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Aurora.3/code
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panurgomatic 7048badff4 - You can now stick MMI-ied brains inside mechs, if you want.
- Other small fixes and tweaks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1316 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-31 02:39:58 +00:00
..
ATMOSPHERICS
WELDING UPDATE:
2011-03-29 18:02:27 +00:00
datums
Fixed bug with custom changelling gets his absosrb objective always failed.
2011-03-28 23:13:58 +00:00
defines
- You can now stick MMI-ied brains inside mechs, if you want.
2011-03-31 02:39:58 +00:00
FEA
…
game
- You can now stick MMI-ied brains inside mechs, if you want.
2011-03-31 02:39:58 +00:00
modules
- You can now stick MMI-ied brains inside mechs, if you want.
2011-03-31 02:39:58 +00:00
unused
…
WorkInProgress
Sprite updates:
2011-03-31 02:01:47 +00:00
names.dm
An attempt to allow clowns to change their name upon spawning in the way wizards or AIs do. The proc is currently not called when the clown spawns. Here's hoping someone fixes it or I spontaneously come up with a solution in the morning. Here it is to be monkeyed with.
2011-02-28 06:42:33 +00:00
setup.dm
General bots-related code cleanup.
2011-02-15 20:09:12 +00:00
stylesheet.dm
…
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