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synced 2026-08-17 01:48:49 +01:00
Fixes https://github.com/Aurorastation/Aurora.3/issues/21509 **Summary:** Cleans up a lot of old Greimorian egg implantation code- rewrote the actual worker injection behavior to use the organ/internal/parasite code we have, instead of creating effects with their loc set to the organ itself. This largely means that not only is Greimorian implantation able to be treated pharmaceutically (as you'd expect, with them being parasitic and medicine including antiparasitics), but it also means that 'greimorian eggs' also get the same treatment as nerve flukes, etc. That is to say, antags can now purchase Greimorian Clade Kits from the uplink and inject people or monkeys with them to cause Unhappy Tidings. This code is also fairly easy to modify, if one wanted to create more implantable parasites that burst out of people, unrelated to Greimorians. **Changes:** - refactor: "Refactors the egg injection of Greimorian Workers to use parasite code; it can now be treated with anti-parasitic medicines in addition to amputation of the affected limb. Works on all playable species, and monkeys." - rscadd: "New reagent 'Greimorian Eggs' creates an egg cluster parasite in a random organ when metabolized in the bloodstream. It also has very mild soporific effects." - balance: "Greimorian Workers and playable Greimorian Servants/Queen now inject Greimorian Eggs instead of Soporific." - rscadd: "Greimorian Clade Kit now available in Uplink under Bioweapons section (Greimorians now able to be introduced to ship by egg cluster or injectable reagent)." - balance: "All parasite kit bioweapons have had their vial reagent count increased from 2 -> 5." - balance: "Helmizole no longer treats K'ois Mycosis, Black K'ois Mycosis, Zombification, or Tumors (Benign or Malignant)." - code_imp: "Updates a lot of code documentation to dmdocs."
302 lines
8.7 KiB
Plaintext
302 lines
8.7 KiB
Plaintext
//generic procs copied from obj/effect/alien
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/obj/effect/spider
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name = "web"
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desc = "It's stringy and sticky, eugh. Probably came from one of those greimorians..."
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icon = 'icons/effects/effects.dmi'
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anchored = TRUE
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density = FALSE
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mouse_opacity = MOUSE_OPACITY_ICON
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var/health = 15
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//similar to weeds, but only barfed out by nurses manually
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/obj/effect/spider/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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if(2.0)
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if(prob(50))
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qdel(src)
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if(3.0)
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if(prob(5))
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qdel(src)
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return
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/obj/effect/spider/attackby(obj/item/attacking_item, mob/user)
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visible_message(SPAN_WARNING("\The [src] has been [LAZYPICK(attacking_item.attack_verb, "attacked")] with [attacking_item][(user ? " by [user]." : ".")]"))
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var/damage = attacking_item.force / 4.0
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if(attacking_item.iswelder())
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var/obj/item/weldingtool/WT = attacking_item
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if(WT.use(0, user))
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damage = 15
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playsound(loc, 'sound/items/Welder.ogg', 100, 1)
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return TRUE
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else
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user.do_attack_animation(src)
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playsound(loc, attacking_item.hitsound, 50, 1, -1)
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health -= damage
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healthcheck()
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/obj/effect/spider/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit)
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. = ..()
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if(. != BULLET_ACT_HIT)
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return .
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health -= hitting_projectile.get_structure_damage()
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healthcheck()
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/obj/effect/spider/proc/healthcheck()
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if(health <= 0)
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qdel(src)
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/obj/effect/spider/fire_act(exposed_temperature, exposed_volume)
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. = ..()
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if(exposed_temperature > 300 + T0C)
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health -= 5
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healthcheck()
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/obj/effect/spider/stickyweb
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icon_state = "stickyweb1"
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/obj/effect/spider/stickyweb/Initialize()
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. = ..()
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if(prob(50))
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icon_state = "stickyweb2"
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if(prob(75))
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var/image/web_overlay = image(icon, icon_state = "[initial(icon_state)]-overlay[pick(1, 2, 3)]", layer = ABOVE_HUMAN_LAYER)
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AddOverlays(web_overlay)
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/obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(air_group || height == 0)
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return TRUE
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if(mover?.movement_type & PHASING)
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return TRUE
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if(istype(mover, /mob/living/simple_animal/hostile/giant_spider))
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return TRUE
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else if(istype(mover, /mob/living))
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if(prob(50))
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to_chat(mover, SPAN_WARNING("You get stuck in \the [src] for a moment."))
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return FALSE
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else if(istype(mover, /obj/projectile))
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return prob(30)
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return TRUE
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/// The effect/spider/eggcluster is only for egg clusters spawned in-world, not implanted by a worker.
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/obj/effect/spider/eggcluster
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name = "egg cluster"
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desc = "They seem to pulse slightly with an inner life."
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icon_state = "eggs"
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health = 10
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var/amount_grown = 0
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/obj/effect/spider/eggcluster/Initialize(var/mapload, var/atom/parent)
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. = ..(mapload)
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pixel_x = rand(3,-3)
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pixel_y = rand(3,-3)
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START_PROCESSING(SSprocessing, src)
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get_light_and_color(parent)
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/obj/effect/spider/eggcluster/Destroy()
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STOP_PROCESSING(SSprocessing, src)
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if(istype(loc, /obj/item/organ/external))
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var/obj/item/organ/external/O = loc
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O.implants -= src
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return ..()
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/obj/effect/spider/eggcluster/process()
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amount_grown += rand(0, 2)
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if(amount_grown >= 100)
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var/num = rand(6,24)
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for(var/i = 0, i < num, i++)
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new /obj/effect/spider/spiderling(src.loc, src, 0.75)
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qdel(src)
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/obj/effect/spider/eggcluster/proc/take_damage(var/damage)
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health -= damage
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if(health <= 0)
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qdel(src)
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/obj/effect/spider/spiderling
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name = "greimorian larva"
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desc = "A small, agile alien creature. It oozes some disgusting slime."
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desc_extended = "Greimorians are a species of arthropods whose evolutionary traits have made them an extremely dangerous invasive species. \
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They originate from the Badlands planet Greima, once covered in crystalized phoron. A decaying orbit led to its combustion from proximity to its sun, and its dominant inhabitants \
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managed to survive in orbit. Countless years later, they prove to be a menace across the galaxy, having carried themselves within the hulls of Human vessels to spread wildly."
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icon_state = "spiderling"
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anchored = FALSE
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layer = OPEN_DOOR_LAYER // 2.7
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health = 3
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var/last_itch = 0
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/// % chance that the spiderling will eventually turn into a fully-grown greimorian.
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var/can_mature_chance = 50
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var/can_mature = FALSE
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/// Multiplier to growth gained per tick.
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var/growth_rate = 1
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/// Their current growth, from 0-100.
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var/growth_level = 0
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var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
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var/travelling_in_vent = 0
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/// Possible creatures the larva can mature into.
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var/list/possible_offspring = list(
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/mob/living/simple_animal/hostile/giant_spider,
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/mob/living/simple_animal/hostile/giant_spider/nurse,
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/mob/living/simple_animal/hostile/giant_spider/emp,
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/mob/living/simple_animal/hostile/giant_spider/hunter,
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/mob/living/simple_animal/hostile/giant_spider/bombardier
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)
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/obj/effect/spider/spiderling/Initialize(var/mapload, var/atom/parent, var/new_growth_rate = 1, var/list/new_possible_offspring = possible_offspring)
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. = ..(mapload)
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pixel_x = rand(6,-6)
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pixel_y = rand(6,-6)
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START_PROCESSING(SSprocessing, src)
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//50% chance to grow up
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if(prob(can_mature_chance))
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can_mature = TRUE
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growth_rate = new_growth_rate
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possible_offspring = new_possible_offspring
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get_light_and_color(parent)
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/obj/effect/spider/spiderling/Destroy()
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STOP_PROCESSING(SSprocessing, src)
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entry_vent = null
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return ..()
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/obj/effect/spider/spiderling/Collide(atom/user)
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if(istype(user, /obj/structure/table))
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forceMove(user.loc)
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else
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..()
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/obj/effect/spider/spiderling/proc/die()
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visible_message(SPAN_WARNING("\The [src] dies!"))
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new /obj/effect/decal/cleanable/spiderling_remains(loc)
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qdel(src)
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/obj/effect/spider/spiderling/healthcheck()
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if(health <= 0)
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die()
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/obj/effect/spider/spiderling/process()
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if(travelling_in_vent)
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if(istype(src.loc, /turf))
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travelling_in_vent = 0
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entry_vent = null
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else if(entry_vent)
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if(get_dist(src, entry_vent) <= 1)
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if(entry_vent.network && entry_vent.network.normal_members.len)
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var/list/vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in entry_vent.network.normal_members)
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vents.Add(temp_vent)
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if(!vents.len)
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entry_vent = null
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return
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var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents)
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spawn(rand(20,60))
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if(!QDELETED(src))
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loc = exit_vent
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var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
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spawn(travel_time)
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if(!QDELETED(src))
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if(!exit_vent || exit_vent.welded)
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loc = entry_vent
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entry_vent = null
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return
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if(prob(50))
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visible_message(SPAN_NOTICE("You hear something squeezing through the ventilation ducts."), range = 2)
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sleep(travel_time)
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if(!exit_vent || exit_vent.welded)
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loc = entry_vent
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entry_vent = null
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return
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loc = exit_vent.loc
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entry_vent = null
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var/area/new_area = get_area(loc)
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if(new_area)
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new_area.Entered(src)
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else
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entry_vent = null
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else if(prob(25) && isturf(loc))
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var/list/nearby = oview(5, src)
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if(nearby.len)
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var/target_atom = pick(nearby)
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GLOB.move_manager.move_to(src, target_atom, 0, 5)
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if(prob(25))
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src.visible_message(SPAN_NOTICE("\The [src] skitters[pick(" away"," around","")]."))
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else if(prob(5))
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//vent crawl!
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
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if(!v.welded)
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entry_vent = v
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GLOB.move_manager.move_to(src, entry_vent, 0, 5)
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break
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if(isturf(loc) && growth_level >= 100)
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var/spawn_type = pick(possible_offspring)
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new spawn_type(src.loc, src)
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qdel(src)
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else if(prob(1))
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src.visible_message(SPAN_NOTICE("\The [src] skitters."))
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if(can_mature)
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growth_level += (rand(0, 1) * growth_rate)
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/obj/effect/spider/spiderling/attack_hand(mob/living/user)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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user.do_attack_animation(src)
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if(prob(20))
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visible_message(SPAN_WARNING("\The [user] tries to stomp on \the [src], but misses!"))
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var/list/nearby = oview(2, src)
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if(length(nearby))
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GLOB.move_manager.move_to(src, pick(nearby), 0, 2)
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return
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visible_message(SPAN_WARNING("\The [user] stomps \the [src] dead!"))
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die()
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/obj/effect/spider/spiderling/attackby(obj/item/attacking_item, mob/user)
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. = ..()
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if(istype(attacking_item, /obj/item/newspaper))
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var/obj/item/newspaper/N = attacking_item
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if(N.rolled)
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die()
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return TRUE
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/obj/effect/decal/cleanable/spiderling_remains
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name = "greimorian larva remains"
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desc = "Green squishy mess."
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icon = 'icons/effects/effects.dmi'
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icon_state = "greenshatter"
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/obj/effect/spider/cocoon
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name = "cocoon"
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desc = "Something wrapped in silky greimorian web"
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icon_state = "cocoon1"
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health = 60
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/obj/effect/spider/cocoon/Initialize()
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. = ..()
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icon_state = pick("cocoon1","cocoon2","cocoon3")
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/obj/effect/spider/cocoon/Destroy()
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src.visible_message(SPAN_WARNING("\The [src] splits open."))
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for(var/atom/movable/A in contents)
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A.forceMove(src.loc)
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return ..()
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