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Aurora.3/code/game/objects/hud.dm
johnsonmt88@gmail.com 867b21c7ce File restructuring!
This brings down a bunch of defines from /code/defines/obj.dm unto their appropriate files.

I've moved morgue.dm from game/machinery into game/objects/structures since that file contains no machines.

I've reorganized the objects/items/stacks folder and made a 'sheets' and 'tiles' folder to keep things separate

I've separated stool_chair_bed.dm into its own folder which now contains the files: stools.dm, chairs.dm, bed.dm and alien_nests.dm to make it a little easier to go through.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4582 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-29 18:00:30 +00:00

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/obj/hud
name = "hud"
unacidable = 1
var/mob/mymob = null
var/list/adding = null
var/list/other = null
var/obj/screen/druggy = null
var/vimpaired = null
var/obj/screen/alien_view = null
var/obj/screen/g_dither = null
var/obj/screen/blurry = null
var/list/darkMask = null
var/obj/screen/r_hand_hud_object = null
var/obj/screen/l_hand_hud_object = null
var/show_intent_icons = 0
var/list/obj/screen/hotkeybuttons = null
var/hotkey_ui_hidden = 0 //This is to hide the buttons that can be used via hotkeys. (hotkeybuttons list of buttons)
var/list/obj/screen/item_action/item_action_list = null //Used for the item action ui buttons.
var/h_type = /obj/screen //this is like...the most pointless thing ever. Use a god damn define!