mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-21 03:51:49 +01:00
See changelog for the full list, several little QoL things coming off https://github.com/Aurorastation/Aurora.3/pull/20890. The most notable mechanical change is that, if outside of their light of heat tolerances (or otherwise afoul whatsoever of the handle_environment proc), plants will stop growing. This is to avoid the awkward interaction of a plant being grown at completely improper temperatures or light levels still managing to mature before it dies. Makes hydroponicists spawn with full belts at roundstart. Engineers do and machinists do, it just cuts down on a little roundstart begrudgery. Includes light and heat preferences on seed packets! <img width="633" height="118" alt="image" src="https://github.com/user-attachments/assets/4ac4b728-072a-4510-bb52-c9e5ed76c6a5" /> Coming up next will be extended descriptions explaining the mechanics somewhere visible to players, once https://github.com/Aurorastation/Aurora.3/pull/20923 is in.