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* tgui the beginning * binaries and the like * Bring in the last of it * Example radio UI * delete example * NTOS Main Menu, start on manifest, tgui states * tasks.json * gunnery ui pt 1 * okay * fix everything * scss update * oops * manifest gigablast * downloader part 1 * download prt 2 * NTOSDownloader final * mfw committing to_worlds * gunnery console pt2 * i cooked * targeting (finished) * one vueui down * voting ui almost done * MY MIND FEELS LIKE AN ARCH ENEMYYYY * voting ui down * photocopier * ntos config + download fixes * photocopier 2 * refactor define * NTOS client manager + fixes * fax machine final (it also uses toner now) * marching forwards... left behind... * ntnrc part 1 * canister * add quotes * portable pumps pt1 + more backgrounds * oops * finish the portable pump * freezers so I'll keep on pushing forward... you haven't seen the last of me... oooooooh... * doors ui pt1 * finish doors UI (forgive me wildkins it's a bit of shitcode) * vitals monitor, make things use labeled lists, new backgrounds * mais j'envoyé aucun mayday... * maglock pt1 * pour ça je me suis perdu... * infrared * fix that * prox sensor pt1 * prox sensor * signaler (this was actually pretty hard) * atmos control pt1 * atmos control pt1.1 * atmos pt 2 * fuel injector * multitool UI * jammer * list viewer * APC * portgen * targeting console updates + SMES ui * new themes, shield generator * supermatter * Add ore detector and (shitty) NTNet Relay * orderterminal pt1 * orderterminal pt2 * smartfridge * Add (air-)tank GUI update ore detector size * Adds Transfer Valves * Add AtmoScrubber * analyzer pt1 * weapons analyzer pt2 * bodyscanner pt1 * bodyscanner pt2 * fix this shitcode * seed storage * appearance changer * appearance changer final * sleeper pt1 * sleeper * gps * vehicles * chem dispenser * lily request * holopad * tgui modules pt1 * ppanel * damage menu * fixes * im here too now * follow menu, search bars * quikpay * quikpay fixes * circuit printer * ppanel * ppanel updates * pai * turret controls (i want to kill myself) * tweak * remove the boardgame * guntracker * implant tracker * penal mechs come close to me, come close to me * chem codex * pai radio * doorjack * pai directives * signaler removal, sensors * ghost spawner * spawnpoint * fixes * teleporter * one more to the chopping block * account database * remove divider * scanner, atmos * latejoin ui pt1 * latejoin * records pt1 * RECORDS UI DONE * delete interpreter & records * CHAT FUCKING CLIENT * data updates * fix some things * final UI, log * basic nanoui fix * antag panel * remove vueui * atm update * vending update * warrants, cameras * ntmonitor * time comes for all * preserve this legacy * bring that back (oops) * rcon, ui auto update for computer UIs, remove rcon computers * alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles) * A LIKE SUPREME * a * power monitor * lights on * fuck this code, fuck nanoui modules, and fuck nanoui * LEAVE IT OH SO FAR BEHIND * fix alarm monitoring for synths * I SAW IN YOU WHAT LIFE WAS MISSING * comms console * idcard and record updates * turn the light on * arcade * pt2 * news browser * static * crusher * f * COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO * codeowners & suit sensors * html ui style removal * make lint happy * tgchat * tgpanels pt1 * THE SOUL LONGS FOR OBLIVION!!!!!!!!!!!!!!!!! * figure out why stat isnt working * goodbye ping * shhh * stat updates * An oath sworn in scors! Omni vortex lies! * final almost edits * fix that * last skin adjustments * resist and disorder * i slowly get up and turn off the noise, already fed up... * pleaseeeeeeeeeeeeeee * THE CREDIT LARP IS NECESSARY * i hold the keys * RISE UP * fix that? * harry's suggestions xoxo * runtime fix pt2 * You are the only thing that I still care about * fix runtimes and cl * whoops * misc fixes * fix that too * adds build workflow * f * Update update_tgui.yml * adds some needed steps * ATM * misc fixes and tweaks * fixes 2 * make newscasters usable and fix use power on freezers * turret control is clearer * remove duplicate * makes some verb tabs work properly * makes verbs work properly for real * sans moi * fixes pt2 * fix the chat unnecessarily reloading * fixes * epic * fixes * fix missing consoles --------- Co-authored-by: John Wildkins <john.wildkins@gmail.com> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com> Co-authored-by: harryob <me@harryob.live>
94 lines
3.5 KiB
Plaintext
94 lines
3.5 KiB
Plaintext
/*
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HOW DO I LOG RUNTIMES?
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Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" (or press the F3 key)
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navigate the popup window to the data/logs/runtime/ folder from where your tgstation .dmb is located.
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(you may have to make this folder yourself)
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OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you
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start a world. Just remember to repeat these steps with a new name when you update to a new revision!
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Save it with the name of the revision your server uses (e.g. r3459.txt).
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Game Masters will now be able to grant access any runtime logs you have archived this way!
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This will allow us to gather information on bugs across multiple servers and make maintaining the TG
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codebase for the entire /TG/station commuity a TONNE easier :3 Thanks for your help!
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*/
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//This proc allows Game Masters to grant a client access to the .getruntimelog verb
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//Permissions expire at the end of each round.
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//Runtimes can be used to meta or spot game-crashing exploits so it's advised to only grant coders that
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//you trust access. Also, it may be wise to ensure that they are not going to play in the current round.
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/client/proc/giveruntimelog()
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set name = ".giveruntimelog"
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set desc = "Give somebody access to any session logfiles saved to the /log/runtime/ folder."
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set category = null
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if(!src.holder)
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to_chat(src, "<span class='warning'>Only Admins may use this command.</span>")
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return
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var/client/target = input(src,"Choose somebody to grant access to the server's runtime logs (permissions expire at the end of each round):","Grant Permissions",null) as null|anything in clients
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if(!istype(target,/client))
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to_chat(src, "<span class='warning'>Error: giveruntimelog(): Client not found.</span>")
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return
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add_verb(target, /client/proc/getruntimelog)
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to_chat(target, "<span class='warning'>You have been granted access to runtime logs. Please use them responsibly or risk being banned.</span>")
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return
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//This proc allows download of runtime logs saved within the data/logs/ folder by dreamdeamon.
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//It works similarly to show-server-log.
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/client/proc/getruntimelog()
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set name = ".getruntimelog"
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set desc = "Retrieve any session logfiles saved by dreamdeamon."
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set category = null
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var/path = browse_files("data/logs/_runtime/")
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if(!path)
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return
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if(file_spam_check())
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return
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message_admins("[key_name_admin(src)] accessed file: [path]")
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src << run( file(path) )
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to_chat(src, "Attempting to send file, this may take a fair few minutes if the file is very large.")
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return
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//This proc allows download of past server logs saved within the data/logs/ folder.
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//It works similarly to show-server-log.
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/client/proc/getserverlog()
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set name = ".getserverlog"
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set desc = "Fetch logfiles from data/logs"
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set category = null
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var/path = browse_files("data/logs/")
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if(!path)
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return
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if(file_spam_check())
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return
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message_admins("[key_name_admin(src)] accessed file: [path]")
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src << run( file(path) )
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to_chat(src, "Attempting to send file, this may take a fair few minutes if the file is very large.")
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return
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//Other log stuff put here for the sake of organisation
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/client/proc/view_signal_log()
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set name = "View Signaler Log"
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set desc = "Use this to view who sent signaler signals to things."
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set category = "Admin"
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var/text_signal_log = ""
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for(var/log in signal_log)
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text_signal_log += "[log]<br>"
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var/datum/browser/signal_win = new(usr, "signallog", "Signal Log", 550, 500)
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signal_win.set_content(text_signal_log)
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signal_win.open()
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