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Aurora.3/code/_helpers/area_movement.dm
Fluffy b183188689 Better logging (#16164)
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* removed source file-line logging, added header for tgui
2023-08-05 21:53:11 +00:00

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// Builds a list of turfs belonging to an area in a predictable order.
// Two areas of the same size should have directly comparable ordered turf lists.
// If ignore_type has a value, that turf will be excluded from the list.
// Excluded turfs are represented by null values in the list to maintain order.
/area/proc/build_ordered_turf_list(ignore_type)
. = list()
// Find the maximums and minimums of the area.
var/xmax = -1
var/ymax = -1
var/xmin = INFINITY
var/ymin = INFINITY
var/z = -1
for (var/turf/T in src)
if (z == -1)
z = T.z
if (T.x > xmax)
xmax = T.x
if (T.x < xmin)
xmin = T.x
if (T.y > ymax)
ymax = T.y
if (T.y < ymin)
ymin = T.y
//LOG_DEBUG("build_ordered_turf_list([DEBUG_REF(src)]): xmax=[xmax],xmin=[xmin],ymax=[ymax],ymin=[ymin],z=[z]")
ASSERT(xmax > xmin)
ASSERT(ymax > ymin)
ASSERT(z != -1)
// Now use our information to build an *ordered* list of turfs.
for (var/x = xmin to xmax)
for (var/y = ymin to ymax)
var/turf/T = locate(x, y, z)
if (T.loc != src || T.type == ignore_type)
// Not ours or ignored type, we don't give a crap.
// Add a null to keep the list a predictable size.
. += null
else
// Turf matches, add it.
. += T
/area/proc/move_contents_to(var/area/A)
//Takes: Area.
//Returns: Nothing.
//Notes: Attempts to move the contents of one area to another area.
// Movement based on lower left corner.
if(!A || !src) return
var/list/turfs_src = get_area_turfs("\ref[src]")
if(!turfs_src.len)
return
//figure out a suitable origin - this assumes the shuttle areas are the exact same size and shape
//might be worth doing this with a shuttle core object instead of areas, in the future
var/src_origin = locate(src.x, src.y, src.z)
var/trg_origin = locate(A.x, A.y, A.z)
if(src_origin && trg_origin)
var/translation = get_turf_translation(src_origin, trg_origin, turfs_src)
translate_turfs(translation, null)
// Called when a movable area wants to move this object.
/atom/movable/proc/shuttle_move(turf/loc)
forceMove(loc)
// In theory, this copies the contents of the area to another, and returns a list containing every new object it created.
// It's not tested because the holodeck doesn't work yet.
/area/proc/copy_contents_to(area/A, plating_required = FALSE)
var/list/source_turfs = src.build_ordered_turf_list()
var/list/target_turfs = A.build_ordered_turf_list()
. = list()
ASSERT(source_turfs.len == target_turfs.len)
var/baseturf
if (plating_required)
baseturf = A.base_turf
if (!baseturf)
var/turf/T
for (var/idex = 1; T == null; idex++)
if (idex > target_turfs.len)
CRASH("Empty target_turfs list!")
T = target_turfs[idex]
baseturf = T.baseturf
for (var/i = 1 to source_turfs.len)
var/turf/ST = source_turfs[i]
var/turf/TTi = target_turfs[i]
if (!ST || (plating_required && TTi.type == baseturf)) // Excluded turfs are null to keep the list ordered.
continue
var/turf/TT
if(istype(ST, /turf/simulated))
var/turf/simulated/ST_sim = ST
TT = ST_sim.copy_turf(TTi, ignore_air = TRUE)
else
TT = ST.copy_turf(TTi)
for (var/thing in ST)
var/atom/movable/AM = thing
var/atom/movable/copy = DuplicateObject(AM, 1)
copy.forceMove(TT)
. += copy
SSair.mark_for_update(TT)