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cyberpresidentvanellope/Aurora.3
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8c6c03c9d669a88a0635b0dba1789eb8376a3b18
Aurora.3/code/modules/projectiles
History
Zuhayr b33e91fbb1 Cleaned up a lot of the module selection code, added Combat module.
2013-06-29 22:14:43 -07:00
..
ammunition
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
guns
Cleaned up a lot of the module selection code, added Combat module.
2013-06-29 22:14:43 -07:00
projectile
Adds in the Kida
2013-06-13 18:22:05 -04:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Fix of breacher chasis to keep anyone but Ughanti from wearing it.
2013-06-09 14:10:11 -05:00
projectile.dm
Making sure I don't break anyone else calling apply_effects.
2013-06-06 19:50:32 -05:00
targeting.dm
Made syringe gun work with aiming system.
2013-06-01 08:23:38 +04:00
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