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* WHOA! yummy shit! * yo * whoa!!!!!!!!!! --------- Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
151 lines
4.7 KiB
Plaintext
151 lines
4.7 KiB
Plaintext
/obj/item/gun/projectile/cannon
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name = "hand cannon"
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desc = "An amalgamation of ancient and modern tajaran technology. This old naval cannon was turned into a portable firearm."
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icon = 'icons/obj/guns/cannon.dmi'
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icon_state = "cannon"
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item_state = "cannon"
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caliber = "cannon"
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w_class = ITEMSIZE_LARGE
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origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
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load_method = SINGLE_CASING
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handle_casings = DELETE_CASINGS
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slot_flags = SLOT_BACK
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max_shells = 1
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ammo_type = /obj/item/ammo_casing/cannon
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fire_delay = ROF_SPECIAL
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fire_sound = 'sound/weapons/gunshot/cannon.ogg'
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recoil = 4
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is_wieldable = TRUE
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desc_extended = "The adhomian hand cannon was created due the shortage of weapons that happened in the New Kingdom of Adhomai during the second civil war. Old naval culverins \
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found in museums and forgotten warehouses were adapted into portable weapons, combining modern and ancient tajaran technology. This weapon is usually found in the hands of the \
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sailors and marines of the Royal Navy."
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/obj/item/gun/projectile/cannon/special_check(mob/user)
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if(!wielded)
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to_chat(user, SPAN_WARNING("You can't fire without stabilizing \the [src]!"))
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return 0
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return ..()
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/obj/item/gun/projectile/nuke
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name = "nuclear launcher"
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desc = "A launcher weapon designated to fire miniaturized nuclear warheads."
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icon = 'icons/obj/guns/blockbuster.dmi' // hoh
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icon_state = "blockbuster"
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item_state = "blockbuster"
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caliber = "nuke"
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w_class = ITEMSIZE_LARGE
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origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4)
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load_method = MAGAZINE
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handle_casings = DELETE_CASINGS
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slot_flags = SLOT_BACK
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magazine_type = /obj/item/ammo_magazine/nuke
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allowed_magazines = list(/obj/item/ammo_magazine/nuke)
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fire_delay = ROF_SPECIAL
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fire_sound = 'sound/weapons/mortar.ogg'
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recoil = 4
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auto_eject = TRUE
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is_wieldable = TRUE
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desc_extended = "The People's Republic of Adhomai is the first Adhomian faction able to master the nuclear fission. Atomic weapons were used before in the tajaran civil war, \
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causing the annihilation of the military base of Quizosa. The nuclear launcher was created by republican scientists as way to deploy this destructive force while on the field."
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/obj/item/gun/projectile/nuke/update_icon()
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..()
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if(ammo_magazine)
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icon_state = "blockbuster-[(ammo_magazine.stored_ammo.len)]"
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else
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icon_state = "blockbuster-0"
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/obj/item/gun/projectile/nuke/special_check(mob/user)
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if(!wielded)
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to_chat(user, SPAN_WARNING("You can't fire without stabilizing \the [src]!"))
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return 0
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return ..()
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/obj/item/gun/projectile/recoilless_rifle
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name = "adhomian recoilless rifle"
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desc = "An inexpensive, one use anti-tank weapon used extensively by the Tajaran armed forces."
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icon = 'icons/obj/guns/recoilless_rifle.dmi'
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icon_state = "recoilless_rifle"
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item_state = "recoilless_rifle"
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caliber = "recoilless_rifle"
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w_class = ITEMSIZE_LARGE
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origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
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slot_flags = null
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fire_sound = 'sound/weapons/recoilless_rifle.ogg'
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recoil = 0
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ammo_type = /obj/item/ammo_casing/recoilless_rifle
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is_wieldable = TRUE
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load_method = SINGLE_CASING
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handle_casings = DELETE_CASINGS
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max_shells = 1
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/obj/item/gun/projectile/recoilless_rifle/update_icon()
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..()
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if(loaded.len)
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icon_state = "recoilless_rifle"
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item_state = "recoilless_rifle"
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else
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icon_state = "recoilless_rifle-empty"
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item_state = "recoilless_rifle-empty"
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/obj/item/gun/projectile/recoilless_rifle/special_check(mob/user)
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if(!wielded)
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to_chat(user, SPAN_WARNING("You can't fire without stabilizing \the [src]!"))
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return 0
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return ..()
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/obj/item/gun/projectile/recoilless_rifle/load_ammo(var/obj/item/A, mob/user)
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return FALSE
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/obj/item/gun/projectile/recoilless_rifle/unload_ammo(mob/user, var/allow_dump = 1, var/drop_mag = FALSE)
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return FALSE
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/obj/item/gun/projectile/peac
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name = "point entry anti-materiel cannon"
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desc = "An SCC-designed, man-portable cannon meant to neutralize mechanized threats. The disgustingly large accelerator capacitors make room for only one shot, so make it count."
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icon = 'icons/obj/guns/peac.dmi'
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icon_state = "peac"
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item_state = "peac"
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caliber = "peac"
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w_class = ITEMSIZE_LARGE
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origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 5)
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load_method = SINGLE_CASING
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fire_sound = 'sound/weapons/gunshot/cannon.ogg'
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slot_flags = null
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ammo_type = /obj/item/ammo_casing/peac
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accuracy_wielded = 4
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fire_delay = ROF_UNWIELDY
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recoil = 0
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auto_eject = TRUE
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is_wieldable = TRUE
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max_shells = 1
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/obj/item/gun/projectile/peac/update_icon()
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..()
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if(loaded.len)
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icon_state = "peac"
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item_state = "peac"
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else
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icon_state = "peac-empty"
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item_state = "peac-empty"
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/obj/item/gun/projectile/peac/special_check(mob/user)
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if(!wielded)
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to_chat(user, SPAN_WARNING("You can't fire without stabilizing \the [src]!"))
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return 0
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return ..()
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