processing_unit/process()
|
|
..()
|
|
|
|
if (!src.output || !src.input) return
|
|
|
|
var/list/tick_alloys = list()
|
|
|
|
//Grab some more ore to process this tick.
|
|
for(var/i = 0,i<sheets_per_tick,i++)
|
|
var/obj/item/weapon/ore/O = locate() in input.loc
|
|
if(!O) break
|
|
if(!isnull(ores_stored[O.material]))
|
|
ores_stored[O.material]++
|
|
|
|
qdel(O)
|
|
|
|
if(!active)
|
|
if(icon_state != "furnace-off")
|
|
icon_state = "furnace-off"
|
|
return
|
|
|
|
//Process our stored ores and spit out sheets.
|
|
var/sheets = 0
|
|
for(var/metal in ores_stored)
|
|
|
|
if(sheets >= sheets_per_tick) break
|
|
|
|
if(ores_stored[metal] > 0 && ores_processing[metal] != 0)
|
|
|
|
var/ore/O = ore_data[metal]
|
|
|
|
if(!O) continue
|
|
|
|
if(ores_processing[metal] == 3 && O.alloy) //Alloying.
|
|
|
|
for(var/datum/alloy/A in alloy_data)
|
|
|
|
if(A.metaltag in tick_alloys)
|
|
continue
|
|
|
|
tick_alloys += A.metaltag
|
|
var/enough_metal
|
|
|
|
if(!isnull(A.requires[metal]) && ores_stored[metal] >= A.requires[metal]) //We have enough of our first metal, we're off to a good start.
|
|
|
|
enough_metal = 1
|
|
|
|
for(var/needs_metal in A.requires)
|
|
//Check if we're alloying the needed metal and have it stored.
|
|
if(ores_processing[needs_metal] != 3 || ores_stored[needs_metal] < A.requires[needs_metal])
|
|
enough_metal = 0
|
|
break
|
|
|
|
if(!enough_metal)
|
|
continue
|
|
else
|
|
var/total
|
|
for(var/needs_metal in A.requires)
|
|
if(console)
|
|
var/ore/Ore = ore_data[needs_metal]
|
|
console.points += Ore.worth
|
|
use_power(100)
|
|
ores_stored[needs_metal] -= A.requires[needs_metal]
|
|
total += A.requires[needs_metal]
|
|
total = max(1,round(total*A.product_mod)) //Always get at least one sheet.
|
|
sheets += total-1
|
|
|
|
for(var/i=0,i<total,i++)
|
|
new A.product(output.loc)
|
|
|
|
else if(ores_processing[metal] == 2 && O.compresses_to) //Compressing.
|
|
|
|
var/can_make = Clamp(ores_stored[metal],0,sheets_per_tick-sheets)
|
|
if(can_make%2>0) can_make--
|
|
|
|
var/material/M = get_material_by_name(O.compresses_to)
|
|
|
|
if(!istype(M) || !can_make || ores_stored[metal] < 1)
|
|
continue
|
|
|
|
for(var/i=0,i<can_make,i+=2)
|
|
if(console)
|
|
console.points += O.worth*2
|
|
use_power(100)
|
|
ores_stored[metal]-=2
|
|
sheets+=2
|
|
new M.stack_type(output.loc)
|
|
|
|
else if(ores_processing[metal] == 1 && O.smelts_to) //Smelting.
|
|
|
|
var/can_make = Clamp(ores_stored[metal],0,sheets_per_tick-sheets)
|
|
|
|
var/material/M = get_material_by_name(O.smelts_to)
|
|
if(!istype(M) || !can_make || ores_stored[metal] < 1)
|
|
continue
|
|
|
|
for(var/i=0,i<can_make,i++)
|
|
if(console)
|
|
console.points += O.worth
|
|
use_power(100)
|
|
ores_stored[metal]--
|
|
sheets++
|
|
new M.stack_type(output.loc)
|
|
else
|
|
if(console)
|
|
console.points -= O.worth*3 //reee wasting our materials!
|
|
use_power(500)
|
|
ores_stored[metal]--
|
|
sheets++
|
|
new /obj/item/weapon/ore/slag(output.loc)
|
|
else
|
|
continue
|
|
|
|
console.updateUsrDialog()
|