mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-16 12:22:42 +00:00
Takes on feedback from the implementation of the previous alcoholism overhaul, and applies fixes to it to make things better, generally. - Fixed up alcohol and butanol affect_ingest() to improve the logic flow, and fix bugs where Unathi were able to drink alcohol without being poisoned. Non-Unathi are now no longer intoxicated by butanol, as well. - Better intoxication messages. - Generally buffed intoxication resistances for Unathi, Tajara, and Skrell, to compensate for recent changes to intoxication potency. Unathi are MUCH more resistant to intoxication now (total resistance increased from 0.4 to 0.8, which is slightly less than Tajara now) however they can no longer drink alcohol at all without getting poisoned. - Alcohol poisoning now does not kill by giving you liver damage and MSOF, but by suppressing, and eventually stopping breathing. - Ethylredoxrazine now prevents people from falling into comas from alcohol toxicity alltogether. - Vomiting from being intoxicated now happens much less often. - Being drunk enough to cause vomiting now has a pulsing message to go along with other drunkeness messages. - You can now correctly black out or fall into an alcoholic coma while buckled to a bed or laying down. --------- Signed-off-by: Crosarius <30341877+Crosarius@users.noreply.github.com>