Files
Aurora.3/code/modules/client/preference_setup/general/01_basic.dm
Lohikar 73c29bd5a7 Miscellaneous Fixes (#1868)
changes:

Engineering now actually gets engineering-type alert consoles instead of the non-functional base type.
Lighting is no longer broken by shuttles.
The ERT shuttle autoannouncer should no longer cause lighting runtimes.
Fixed some bad newlines in some character setup help texts.
Custom loadout tweaks now properly write to SQL.
Custom loadout is now saved as JSON.
Players are now shown a notice when the server was unable to load their custom loadout.
Drowsyness is now clamped to zero.
Added some new tips to the example.
Tweaked some tips' grammar.
Removed some tips that do not apply to our code base.
Probably fixes embraced vampire thralls not getting vampire verbs.
Fixes #1844.
Fixes #1835.
Probably fixes #1687.
Probably fixes #1824.
Fixes #1839
2017-03-05 15:14:28 +02:00

145 lines
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/datum/category_item/player_setup_item/general/basic
name = "Basic"
sort_order = 1
var/static/list/valid_player_genders = list(MALE, FEMALE)
/datum/category_item/player_setup_item/general/basic/load_character(var/savefile/S)
S["real_name"] >> pref.real_name
S["gender"] >> pref.gender
S["age"] >> pref.age
S["spawnpoint"] >> pref.spawnpoint
S["OOC_Notes"] >> pref.metadata
/datum/category_item/player_setup_item/general/basic/save_character(var/savefile/S)
S["real_name"] << pref.real_name
S["gender"] << pref.gender
S["age"] << pref.age
S["spawnpoint"] << pref.spawnpoint
S["OOC_Notes"] << pref.metadata
/datum/category_item/player_setup_item/general/basic/gather_load_query()
return list("ss13_characters" = list("vars" = list("name" = "real_name",
"gender",
"age",
"metadata",
"spawnpoint",),
"args" = list("id")))
/datum/category_item/player_setup_item/general/basic/gather_load_parameters()
return list(":id" = pref.current_character)
/datum/category_item/player_setup_item/general/basic/gather_save_query()
return list("ss13_characters" = list("name",
"gender",
"age",
"metadata",
"spawnpoint",
"id" = 1,
"ckey" = 1))
/datum/category_item/player_setup_item/general/basic/gather_save_parameters()
return list(":name" = pref.real_name,
":gender" = pref.gender,
":age" = pref.age,
":metadata" = pref.metadata,
":spawnpoint" = pref.spawnpoint,
":id" = pref.current_character,
":ckey" = pref.client.ckey)
/datum/category_item/player_setup_item/general/basic/load_special()
pref.can_edit_name = 1
if (config.sql_saves && pref.current_character)
if (!establish_db_connection(dbcon))
return
// Called /after/ loading and /before/ sanitization.
// So we have pref.current_character. It's just in text format.
var/DBQuery/query = dbcon.NewQuery("SELECT DATEDIFF(NOW(), created_at) AS DiffDate FROM ss13_characters WHERE id = :id")
query.Execute(list(":id" = text2num(pref.current_character)))
if (query.NextRow())
if (text2num(query.item[1]) > 5)
pref.can_edit_name = 0
else
error("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have.")
log_debug("SQL CHARACTER LOAD: Logic error, general/basic/load_special() didn't return any rows when it should have. Character ID: [pref.current_character].")
/datum/category_item/player_setup_item/general/basic/sanitize_character()
pref.age = sanitize_integer(text2num(pref.age), pref.getMinAge(), pref.getMaxAge(), initial(pref.age))
pref.gender = sanitize_inlist(pref.gender, valid_player_genders, pick(valid_player_genders))
pref.real_name = sanitize_name(pref.real_name, pref.species)
if(!pref.real_name)
pref.real_name = random_name(pref.gender, pref.species)
pref.spawnpoint = sanitize_inlist(pref.spawnpoint, spawntypes, initial(pref.spawnpoint))
/datum/category_item/player_setup_item/general/basic/content()
. = "<b>Name:</b> "
if (pref.can_edit_name)
. += "<a href='?src=\ref[src];rename=1'><b>[pref.real_name]</b></a><br>"
else
. += "<b>[pref.real_name]</b><br> (<a href='?src=\ref[src];namehelp=1'>?</a>)"
if (pref.can_edit_name)
. += "(<a href='?src=\ref[src];random_name=1'>Random Name</A>)"
. += "<br>"
. += "<b>Gender:</b> <a href='?src=\ref[src];gender=1'><b>[capitalize(lowertext(pref.gender))]</b></a><br>"
. += "<b>Age:</b> <a href='?src=\ref[src];age=1'>[pref.age]</a><br>"
. += "<b>Spawn Point</b>: <a href='?src=\ref[src];spawnpoint=1'>[pref.spawnpoint]</a><br>"
if(config.allow_Metadata)
. += "<b>OOC Notes:</b> <a href='?src=\ref[src];metadata=1'> Edit </a><br>"
/datum/category_item/player_setup_item/general/basic/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["rename"])
if (!pref.can_edit_name)
alert(user, "You can no longer edit the name of your character.<br><br>If there is a legitimate need, please contact an administrator regarding the matter.")
return TOPIC_NOACTION
var/raw_name = input(user, "Choose your character's name:", "Character Name") as text|null
if (!isnull(raw_name) && CanUseTopic(user))
var/new_name = sanitize_name(raw_name, pref.species)
if(new_name)
pref.real_name = new_name
return TOPIC_REFRESH
else
user << "<span class='warning'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</span>"
return TOPIC_NOACTION
else if(href_list["namehelp"])
alert(user, "Due to game mechanics, you are no longer able to edit the name for this character. The grace period offered is 5 days since the character's initial save.\n\nIf you have a need to change the character's name, or further questions regarding this policy, please contact an administrator.")
return TOPIC_NOACTION
else if(href_list["random_name"])
if (!pref.can_edit_name)
alert(user, "You can no longer edit the name of your character.\n\nIf there is a legitimate need, please contact an administrator regarding the matter.")
return TOPIC_NOACTION
pref.real_name = random_name(pref.gender, pref.species)
return TOPIC_REFRESH
else if(href_list["gender"])
pref.gender = next_in_list(pref.gender, valid_player_genders)
return TOPIC_REFRESH
else if(href_list["age"])
var/new_age = input(user, "Choose your character's age:\n([pref.getMinAge()]-[pref.getMaxAge()])", "Character Preference", pref.age) as num|null
if(new_age && CanUseTopic(user))
pref.age = max(min(round(text2num(new_age)), pref.getMaxAge()),pref.getMinAge())
return TOPIC_REFRESH
else if(href_list["spawnpoint"])
var/list/spawnkeys = list()
for(var/S in spawntypes)
spawnkeys += S
var/choice = input(user, "Where would you like to spawn when late-joining?") as null|anything in spawnkeys
if(!choice || !spawntypes[choice] || !CanUseTopic(user)) return TOPIC_NOACTION
pref.spawnpoint = choice
return TOPIC_REFRESH
else if(href_list["metadata"])
var/new_metadata = sanitize(input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , pref.metadata)) as message|null
if(new_metadata && CanUseTopic(user))
pref.metadata = sanitize(new_metadata)
return TOPIC_REFRESH
return ..()