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- Some reorganization of DNA display in DNA modifiers. It's much easier to see where blocks start and end now. - Tried to clean up some mob stuff, mostly dead humans unnecessarily grabbing their atmosphere. - Made turret controls emaggeable. I've also committed Invisty's new ending station animations. They're pretty cool, check them out! git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3621 316c924e-a436-60f5-8080-3fe189b3f50e