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22cd2ed612
**power stuff** - generally 10Xs all power draw stuff so they actually have a significant effect on assembly power cells. - buffs some of the lower-end power gen. circuits to go with, but the higher-end ones can already handle the new numbers **reagent pump** - changes adjacent check to use turfs to cover more bases (ie. assembly being held in-hand, or source/target being in an assembly thats held in-hand — these being 90% of reagent pump uses) **tickers** - shouldn't have appended `SECONDS` to them all. they work as advertised now (again) --------- Signed-off-by: c#min7 <sadkermit01@gmail.com> Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>