Files
Aurora.3/code/defines
morikou@gmail.com 9209ecf041 We Can Rebuild It! update:
- Added destructive analyzer machine. You can stick items in it and deconstruct them to boost your tech levels. To function properly, it has to be built to the right/east of a R&D Console. It's controls are accessed from the linked R&D console.
- Protolathe added. It's an autolathe linked to an R&D console (it has to be built to the left/west of the R&D console). It can build any design stored in it's linked R&D console. Just feed glass/metal into the lathe like normal. Also, items destroyed in the Destructive Analyzer feed their raw materials into the Protolathe.
- R&D Console can upload it's data to all other R&D consoles in the game. Granted, that means someone might gain access to data you don't want them to but it also means that if your R&D console is destroyed, you won't lose all your data. Of course, you could always just back the data up on to disks.
- All objects now have a origin_tech and reliability var. origin_tech is a list of technologies that were used to create the object (in theory, anyway). It's used by the destructive analyzer to figure out what you learn from dismantling it. Reliability doesn't do anything on its own but it will (Eventually) be used by some constructed devices/machines to determine how reliable they are. Objects have a origin_tech var of null by default and can't be put in the destructive analyzer at all.
- Protolathe, R&D Console, and Destructive Analyzer added to Centcom for admins to play with (doesn't do a whole lot, at the moment).


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@935 316c924e-a436-60f5-8080-3fe189b3f50e
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