mirror of
https://github.com/Aurorastation/Aurora.3.git
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Fixed library books spawning outside of shelves. Fixed kinetic accelerators displaying an error when equipped on the waist. Balances kinetic accelerator research to prevent easy research exploit. Balances traitor kinetic accelerator to be less powerful. Tweaked the new library to be more aesthetically pleasing. (Changes all the light chairs to dark chairs, and makes all the plastic tables wood.) Removed empty mediwall from the command section of the shuttle. Removed floating light near departures and on the shuttle. Removed pointless holopad on the evac shuttle.
97 lines
3.7 KiB
Plaintext
97 lines
3.7 KiB
Plaintext
/obj/item/custom_ka_upgrade/barrels/barrel01
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name = "standard core KA power converter"
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build_name = "'Standard'"
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desc = "A very standard kinetic accelerator energy converter and barrel assembly. Has poor range and firerate, but gets the job done."
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icon_state = "barrel01"
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damage_increase = 15
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firedelay_increase = 1 SECONDS
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range_increase = 3
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recoil_increase = 2
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cost_increase = 1
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cell_increase = 0
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capacity_increase = -1
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fire_sound = 'sound/weapons/Kenetic_accel.ogg'
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 1, TECH_PHORON = 2)
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/obj/item/custom_ka_upgrade/barrels/barrel02
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name = "professional core KA power converter"
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build_name = "'Professional'"
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desc = "A more advanced kinetic accelerator energy converter and barrel assembly intended for professional miners out on the rock."
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icon_state = "barrel02"
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damage_increase = 15
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firedelay_increase = 0.5 SECONDS
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range_increase = 4
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recoil_increase = 3
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cost_increase = 1
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cell_increase = 0
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capacity_increase = -2
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fire_sound = 'sound/weapons/Kenetic_accel.ogg'
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 3, TECH_PHORON = 2)
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/obj/item/custom_ka_upgrade/barrels/barrel03
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name = "meteor core KA power converter"
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build_name = "'Meteor'"
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desc = "A very robust kinetic accelerator energy converter used by professional mining contractors intended for the use in mining soft metals such as gold on asteroids."
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icon_state = "barrel03"
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damage_increase = 20
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firedelay_increase = 0.75 SECONDS
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range_increase = 5
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recoil_increase = 4
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cost_increase = 2
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cell_increase = 0
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capacity_increase = -3
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fire_sound = 'sound/weapons/resonator_fire.ogg'
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 3,TECH_MAGNET = 3, TECH_PHORON = 3)
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/obj/item/custom_ka_upgrade/barrels/barrel04
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name = "planet core KA power converter"
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build_name = "'Planet'"
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desc = "An incredibly powerful and efficient kinetic accelerator energy converter intended for the use in atmospheric areas such as planets and gas giants."
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icon_state = "barrel04"
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damage_increase = 25
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firedelay_increase = 1 SECONDS
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range_increase = 6
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recoil_increase = 6
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cost_increase = 5
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cell_increase = 0
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capacity_increase = -4
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fire_sound = 'sound/weapons/pulse.ogg'
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 3,TECH_MAGNET = 5, TECH_PHORON = 4)
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/obj/item/custom_ka_upgrade/barrels/barrel05
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name = "experimental core KA power converter"
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build_name = "'Experimental'"
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desc = "A very experimental kinetic accelerator energy converter. Not much is known about this thing, other than it kicks like a mule and stings like an e-sword."
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icon_state = "barrel05"
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damage_increase = 30
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firedelay_increase = 1 SECONDS
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range_increase = 7
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recoil_increase = 10
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cost_increase = 10
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cell_increase = 0
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capacity_increase = -5
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fire_sound = 'sound/weapons/resonator_blast.ogg'
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 5,TECH_MAGNET = 6, TECH_PHORON = 5)
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/obj/item/custom_ka_upgrade/barrels/illegal
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name = "laser KA power converter"
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build_name = "'Syndicate''"
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desc = "A laser crystal ripped from a laser rifle and repurposed for kinetic accelerator assemblies."
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icon_state = "barrel_laser"
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damage_increase = 15
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firedelay_increase = 1.5 SECONDS
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range_increase = 64
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recoil_increase = 0
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cost_increase = 10
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cell_increase = 0
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capacity_increase = 0
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fire_sound = 'sound/weapons/lasercannonfire.ogg'
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projectile_type = /obj/item/projectile/beam/midlaser
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origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 4,TECH_MAGNET = 4,TECH_COMBAT = 5,TECH_ILLEGAL = 5)
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