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Aurora.3/code/game/objects
History
Mahzel d5e2689336 MagLock integration
2016-01-13 22:57:13 +01:00
..
effects
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
items
MagLock integration
2016-01-13 22:57:13 +01:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Fixed bullets traveling diagonally through windows
2015-12-18 20:12:46 +13:00
buckling.dm
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
empulse.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-11 08:21:06 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-10 12:57:46 +02:00
items.dm
Stumpy hands and arms can no longer pull stuff out of bags and such.
2015-12-21 17:56:30 -05:00
objs.dm
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
structures.dm
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
weapons.dm
…
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