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https://github.com/Aurorastation/Aurora.3.git
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Species that are neuter (at least from the human/player characters' perspective) will now properly spawn as neuter, and be neuter in the character setup screen. This affects (tagged) IPCs, Dionae, Vox & Vaurca. Also fixes some gender related grammar stuff. I think all the procs that randomise based on gender will just default to one or the other and shouldn't have noticeably weird results. This also fixes the bug where Diona players would be 'he/she', but NPC diona would be 'it'.
171 lines
6.6 KiB
Plaintext
171 lines
6.6 KiB
Plaintext
/datum/category_item/player_setup_item/general/basic
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name = "Basic"
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sort_order = 1
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/datum/category_item/player_setup_item/general/basic/load_character(var/savefile/S)
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S["real_name"] >> pref.real_name
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S["gender"] >> pref.gender
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S["age"] >> pref.age
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S["species"] >> pref.species
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S["spawnpoint"] >> pref.spawnpoint
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S["OOC_Notes"] >> pref.metadata
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/datum/category_item/player_setup_item/general/basic/save_character(var/savefile/S)
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S["real_name"] << pref.real_name
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S["gender"] << pref.gender
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S["age"] << pref.age
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S["species"] << pref.species
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S["spawnpoint"] << pref.spawnpoint
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S["OOC_Notes"] << pref.metadata
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/datum/category_item/player_setup_item/general/basic/gather_load_query()
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return list(
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"ss13_characters" = list(
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"vars" = list(
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"name" = "real_name",
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"gender",
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"age",
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"metadata",
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"spawnpoint",
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"species"
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),
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"args" = list("id")
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)
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)
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/datum/category_item/player_setup_item/general/basic/gather_load_parameters()
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return list("id" = pref.current_character)
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/datum/category_item/player_setup_item/general/basic/gather_save_query()
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return list(
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"ss13_characters" = list(
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"name",
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"gender",
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"age",
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"metadata",
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"spawnpoint",
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"species",
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"id" = 1,
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"ckey" = 1
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)
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)
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/datum/category_item/player_setup_item/general/basic/gather_save_parameters()
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return list(
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"name" = pref.real_name,
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"gender" = pref.gender,
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"age" = pref.age,
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"metadata" = pref.metadata,
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"spawnpoint" = pref.spawnpoint,
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"species" = pref.species,
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"id" = pref.current_character,
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"ckey" = PREF_CLIENT_CKEY
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)
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/datum/category_item/player_setup_item/general/basic/load_special()
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pref.can_edit_name = 1
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if (config.sql_saves && pref.current_character)
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if (!establish_db_connection(dbcon))
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return
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// Called /after/ loading and /before/ sanitization.
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// So we have pref.current_character. It's just in text format.
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var/DBQuery/query = dbcon.NewQuery("SELECT DATEDIFF(NOW(), created_at) AS DiffDate FROM ss13_characters WHERE id = :id:")
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query.Execute(list("id" = text2num(pref.current_character)))
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if (query.NextRow())
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if (text2num(query.item[1]) > 5)
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pref.can_edit_name = 0
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else
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error("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have.")
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log_debug("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have. Character ID: [pref.current_character].")
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/datum/category_item/player_setup_item/general/basic/sanitize_character()
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if(!pref.species || !(pref.species in playable_species))
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pref.species = "Human"
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pref.age = sanitize_integer(text2num(pref.age), pref.getMinAge(), pref.getMaxAge(), initial(pref.age))
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pref.gender = sanitize_gender(pref.gender, pref.species)
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pref.real_name = sanitize_name(pref.real_name, pref.species)
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if(!pref.real_name)
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pref.real_name = random_name(pref.gender, pref.species)
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pref.spawnpoint = sanitize_inlist(pref.spawnpoint, SSatlas.spawn_locations, initial(pref.spawnpoint))
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/datum/category_item/player_setup_item/general/basic/content()
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var/list/dat = list("<b>Name:</b> ")
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if (pref.can_edit_name)
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dat += "<a href='?src=\ref[src];rename=1'><b>[pref.real_name]</b></a><br>"
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else
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dat += "<b>[pref.real_name]</b><br> (<a href='?src=\ref[src];namehelp=1'>?</a>)"
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if (pref.can_edit_name)
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dat += "(<a href='?src=\ref[src];random_name=1'>Random Name</A>)"
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dat += "<br>"
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dat += "<b>Gender:</b> <a href='?src=\ref[src];gender=1'><b>[capitalize(lowertext(pref.gender))]</b></a><br>"
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dat += "<b>Age:</b> <a href='?src=\ref[src];age=1'>[pref.age]</a><br>"
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dat += "<b>Spawn Point</b>: <a href='?src=\ref[src];spawnpoint=1'>[pref.spawnpoint]</a><br>"
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if(config.allow_Metadata)
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dat += "<b>OOC Notes:</b> <a href='?src=\ref[src];metadata=1'> Edit </a><br>"
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. = dat.Join()
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/datum/category_item/player_setup_item/general/basic/OnTopic(var/href,var/list/href_list, var/mob/user)
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if(href_list["rename"])
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if (!pref.can_edit_name)
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alert(user, "You can no longer edit the name of your character.<br><br>If there is a legitimate need, please contact an administrator regarding the matter.")
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return TOPIC_NOACTION
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var/raw_name = input(user, "Choose your character's name:", "Character Name") as text|null
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if (!isnull(raw_name) && CanUseTopic(user))
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var/new_name = sanitize_name(raw_name, pref.species)
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if(new_name)
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pref.real_name = new_name
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return TOPIC_REFRESH
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else
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to_chat(user, "<span class='warning'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</span>")
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return TOPIC_NOACTION
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else if(href_list["namehelp"])
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alert(user, "Due to game mechanics, you are no longer able to edit the name for this character. The grace period offered is 5 days since the character's initial save.\n\nIf you have a need to change the character's name, or further questions regarding this policy, please contact an administrator.")
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return TOPIC_NOACTION
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else if(href_list["random_name"])
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if (!pref.can_edit_name)
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alert(user, "You can no longer edit the name of your character.\n\nIf there is a legitimate need, please contact an administrator regarding the matter.")
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return TOPIC_NOACTION
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pref.real_name = random_name(pref.gender, pref.species)
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return TOPIC_REFRESH
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else if(href_list["gender"])
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var/datum/species/S = all_species[pref.species]
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pref.gender = next_in_list(pref.gender, valid_player_genders & S.default_genders)
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var/datum/category_item/player_setup_item/general/equipment/equipment_item = category.items[4]
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equipment_item.sanitize_character() // sanitize equipment
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pref.update_preview_icon()
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return TOPIC_REFRESH
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else if(href_list["age"])
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var/new_age = input(user, "Choose your character's age:\n([pref.getMinAge()]-[pref.getMaxAge()])", "Character Preference", pref.age) as num|null
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if(new_age && CanUseTopic(user))
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pref.age = max(min(round(text2num(new_age)), pref.getMaxAge()),pref.getMinAge())
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return TOPIC_REFRESH
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else if(href_list["spawnpoint"])
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var/list/spawnkeys = list()
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for(var/S in SSatlas.spawn_locations)
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spawnkeys += S
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var/choice = input(user, "Where would you like to spawn when late-joining?") as null|anything in spawnkeys
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if(!choice || !SSatlas.spawn_locations[choice] || !CanUseTopic(user)) return TOPIC_NOACTION
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pref.spawnpoint = choice
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return TOPIC_REFRESH
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else if(href_list["metadata"])
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var/new_metadata = sanitize(input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , pref.metadata) as message|null)
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if(new_metadata && CanUseTopic(user))
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pref.metadata = sanitize(new_metadata)
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return TOPIC_REFRESH
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return ..()
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