Files
Aurora.3/code/modules/client/preference_setup/general/01_basic.dm
LordFowl bc8871ac2b Shells and Periphery (#1327)
Adds Shells. Adds tags. Adds IPC subspecies. Adds HK-47's. Does not add IPC construction.

Beyond the obvious review of shells, the exact stats of the IPC subspecies need review. They were largely an afterthought, and quickly overshadowed by the shell project.
2016-12-28 02:23:26 +02:00

144 lines
6.2 KiB
Plaintext

/datum/category_item/player_setup_item/general/basic
name = "Basic"
sort_order = 1
var/static/list/valid_player_genders = list(MALE, FEMALE)
/datum/category_item/player_setup_item/general/basic/load_character(var/savefile/S)
S["real_name"] >> pref.real_name
S["gender"] >> pref.gender
S["age"] >> pref.age
S["spawnpoint"] >> pref.spawnpoint
S["OOC_Notes"] >> pref.metadata
/datum/category_item/player_setup_item/general/basic/save_character(var/savefile/S)
S["real_name"] << pref.real_name
S["gender"] << pref.gender
S["age"] << pref.age
S["spawnpoint"] << pref.spawnpoint
S["OOC_Notes"] << pref.metadata
/datum/category_item/player_setup_item/general/basic/gather_load_query()
return list("ss13_characters" = list("vars" = list("name" = "real_name",
"gender",
"age",
"metadata",
"spawnpoint",),
"args" = list("id")))
/datum/category_item/player_setup_item/general/basic/gather_load_parameters()
return list(":id" = pref.current_character)
/datum/category_item/player_setup_item/general/basic/gather_save_query()
return list("ss13_characters" = list("name",
"gender",
"age",
"metadata",
"spawnpoint",
"id" = 1,
"ckey" = 1))
/datum/category_item/player_setup_item/general/basic/gather_save_parameters()
return list(":name" = pref.real_name,
":gender" = pref.gender,
":age" = pref.age,
":metadata" = pref.metadata,
":spawnpoint" = pref.spawnpoint,
":id" = pref.current_character,
":ckey" = pref.client.ckey)
/datum/category_item/player_setup_item/general/basic/load_special()
pref.can_edit_name = 1
if (config.sql_saves && pref.current_character)
if (!establish_db_connection(dbcon))
return
// Called /after/ loading and /before/ sanitization.
// So we have pref.current_character. It's just in text format.
var/DBQuery/query = dbcon.NewQuery("SELECT DATEDIFF(NOW(), created_at) AS DiffDate FROM ss13_characters WHERE id = :id")
query.Execute(list(":id" = text2num(pref.current_character)))
if (query.NextRow())
if (text2num(query.item[1]) > 5)
pref.can_edit_name = 0
else
error("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have.")
log_debug("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have. Character ID: [pref.current_character].")
/datum/category_item/player_setup_item/general/basic/sanitize_character()
pref.age = sanitize_integer(text2num(pref.age), pref.getMinAge(), pref.getMaxAge(), initial(pref.age))
pref.gender = sanitize_inlist(pref.gender, valid_player_genders, pick(valid_player_genders))
pref.real_name = sanitize_name(pref.real_name, pref.species)
if(!pref.real_name)
pref.real_name = random_name(pref.gender, pref.species)
pref.spawnpoint = sanitize_inlist(pref.spawnpoint, spawntypes, initial(pref.spawnpoint))
/datum/category_item/player_setup_item/general/basic/content()
. = "<b>Name:</b> "
if (pref.can_edit_name)
. += "<a href='?src=\ref[src];rename=1'><b>[pref.real_name]</b></a><br>"
else
. += "<b>[pref.real_name]</b><br> (<a href='?src=\ref[src];namehelp=1'>?</a>)"
if (pref.can_edit_name)
. += "(<a href='?src=\ref[src];random_name=1'>Random Name</A>)"
. += "<br>"
. += "<b>Gender:</b> <a href='?src=\ref[src];gender=1'><b>[capitalize(lowertext(pref.gender))]</b></a><br>"
. += "<b>Age:</b> <a href='?src=\ref[src];age=1'>[pref.age]</a><br>"
. += "<b>Spawn Point</b>: <a href='?src=\ref[src];spawnpoint=1'>[pref.spawnpoint]</a><br>"
if(config.allow_Metadata)
. += "<b>OOC Notes:</b> <a href='?src=\ref[src];metadata=1'> Edit </a><br>"
/datum/category_item/player_setup_item/general/basic/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["rename"])
if (!pref.can_edit_name)
alert(user, "You can no longer edit the name of your character.<br><br>If there is a legitimate need, please contact an administrator regarding the matter.")
return TOPIC_NOACTION
var/raw_name = input(user, "Choose your character's name:", "Character Name") as text|null
if (!isnull(raw_name) && CanUseTopic(user))
var/new_name = sanitize_name(raw_name, pref.species)
if(new_name)
pref.real_name = new_name
return TOPIC_REFRESH
else
user << "<span class='warning'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</span>"
return TOPIC_NOACTION
else if(href_list["namehelp"])
alert(user, "Due to game mechanics, you are no longer able to edit the name for this character. The grace period offered is 5 days since the character's initial save.<br><br>If you have a need to change the character's name, or further questions regarding this policy, please contact an administrator.")
return TOPIC_NOACTION
else if(href_list["random_name"])
if (!pref.can_edit_name)
alert(user, "You can no longer edit the name of your character.<br><br>If there is a legitimate need, please contact an administrator regarding the matter.")
return TOPIC_NOACTION
pref.real_name = random_name(pref.gender, pref.species)
return TOPIC_REFRESH
else if(href_list["gender"])
pref.gender = next_in_list(pref.gender, valid_player_genders)
return TOPIC_REFRESH
else if(href_list["age"])
var/new_age = input(user, "Choose your character's age:\n([pref.getMinAge()]-[pref.getMaxAge()])", "Character Preference", pref.age) as num|null
if(new_age && CanUseTopic(user))
pref.age = max(min(round(text2num(new_age)), pref.getMaxAge()),pref.getMinAge())
return TOPIC_REFRESH
else if(href_list["spawnpoint"])
var/list/spawnkeys = list()
for(var/S in spawntypes)
spawnkeys += S
var/choice = input(user, "Where would you like to spawn when late-joining?") as null|anything in spawnkeys
if(!choice || !spawntypes[choice] || !CanUseTopic(user)) return TOPIC_NOACTION
pref.spawnpoint = choice
return TOPIC_REFRESH
else if(href_list["metadata"])
var/new_metadata = sanitize(input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , pref.metadata)) as message|null
if(new_metadata && CanUseTopic(user))
pref.metadata = sanitize(new_metadata)
return TOPIC_REFRESH
return ..()