Files
Aurora.3/SQL
Matt Atlas 31956c7eb0 Rock the UI Away - Removes VueUI and adds TGUI (#16509)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-25 19:03:33 +02:00
..

Prerequisites

The server connects to a mysql-compatible server (mysql, mariadb, percona), so you'll need one of those with a database and user/password pair ready.

We use flyway to manage database migrations. To set up the database, you'll need to download flyway.

You'll also need some proficiency with the command line.


Attribution

Credit to Mloc from Baystation12 for the initial readme.


Creating migrations

As a coder, creating migrations is relatively easy. And they're a lot more flexible than just updating the initial schema would be.

First, figure out the changes you need to make. From table alteration and creation commands, to simply update and insert statements.

Write them into a .sql file in the SQL/migrate folder, in a valid order of execution. Name the file in the following format:

Vxxx__Description_goes_here.sql

Where xxx is the next version number from the last existing file (include the 0s), and the descrption is a short description for the migration, with spaces replaced by underscores.

Push this to your branch, and you're done!


Initial setup

In the root project directory, run:

path/to/flyway migrate -user=USER -password=PASSWORD -url=jdbc:mysql://HOST/DATABASE

Where USER is your mysql username, PASSWORD is your mysql password, HOST is the hostname of the mysql server and DATABASE is the database to use.


Migrating

Use the same command as above. Handy, isn't it?


Using a pre-flyway database

Note that this is not recommended! You may run into issues with some migrations, due to improper versioning. The best way to utilize this system is to set everything up on an empty schema. The next alternative is to make sure your database structure matches the V001 file within the migrate folder by manually modifying the structure to avoid dataloss, and then doing the steps described below.

If you're using a database since before we moved to flyway, it's a bit more involved to get migrations working.

In the root project directory, run:

path/to/flyway baseline -user=USER -password=PASSWORD -url=jdbc:mysql://HOST/DATABASE -baselineVersion=001 -baselineDescription="Initial schema"

From there, you can run migrations as normal.


Configuration file

Instead of putting -user, -password and -url in the command line every time you execute flyway, you can use a config file. Create it somewhere in the root of your project (we're calling it 'db.conf'):

flyway.url=jdbc:mysql://HOST/DATABASE
flyway.user=USER
flyway.password=PASSWORD

Now you can just run flyway migrate -configFile=db.conf, and the settings will be loaded from config.


Misc tables

We included a set of miscellanious tables in the misc folder. These are primarily used for debugging and are not meant to be pushed into production. As such, they're not included in the migration folder.

Ignoring or implementing them should not cause issues with the system.