Files
Aurora.3/code/modules/custom_ka/barrels.dm
BurgerLUA 198f2d7fcf Burger's Fixes (#4900)
Fixed library books spawning outside of shelves.
Fixed kinetic accelerators displaying an error when equipped on the waist.
Balances kinetic accelerator research to prevent easy research exploit. Balances traitor kinetic accelerator to be less powerful.
Tweaked the new library to be more aesthetically pleasing. (Changes all the light chairs to dark chairs, and makes all the plastic tables wood.)
Removed empty mediwall from the command section of the shuttle.
Removed floating light near departures and on the shuttle.
Removed pointless holopad on the evac shuttle.
2018-06-18 21:48:27 +03:00

97 lines
3.7 KiB
Plaintext

/obj/item/custom_ka_upgrade/barrels/barrel01
name = "standard core KA power converter"
build_name = "'Standard'"
desc = "A very standard kinetic accelerator energy converter and barrel assembly. Has poor range and firerate, but gets the job done."
icon_state = "barrel01"
damage_increase = 15
firedelay_increase = 1 SECONDS
range_increase = 3
recoil_increase = 2
cost_increase = 1
cell_increase = 0
capacity_increase = -1
fire_sound = 'sound/weapons/Kenetic_accel.ogg'
projectile_type = /obj/item/projectile/kinetic
origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 1, TECH_PHORON = 2)
/obj/item/custom_ka_upgrade/barrels/barrel02
name = "professional core KA power converter"
build_name = "'Professional'"
desc = "A more advanced kinetic accelerator energy converter and barrel assembly intended for professional miners out on the rock."
icon_state = "barrel02"
damage_increase = 15
firedelay_increase = 0.5 SECONDS
range_increase = 4
recoil_increase = 3
cost_increase = 1
cell_increase = 0
capacity_increase = -2
fire_sound = 'sound/weapons/Kenetic_accel.ogg'
projectile_type = /obj/item/projectile/kinetic
origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 3, TECH_PHORON = 2)
/obj/item/custom_ka_upgrade/barrels/barrel03
name = "meteor core KA power converter"
build_name = "'Meteor'"
desc = "A very robust kinetic accelerator energy converter used by professional mining contractors intended for the use in mining soft metals such as gold on asteroids."
icon_state = "barrel03"
damage_increase = 20
firedelay_increase = 0.75 SECONDS
range_increase = 5
recoil_increase = 4
cost_increase = 2
cell_increase = 0
capacity_increase = -3
fire_sound = 'sound/weapons/resonator_fire.ogg'
projectile_type = /obj/item/projectile/kinetic
origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 3,TECH_MAGNET = 3, TECH_PHORON = 3)
/obj/item/custom_ka_upgrade/barrels/barrel04
name = "planet core KA power converter"
build_name = "'Planet'"
desc = "An incredibly powerful and efficient kinetic accelerator energy converter intended for the use in atmospheric areas such as planets and gas giants."
icon_state = "barrel04"
damage_increase = 25
firedelay_increase = 1 SECONDS
range_increase = 6
recoil_increase = 6
cost_increase = 5
cell_increase = 0
capacity_increase = -4
fire_sound = 'sound/weapons/pulse.ogg'
projectile_type = /obj/item/projectile/kinetic
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 3,TECH_MAGNET = 5, TECH_PHORON = 4)
/obj/item/custom_ka_upgrade/barrels/barrel05
name = "experimental core KA power converter"
build_name = "'Experimental'"
desc = "A very experimental kinetic accelerator energy converter. Not much is known about this thing, other than it kicks like a mule and stings like an e-sword."
icon_state = "barrel05"
damage_increase = 30
firedelay_increase = 1 SECONDS
range_increase = 7
recoil_increase = 10
cost_increase = 10
cell_increase = 0
capacity_increase = -5
fire_sound = 'sound/weapons/resonator_blast.ogg'
projectile_type = /obj/item/projectile/kinetic
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 5,TECH_MAGNET = 6, TECH_PHORON = 5)
/obj/item/custom_ka_upgrade/barrels/illegal
name = "laser KA power converter"
build_name = "'Syndicate''"
desc = "A laser crystal ripped from a laser rifle and repurposed for kinetic accelerator assemblies."
icon_state = "barrel_laser"
damage_increase = 15
firedelay_increase = 1.5 SECONDS
range_increase = 64
recoil_increase = 0
cost_increase = 10
cell_increase = 0
capacity_increase = 0
fire_sound = 'sound/weapons/lasercannonfire.ogg'
projectile_type = /obj/item/projectile/beam/midlaser
origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 4,TECH_MAGNET = 4,TECH_COMBAT = 5,TECH_ILLEGAL = 5)