Files
Aurora.3/code/controllers/subsystems/processing/shuttle.dm
2020-05-23 23:14:08 +03:00

157 lines
7.1 KiB
Plaintext

var/datum/controller/subsystem/processing/shuttle/SSshuttle
/datum/controller/subsystem/processing/shuttle
name = "Shuttle"
wait = 2 SECONDS
flags = 0
priority = SS_PRIORITY_SHUTTLE
init_order = SS_INIT_MISC //Should be initialized after all maploading is over and atoms are initialized, to ensure that landmarks have been initialized.
var/overmap_halted = FALSE //Whether ships can move on the overmap; used for adminbus.
var/list/ships = list() //List of all ships.
var/list/shuttles = list() //maps shuttle tags to shuttle datums, so that they can be looked up.
var/list/process_shuttles = list() //simple list of shuttles, for processing
var/list/registered_shuttle_landmarks = list()
var/last_landmark_registration_time
var/list/docking_registry = list() //Docking controller tag -> docking controller program, mostly for init purposes.
var/list/shuttle_areas = list() //All the areas of all shuttles.
var/list/landmarks_awaiting_sector = list() //Stores automatic landmarks that are waiting for a sector to finish loading.
var/list/landmarks_still_needed = list() //Stores landmark_tags that need to be assigned to the sector (landmark_tag = sector) when registered.
var/list/shuttles_to_initialize = list() //A queue for shuttles to initialize at the appropriate time.
var/list/sectors_to_initialize //Used to find all sector objects at the appropriate time.
var/block_queue = TRUE
var/tmp/list/working_shuttles
/datum/controller/subsystem/processing/shuttle/New()
NEW_SS_GLOBAL(SSshuttle)
/datum/controller/subsystem/processing/shuttle/Initialize()
last_landmark_registration_time = world.time
for(var/shuttle_type in subtypesof(/datum/shuttle)) // This accounts for most shuttles, though away maps can queue up more.
var/datum/shuttle/shuttle = shuttle_type
if(!(shuttle in current_map.map_shuttles))
continue
if(!initial(shuttle.defer_initialisation))
LAZYDISTINCTADD(shuttles_to_initialize, shuttle_type)
block_queue = FALSE
clear_init_queue()
. = ..()
/datum/controller/subsystem/processing/shuttle/fire(resumed = FALSE)
if (!resumed)
working_shuttles = process_shuttles.Copy()
while(working_shuttles.len)
var/datum/shuttle/shuttle = working_shuttles[working_shuttles.len]
working_shuttles.len--
if(shuttle.process_state && (shuttle.process(wait, times_fired, src) == PROCESS_KILL))
process_shuttles -= shuttle
if(TICK_CHECK)
return
/datum/controller/subsystem/processing/shuttle/proc/clear_init_queue()
if(block_queue)
return
initialize_shuttles()
initialize_sectors()
/datum/controller/subsystem/processing/shuttle/proc/initialize_shuttles()
var/list/shuttles_made = list()
for(var/shuttle_type in shuttles_to_initialize)
var/shuttle = initialize_shuttle(shuttle_type)
if(shuttle)
shuttles_made += shuttle
hook_up_motherships(shuttles_made)
shuttles_to_initialize = null
/datum/controller/subsystem/processing/shuttle/proc/initialize_sectors()
for(var/sector in sectors_to_initialize)
initialize_sector(sector)
sectors_to_initialize = null
/datum/controller/subsystem/processing/shuttle/proc/register_landmark(shuttle_landmark_tag, obj/effect/shuttle_landmark/shuttle_landmark)
if (registered_shuttle_landmarks[shuttle_landmark_tag])
CRASH("Attempted to register shuttle landmark with tag [shuttle_landmark_tag], but it is already registered!")
if (istype(shuttle_landmark))
registered_shuttle_landmarks[shuttle_landmark_tag] = shuttle_landmark
last_landmark_registration_time = world.time
var/obj/effect/overmap/visitable/O = landmarks_still_needed[shuttle_landmark_tag]
if(O) //These need to be added to sectors, which we handle.
try_add_landmark_tag(shuttle_landmark_tag, O)
landmarks_still_needed -= shuttle_landmark_tag
else if(istype(shuttle_landmark, /obj/effect/shuttle_landmark/automatic)) //These find their sector automatically
O = map_sectors["[shuttle_landmark.z]"]
if(O)
O.add_landmark(shuttle_landmark, shuttle_landmark.shuttle_restricted)
else
landmarks_awaiting_sector += shuttle_landmark
/datum/controller/subsystem/processing/shuttle/proc/get_landmark(var/shuttle_landmark_tag)
return registered_shuttle_landmarks[shuttle_landmark_tag]
//Checks if the given sector's landmarks have initialized; if so, registers them with the sector, if not, marks them for assignment after they come in.
//Also adds automatic landmarks that were waiting on their sector to spawn.
/datum/controller/subsystem/processing/shuttle/proc/initialize_sector(obj/effect/overmap/visitable/given_sector)
given_sector.populate_sector_objects() // This is a late init operation that sets up the sector's map_z and does non-overmap-related init tasks.
for(var/landmark_tag in given_sector.initial_generic_waypoints)
if(!try_add_landmark_tag(landmark_tag, given_sector))
landmarks_still_needed[landmark_tag] = given_sector
for(var/shuttle_name in given_sector.initial_restricted_waypoints)
for(var/landmark_tag in given_sector.initial_restricted_waypoints[shuttle_name])
if(!try_add_landmark_tag(landmark_tag, given_sector))
landmarks_still_needed[landmark_tag] = given_sector
var/landmarks_to_check = landmarks_awaiting_sector.Copy()
for(var/thing in landmarks_to_check)
var/obj/effect/shuttle_landmark/automatic/landmark = thing
if(landmark.z in given_sector.map_z)
given_sector.add_landmark(landmark, landmark.shuttle_restricted)
landmarks_awaiting_sector -= landmark
/datum/controller/subsystem/processing/shuttle/proc/try_add_landmark_tag(landmark_tag, obj/effect/overmap/visitable/given_sector)
var/obj/effect/shuttle_landmark/landmark = get_landmark(landmark_tag)
if(!landmark)
return FALSE
if(landmark.landmark_tag in given_sector.initial_generic_waypoints)
given_sector.add_landmark(landmark)
. = TRUE
for(var/shuttle_name in given_sector.initial_restricted_waypoints)
if(landmark.landmark_tag in given_sector.initial_restricted_waypoints[shuttle_name])
given_sector.add_landmark(landmark, shuttle_name)
. = TRUE
/datum/controller/subsystem/processing/shuttle/proc/initialize_shuttle(var/shuttle_type)
var/datum/shuttle/shuttle = shuttle_type
if(initial(shuttle.category) != shuttle_type)
shuttle = new shuttle()
shuttle_areas |= shuttle.shuttle_area
return shuttle
/datum/controller/subsystem/processing/shuttle/proc/hook_up_motherships(shuttles_list)
for(var/datum/shuttle/S in shuttles_list)
if(S.mothershuttle && !S.motherdock)
var/datum/shuttle/mothership = shuttles[S.mothershuttle]
if(mothership)
S.motherdock = S.current_location.landmark_tag
mothership.shuttle_area |= S.shuttle_area
else
error("Shuttle [S] was unable to find mothership [mothership]!")
/datum/controller/subsystem/processing/shuttle/proc/toggle_overmap(new_setting)
if(overmap_halted == new_setting)
return
overmap_halted = !overmap_halted
for(var/ship in ships)
var/obj/effect/overmap/visitable/ship/ship_effect = ship
overmap_halted ? ship_effect.halt() : ship_effect.unhalt()
/datum/controller/subsystem/processing/shuttle/stat_entry()
..("Shuttles:[shuttles.len], Ships:[ships.len], L:[registered_shuttle_landmarks.len][overmap_halted ? ", HALT" : ""]")