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https://github.com/Aurorastation/Aurora.3.git
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* Base work for the unathi robot subspecies. * Adds metabolism species, kidney vars, and the robot unathi organs. * Moves some action buttons to organs, pretty much a bay port right now. Todo: the unathi and alien stuff should also go here. * First autakh implant power. * Fixes the organs action button this time. * Finishes more implants, and interactions with flashs and vaurca. * Prepare for great changes. * Drops the real bomb, boss. * He who fights with monsters. * Far more work into augments and limb removing powers. * Limb verbs should be good now. * A LOT of work into the assited organ, allowing it to bleed and etc, as well adding a new chem that will stop bleeding in their case. * Probably the last work on implants. * Some extra touches. * Some tweaks to the species. * More fixes and adds kyre's sprites. * More runtime fixes. * Fixes the species name too. * Fixes travis. * Updates this file too to work with the new tools procs. * Adds changelog * Fixed changelog. * Unathi hair and lore description. * Some tweaks to this too. * Locks away them for now, they will be released after we got all the events and etc done. * Changes this chemical. * Fixes an airlock runtime. * Adds the non scan flag to the autakh, mostly due to some bizzare interactions with changelings and cloning. * Organs removal changes; can't take out the organ if it is too damage. * Restricts them back again. * Robotic organs now have the proper icons and names. * Adds sprites for their organs and some extra tweaks. * Fixes this missing icon. * emp should also now hurt assited organs. * Tweaks more organ related things. * Fixes the head not being properly set as well. * Fixes their flags. * fixes the flag for real this time. * Poze's review. * Changes the au'takh organ buttons to don't be animated. * Helps with adminbus or something. * Fowl's requested changes. * Fixes a typo. * Robotic limb's brute and burn mods are now controlled by the limb model. * Fowl's changes once more. * Stops some spam. * More grammar. * No eal. * Skull's review.
156 lines
4.1 KiB
Plaintext
156 lines
4.1 KiB
Plaintext
/obj/machinery/atmospherics/portables_connector
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icon = 'icons/atmos/connector.dmi'
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icon_state = "map_connector"
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name = "Connector Port"
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desc = "For connecting portables devices related to atmospherics control."
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dir = SOUTH
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initialize_directions = SOUTH
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var/obj/machinery/portable_atmospherics/connected_device
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var/obj/machinery/atmospherics/node
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var/datum/pipe_network/network
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var/on = 0
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use_power = 0
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level = 1
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/obj/machinery/atmospherics/portables_connector/Initialize()
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initialize_directions = dir
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. = ..()
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/obj/machinery/atmospherics/portables_connector/update_icon()
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icon_state = "connector"
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/obj/machinery/atmospherics/portables_connector/update_underlays()
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if(..())
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underlays.Cut()
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var/turf/T = get_turf(src)
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if(!istype(T))
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return
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add_underlay(T, node, dir)
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/obj/machinery/atmospherics/portables_connector/hide(var/i)
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update_underlays()
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/obj/machinery/atmospherics/portables_connector/machinery_process()
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..()
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if(!on)
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return
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if(!connected_device)
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on = 0
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return
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if(network)
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network.update = 1
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return 1
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// Housekeeping and pipe network stuff below
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/obj/machinery/atmospherics/portables_connector/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
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if(reference == node)
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network = new_network
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if(new_network.normal_members.Find(src))
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return 0
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new_network.normal_members += src
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return null
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/obj/machinery/atmospherics/portables_connector/Destroy()
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loc = null
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if(connected_device)
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connected_device.disconnect()
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if(node)
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node.disconnect(src)
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qdel(network)
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node = null
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return ..()
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/obj/machinery/atmospherics/portables_connector/atmos_init()
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if(node) return
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var/node_connect = dir
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for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
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if(target.initialize_directions & get_dir(target,src))
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if (check_connect_types(target,src))
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node = target
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break
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update_icon()
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update_underlays()
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/obj/machinery/atmospherics/portables_connector/build_network()
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if(!network && node)
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network = new /datum/pipe_network()
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network.normal_members += src
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network.build_network(node, src)
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/obj/machinery/atmospherics/portables_connector/return_network(obj/machinery/atmospherics/reference)
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build_network()
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if(reference==node)
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return network
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if(reference==connected_device)
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return network
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return null
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/obj/machinery/atmospherics/portables_connector/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network)
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if(network == old_network)
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network = new_network
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return 1
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/obj/machinery/atmospherics/portables_connector/return_network_air(datum/pipe_network/reference)
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var/list/results = list()
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if(connected_device)
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results += connected_device.air_contents
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return results
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/obj/machinery/atmospherics/portables_connector/disconnect(obj/machinery/atmospherics/reference)
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if(reference==node)
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qdel(network)
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node = null
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update_underlays()
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return null
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/obj/machinery/atmospherics/portables_connector/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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if (!W.iswrench())
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return ..()
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if (connected_device)
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user << "<span class='warning'>You cannot unwrench \the [src], dettach \the [connected_device] first.</span>"
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return 1
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if (locate(/obj/machinery/portable_atmospherics, src.loc))
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "<span class='warning'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>"
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40, act_target = src))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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"<span class='notice'>You have unfastened \the [src].</span>", \
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"You hear a ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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qdel(src)
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