Files
Aurora.3/code/__DEFINES/prefs.dm
T
97bda936f2 New baseline IPC sprites and different IPC heads. (#18800)
New IPC heads can be selected by changing the head's prosthetic type, as
you would with a robot limb. All sprites by Noble Row.

Relevant to everyone else, this PR adds functionality to whitelist
sprite_accessories to certain prosthetic types, so you could
theoretically add Bishop-only markings for humans.

To-do:

- [x] Facial hair sanitization so that selecting a new head properly
removes the screens.
- [x] Marking sanitization so that selecting an invalid head for the
markings resets them.

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-04-05 22:19:58 +00:00

19 lines
745 B
Plaintext

#define EQUIP_PREVIEW_LOADOUT 1
#define EQUIP_PREVIEW_JOB 2
#define EQUIP_PREVIEW_ALL (EQUIP_PREVIEW_LOADOUT|EQUIP_PREVIEW_JOB)
/// External organ. Is a prosthesis with a robo-limb manufacturer.
#define ORGAN_PREF_CYBORG "cyborg"
/// External organ. Amputated.
#define ORGAN_PREF_AMPUTATED "amputated"
/// External organ. Nymph-limb.
#define ORGAN_PREF_NYMPH "nymph"
/// Internal organ. Assisted, so halfway through mechanical.
#define ORGAN_PREF_ASSISTED "assisted"
/// Internal organ. Mechanical, so has a robo-limb manufacturer.
#define ORGAN_PREF_MECHANICAL "mechanical"
/// Internal organ. Removed, used for appendixes.
#define ORGAN_PREF_REMOVED "removed"
/// Note that a "normal" limb or organ has no pref, so there's no define for it.