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Merge branch 'development-2' into development # Conflicts: # baystation12.dme # code/_helpers/icons.dm # code/controllers/master_controller.dm # code/game/machinery/Sleeper.dm # code/game/machinery/computer3/laptop.dm # code/game/machinery/doors/door.dm # code/game/machinery/floorlayer.dm # code/game/machinery/vending.dm # code/game/mecha/mech_fabricator.dm # code/game/objects/effects/decals/contraband.dm # code/game/objects/explosion.dm # code/game/objects/items/robot/robot_upgrades.dm # code/game/objects/items/weapons/melee/misc.dm # code/game/objects/items/weapons/storage/boxes.dm # code/game/objects/structures/crates_lockers/closets/secure/security.dm # code/game/objects/structures/window.dm # code/modules/clothing/spacesuits/rig/rig.dm # code/modules/clothing/suits/jobs.dm # code/modules/mob/freelook/update_triggers.dm # code/modules/mob/living/carbon/human/human_defense.dm # code/modules/mob/living/carbon/human/human_movement.dm # code/modules/mob/living/carbon/human/life.dm # code/modules/mob/living/carbon/human/species/species.dm # code/modules/mob/living/carbon/human/species/station/station.dm # code/modules/mob/living/living_defines.dm # code/modules/mob/mob_helpers.dm # code/modules/mob/mob_movement.dm # code/modules/projectiles/ammunition/boxes.dm # nano/templates/sleeper.tmpl
13 lines
259 B
Plaintext
13 lines
259 B
Plaintext
/var/global/spacevines_spawned = 0
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/datum/event/spacevine
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announceWhen = 30
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ic_name = "a biohazard"
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/datum/event/spacevine/start()
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spacevine_infestation()
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spacevines_spawned = 1
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/datum/event/spacevine/announce()
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level_seven_announcement()
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