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* Initial commit of new drugs Start on caromeg and oracle Further work on caromeg Fix nicotine and caromeg Begin populating map Designer cocaine effects Weaken heroin, Joy now causes genetic damage Added an artificial alternative to morphine, tramarine, that can be used in its place. Nerf new opioids, fix tramaline recipe Added special mentholated adhomian cigarettes, for NKA cigarettes General fixes Fix recipe pathing Add coca leaves, cocaine recipes, and coca drinks Update Chemistry-Reagents-Medicine.dm Null name for abstract drug class Remove abstract_class from reagents (shouldn't be used there) * Oracle sprites by Wezzy * . * Begin resolving issues from code review * Remove all per-player data from drug singletons * Resolve Arrow's code review * Apply suggestions from code review Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> Update code/modules/hydroponics/seed_datums/smokables.dm Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> * Removed coca plants from the standard garden and hydroponics vendors (they remain as contraband and in the xenobotany garden) * Fix merge conflict errors caused by snack PR --------- Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> Co-authored-by: Cody Brittain <cbrittain10@live.com>