mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-21 15:42:35 +00:00
474 lines
16 KiB
Plaintext
474 lines
16 KiB
Plaintext
/client/proc/Debug2()
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set category = "Debug"
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set name = "Debug-Game"
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if(!check_rights(R_DEBUG|R_DEV)) return
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if(Debug2)
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Debug2 = 0
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message_admins("[key_name(src)] toggled debugging off.")
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log_admin("[key_name(src)] toggled debugging off.",admin_key=key_name(usr))
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else
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Debug2 = 1
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message_admins("[key_name(src)] toggled debugging on.")
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log_admin("[key_name(src)] toggled debugging on.",admin_key=key_name(usr))
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feedback_add_details("admin_verb","DG2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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// callproc moved to code/modules/admin/callproc
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/client/proc/Cell()
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set category = "Debug"
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set name = "Cell"
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if(!mob)
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return
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var/turf/T = mob.loc
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if (!( istype(T, /turf) ))
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return
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var/datum/gas_mixture/env = T.return_air()
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var/t = "<span class='notice'>Coordinates: [T.x],[T.y],[T.z]\n</span>"
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t += "<span class='warning'>Temperature: [env.temperature]\n</span>"
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t += "<span class='warning'>Pressure: [env.return_pressure()]kPa\n</span>"
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for(var/g in env.gas)
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t += "<span class='notice'>[g]: [env.gas[g]] / [env.gas[g] * R_IDEAL_GAS_EQUATION * env.temperature / env.volume]kPa\n</span>"
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usr.show_message(t, 1)
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feedback_add_details("admin_verb","ASL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_robotize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make Robot"
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if(!ROUND_IS_STARTED)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] has robotized [M.key].",admin_key=key_name(usr),ckey=key_name(M))
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spawn(10)
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M:Robotize()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_animalize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make Simple Animal"
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if(!ROUND_IS_STARTED)
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alert("Wait until the game starts")
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return
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if(!M)
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alert("That mob doesn't seem to exist, close the panel and try again.")
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return
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if(istype(M, /mob/abstract/new_player))
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alert("The mob must not be a new_player.")
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return
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log_admin("[key_name(src)] has animalized [M.key].",admin_key=key_name(usr),ckey=key_name(M))
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spawn(10)
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M.Animalize()
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/client/proc/cmd_admin_slimeize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make slime"
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if(!ROUND_IS_STARTED)
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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log_and_message_admins("has slimeized [key_name(M)].", user = usr)
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spawn(10)
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M:slimeize()
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feedback_add_details("admin_verb","MKMET") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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else
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alert("Invalid mob")
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//TODO: merge the vievars version into this or something maybe mayhaps
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/client/proc/cmd_debug_del_all()
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set category = "Debug"
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set name = "Del-All"
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// to prevent REALLY stupid deletions
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var/blocked = list(/obj, /mob, /mob/living, /mob/living/carbon, /mob/living/carbon/human, /mob/abstract, /mob/abstract/observer, /mob/living/silicon, /mob/living/silicon/robot, /mob/living/silicon/ai)
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var/hsbitem = input(usr, "Choose an object to delete.", "Delete:") as null|anything in typesof(/obj) + typesof(/mob) - blocked
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if(hsbitem)
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for(var/atom/O in world)
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if(istype(O, hsbitem))
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qdel(O, TRUE)
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CHECK_TICK
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log_and_message_admins("has deleted all instances of [hsbitem].")
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feedback_add_details("admin_verb","DELA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_debug_make_powernets()
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set category = "Debug"
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set name = "Make Powernets"
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makepowernets()
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log_admin("[key_name(src)] has remade the powernet. makepowernets() called.",admin_key=key_name(usr))
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message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
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feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_debug_tog_aliens()
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set category = "Server"
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set name = "Toggle Aliens"
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config.aliens_allowed = !config.aliens_allowed
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log_admin("[key_name(src)] has turned aliens [config.aliens_allowed ? "on" : "off"].",admin_key=key_name(usr))
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message_admins("[key_name_admin(src)] has turned aliens [config.aliens_allowed ? "on" : "off"].", 0)
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feedback_add_details("admin_verb","TAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_grantfullaccess(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Grant Full Access"
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if (!ROUND_IS_STARTED)
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alert("Wait until the game starts")
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return
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if (istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = M
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if (H.GetIdCard())
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var/obj/item/card/id/id = H.GetIdCard()
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id.icon_state = "gold"
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id.access = get_all_accesses()
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else
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var/obj/item/card/id/id = new/obj/item/card/id(M);
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id.icon_state = "gold"
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id.access = get_all_accesses()
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id.registered_name = H.real_name
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id.assignment = "Captain"
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id.name = "[id.registered_name]'s ID Card ([id.assignment])"
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H.equip_to_slot_or_del(id, slot_wear_id)
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H.update_inv_wear_id()
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else
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alert("Invalid mob")
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feedback_add_details("admin_verb","GFA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(src)] has granted [M.key] full access.",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'>[key_name_admin(usr)] has granted [M.key] full access.</span>", 1)
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/client/proc/cmd_assume_direct_control(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Assume direct control"
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set desc = "Direct intervention"
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if(!check_rights(R_DEBUG|R_ADMIN|R_DEV|R_FUN)) return
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if(M.ckey)
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if(alert("This mob is being controlled by [M.ckey]. Are you sure you wish to assume control of it? [M.ckey] will be made a ghost.",,"Yes","No") != "Yes")
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return
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else
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var/mob/abstract/observer/ghost = new/mob/abstract/observer(M,1)
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ghost.ckey = M.ckey
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message_admins("<span class='notice'>[key_name_admin(usr)] assumed direct control of [M].</span>", 1)
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log_admin("[key_name(usr)] assumed direct control of [M].",admin_key=key_name(usr))
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var/mob/adminmob = src.mob
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M.ckey = src.ckey
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if( isobserver(adminmob) )
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qdel(adminmob)
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feedback_add_details("admin_verb","ADC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_areatest()
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set category = "Mapping"
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set name = "Test areas"
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var/list/areas_all = list()
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var/list/areas_with_APC = list()
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var/list/areas_with_air_alarm = list()
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var/list/areas_with_RC = list()
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var/list/areas_with_light = list()
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var/list/areas_with_LS = list()
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var/list/areas_with_intercom = list()
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var/list/areas_with_camera = list()
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for(var/area/A in world)
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if(!(A.type in areas_all))
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areas_all.Add(A.type)
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for(var/obj/machinery/power/apc/APC in world)
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var/area/A = get_area(APC)
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if(!(A.type in areas_with_APC))
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areas_with_APC.Add(A.type)
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for(var/obj/machinery/alarm/alarm in world)
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var/area/A = get_area(alarm)
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if(!(A.type in areas_with_air_alarm))
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areas_with_air_alarm.Add(A.type)
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for(var/obj/machinery/requests_console/RC in world)
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var/area/A = get_area(RC)
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if(!(A.type in areas_with_RC))
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areas_with_RC.Add(A.type)
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for(var/obj/machinery/light/L in world)
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var/area/A = get_area(L)
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if(!(A.type in areas_with_light))
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areas_with_light.Add(A.type)
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for(var/obj/machinery/light_switch/LS in world)
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var/area/A = get_area(LS)
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if(!(A.type in areas_with_LS))
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areas_with_LS.Add(A.type)
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for(var/obj/item/device/radio/intercom/I in world)
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var/area/A = get_area(I)
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if(!(A.type in areas_with_intercom))
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areas_with_intercom.Add(A.type)
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for(var/obj/machinery/camera/C in world)
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var/area/A = get_area(C)
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if(!(A.type in areas_with_camera))
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areas_with_camera.Add(A.type)
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var/list/areas_without_APC = areas_all - areas_with_APC
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var/list/areas_without_air_alarm = areas_all - areas_with_air_alarm
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var/list/areas_without_RC = areas_all - areas_with_RC
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var/list/areas_without_light = areas_all - areas_with_light
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var/list/areas_without_LS = areas_all - areas_with_LS
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var/list/areas_without_intercom = areas_all - areas_with_intercom
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var/list/areas_without_camera = areas_all - areas_with_camera
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to_world("<b>AREAS WITHOUT AN APC:</b>")
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for(var/areatype in areas_without_APC)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT AN AIR ALARM:</b>")
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for(var/areatype in areas_without_air_alarm)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT A REQUESTS CONSOLE:</b>")
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for(var/areatype in areas_without_RC)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT ANY LIGHTS:</b>")
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for(var/areatype in areas_without_light)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT A LIGHT SWITCH:</b>")
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for(var/areatype in areas_without_LS)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT ANY INTERCOMS:</b>")
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for(var/areatype in areas_without_intercom)
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to_world("* [areatype]")
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to_world("<b>AREAS WITHOUT ANY CAMERAS:</b>")
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for(var/areatype in areas_without_camera)
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to_world("* [areatype]")
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/client/proc/cmd_admin_grab_observers()
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set category = "Fun"
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set name = "Grab Observers"
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set desc = "Grabs players that are observing and spawns them as basic humans beneath your feet."
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var/list/chosen_observers = list()
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var/next_observer = "NotGeeves"
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while(next_observer)
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var/list/valid_choices = player_list.Copy()
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for(var/choice in valid_choices)
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if(choice in chosen_observers)
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valid_choices -= choice
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if(!isobserver(choice))
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valid_choices -= choice
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next_observer = input("Choose an observer you want to add to the list.", "Choose Observer") as null|anything in valid_choices
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if(next_observer)
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chosen_observers += next_observer
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for(var/spawn_observer in chosen_observers)
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var/mob/living/carbon/human/H = new /mob/living/carbon/human(get_turf(usr))
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do_dressing(H)
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var/mob/abstract/observer/O = spawn_observer
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H.ckey = O.ckey
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qdel(O)
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/client/proc/cmd_admin_dress(mob/living/carbon/human/H in human_mob_list)
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set category = "Fun"
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set name = "Set Human Outfit"
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if(!check_rights(R_FUN))
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return
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do_dressing(H)
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/client/proc/do_dressing(var/mob/living/carbon/human/M = null)
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if(!M || !istype(M))
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M = input("Select a mob you would like to dress.", "Set Human Outfit") as null|anything in human_mob_list
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if(!M)
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return
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var/list/outfit_catagories = list()
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switch(alert("Would you like ERT outfits, or standard admin outfits?", "ERT-or-Admin?", "ERT", "Admin", "Cancel"))
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if("Cancel")
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return
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if("ERT")
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outfit_catagories["NT-ERT"] = typesof(/datum/outfit/admin/ert/nanotrasen)
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outfit_catagories["Deathsquad"] = typesof(/datum/outfit/admin/deathsquad)
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outfit_catagories["TCFL"] = typesof(/datum/outfit/admin/ert/legion)
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outfit_catagories["Syndicate"] = typesof(/datum/outfit/admin/deathsquad/syndicate)
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outfit_catagories["Freelance Mercenaries"] = typesof(/datum/outfit/admin/ert/mercenary)
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outfit_catagories["Kataphracts"] = typesof(/datum/outfit/admin/ert/kataphract)
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outfit_catagories["IAC"] = typesof(/datum/outfit/admin/ert/iac)
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if("Admin")
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outfit_catagories["NanoTrasen"] = typesof(/datum/outfit/admin/nt)
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outfit_catagories["Antagonist"] = typesof(/datum/outfit/admin/syndicate)
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outfit_catagories["Event"] = typesof(/datum/outfit/admin/event)
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outfit_catagories["TCFL"] = typesof(/datum/outfit/admin/tcfl)
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outfit_catagories["Killers"] = typesof(/datum/outfit/admin/killer)
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outfit_catagories["Job"] = subtypesof(/datum/outfit/job)
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outfit_catagories["Megacorps"] = subtypesof(/datum/outfit/admin/megacorp)
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outfit_catagories["Pod Survivors"] = subtypesof(/datum/outfit/admin/pod)
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outfit_catagories["Miscellaneous"] = typesof(/datum/outfit/admin/random)
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outfit_catagories["Miscellaneous"] += /datum/outfit/admin/random_employee
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var/chosen_catagory = input("Select an outfit catagory.", "Robust Quick-dress Shop") as null|anything in outfit_catagories
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if(isnull(chosen_catagory))
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return
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var/list/outfit_types = list()
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for(var/outfit in outfit_catagories[chosen_catagory])
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var/datum/outfit/admin/A = new outfit
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outfit_types[A.name] = A
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var/chosen_outfit = input("Select an outfit.", "Robust Quick-dress Shop") as null|anything in outfit_types
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if(isnull(chosen_outfit))
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return
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feedback_add_details("admin_verb","SEQ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc
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var/datum/outfit/O = outfit_types[chosen_outfit]
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if(O)
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for(var/obj/item/I in M)
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if(istype(I, /obj/item/implant))
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continue
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M.drop_from_inventory(I)
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if(I.loc != M)
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qdel(I)
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M.preEquipOutfit(O, FALSE)
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M.equipOutfit(O, FALSE)
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M.regenerate_icons()
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log_admin("[key_name(usr)] changed the equipment of [key_name(M)] to [chosen_outfit].",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'>[key_name_admin(usr)] changed the equipment of [key_name_admin(M)] to [chosen_outfit].</span>", 1)
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return
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/client/proc/startSinglo()
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set category = "Debug"
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set name = "Start Singularity"
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set desc = "Sets up the singularity and all machines to get power flowing through the station"
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if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
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return
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for(var/obj/machinery/power/emitter/E in world)
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if(E.anchored)
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E.active = 1
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for(var/obj/machinery/field_generator/F in world)
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if(F.anchored)
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F.Varedit_start = 1
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spawn(30)
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for(var/obj/machinery/the_singularitygen/G in world)
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if(G.anchored)
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var/obj/singularity/S = new /obj/singularity(get_turf(G), 50)
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spawn(0)
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qdel(G)
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S.energy = 1750
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S.current_size = 7
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S.icon = 'icons/effects/224x224.dmi'
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S.icon_state = "singularity_s7"
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S.pixel_x = -96
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S.pixel_y = -96
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S.grav_pull = 0
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//S.consume_range = 3
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S.dissipate = 0
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//S.dissipate_delay = 10
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//S.dissipate_track = 0
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//S.dissipate_strength = 10
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for(var/obj/machinery/power/rad_collector/Rad in world)
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if(Rad.anchored)
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if(!Rad.P)
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var/obj/item/tank/phoron/Phoron = new/obj/item/tank/phoron(Rad)
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Phoron.air_contents.gas[GAS_PHORON] = 70
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Rad.drainratio = 0
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Rad.P = Phoron
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Phoron.forceMove(Rad)
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if(!Rad.active)
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Rad.toggle_power()
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for(var/obj/machinery/power/smes/SMES in world)
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if(SMES.anchored)
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SMES.input_attempt = 1
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/client/proc/cmd_debug_mob_lists()
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set category = "Debug"
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set name = "Debug Mob Lists"
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set desc = "For when you just gotta know"
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switch(input("Which list?") in list("Players","Staff","Mobs","Living Mobs","Dead Mobs","Frozen Mobs","Clients"))
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if("Players")
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to_chat(usr, jointext(player_list,", "))
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if("Staff")
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|
to_chat(usr, jointext(staff,", "))
|
|
if("Mobs")
|
|
to_chat(usr, jointext(mob_list,", "))
|
|
if("Living Mobs")
|
|
to_chat(usr, jointext(living_mob_list,", "))
|
|
if("Dead Mobs")
|
|
to_chat(usr, jointext(dead_mob_list,", "))
|
|
if("Frozen Mobs")
|
|
to_chat(usr, jointext(frozen_crew,", "))
|
|
if("Clients")
|
|
to_chat(usr, jointext(clients,", "))
|
|
|
|
// DNA2 - Admin Hax
|
|
/client/proc/cmd_admin_toggle_block(var/mob/M,var/block)
|
|
if(!ROUND_IS_STARTED)
|
|
alert("Wait until the game starts")
|
|
return
|
|
if(istype(M, /mob/living/carbon))
|
|
M.dna.SetSEState(block,!M.dna.GetSEState(block))
|
|
domutcheck(M,null,MUTCHK_FORCED)
|
|
M.update_mutations()
|
|
var/state="[M.dna.GetSEState(block)?"on":"off"]"
|
|
var/blockname=assigned_blocks[block]
|
|
message_admins("[key_name_admin(src)] has toggled [M.key]'s [blockname] block [state]!")
|
|
log_admin("[key_name(src)] has toggled [M.key]'s [blockname] block [state]!",admin_key=key_name(src),ckey=key_name(M))
|
|
else
|
|
alert("Invalid mob")
|
|
|
|
/client/proc/cmd_display_del_log()
|
|
set category = "Debug"
|
|
set name = "Display del() Log"
|
|
set desc = "Displays a list of things that have failed to GC this round"
|
|
|
|
var/dat = "<B>List of things that failed to GC this round</B><BR><BR>"
|
|
for(var/path in SSgarbage.didntgc)
|
|
dat += "[path] - [SSgarbage.didntgc[path]] times<BR>"
|
|
|
|
dat += "<B>List of paths that did not return a qdel hint in Destroy()</B><BR><BR>"
|
|
for(var/path in SSgarbage.noqdelhint)
|
|
dat += "[path]<BR>"
|
|
|
|
dat += "<B>List of paths that slept in Destroy()</B><BR><BR>"
|
|
for(var/path in SSgarbage.sleptDestroy)
|
|
dat += "[path]<BR>"
|
|
|
|
usr << browse(dat, "window=dellog")
|
|
|
|
/client/proc/cmd_display_init_log()
|
|
set category = "Debug"
|
|
set name = "Display Initialize() Log"
|
|
set desc = "Displays a list of things that didn't handle Initialize() properly"
|
|
|
|
usr << browse(replacetext(SSatoms.InitLog(), "\n", "<br>"), "window=initlog")
|