Logo
Explore Help
Sign In
cyberpresidentvanellope/Aurora.3
1
0
Fork 0
You've already forked Aurora.3
mirror of https://github.com/Aurorastation/Aurora.3.git synced 2025-12-31 20:42:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
834fe68277ebbcef4e0f85940bbcba8db061c19a
Aurora.3/code/modules/mob/dead/observer
History
baloh.matevz 2233548788 - Deleted ERP.dmi
- Moved some objects into /effect
- Removed the debugger object

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-04 21:49:28 +00:00
..
hud.dm
Rewrote the cinematic system to be centralised and controlled by the gameticker, rather than handled per mob with like, 3 loops and a seperate process for each mob.dmPlease report any bugs/derps to me asap. I've tested it as much as I can locally, but because it relates to events that require a large number of players it's very hard to test.
2012-04-19 20:33:19 +00:00
login.dm
…
login.dm.bak
…
observer.dm
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
observer.dm.bak
…
say.dm
Okay in relation to the previous commit r2391 muting is now tied to clients and not mobs. So if you get muted as a human and then die and change into a ghost you will no longer 'loose' your mute.
2011-10-19 13:05:36 +00:00
say.dm.bak
…
Powered by Gitea Version: 1.25.2 Page: 1601ms Template: 31ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API