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https://github.com/Aurorastation/Aurora.3.git
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11a9a2d644
Rewrites Saycode and Langchat to add support for multiple languages in one message, including audible emotes. <img width="1139" height="338" alt="image" src="https://github.com/user-attachments/assets/25e26932-7a6e-4c54-ab74-56fffb92ecad" /> Here's some samples to explain how to mix languages. <img width="422" height="26" alt="image" src="https://github.com/user-attachments/assets/e1b176cc-8625-4dc9-83c8-a053d3f310e6" /> `Languages ,2 can be mixed ,3 like this.` <img width="540" height="21" alt="image" src="https://github.com/user-attachments/assets/19156c67-4670-4d7a-84d7-26e527de2676" /> `!explains, ,2Emotes work too. ,0The text will get auto-quoted.` <img width="592" height="18" alt="image" src="https://github.com/user-attachments/assets/cfc31c5c-2383-41c8-82be-b36836339321" /> `,3Most languages ,0can be ,2mixed ,1arbitrarily, ,3any number of ,0times.` <img width="636" height="20" alt="image" src="https://github.com/user-attachments/assets/388b4f9d-192a-4374-ac31-bbd4e4e5dfe4" /> `,2Emotes. ,eAnd he nods. ,3They don't have to come first anymore.` There are some exceptions. The exceptions are currently anything with any of the flags `SIGNLANG`, `HIVEMIND`, `PRESSUREPROOF`, `KNOWONLYHEAR`. Exceptions work the same as current languages do: they must be the first language in the message. If so, they prevent switching into any other language mid-message; if they're not first, they just wont trigger. They're exceptions currently because there's not really a clean way that I or the people I asked for help on this one to make them look nice. `SIGNLANG` for example doesn't scramble text, it shows it's own ` gestures a lengthy message.` text for those that don't understand. Could we just replace every instance of sign language with that if somebody doesn't understand? Probably. It would look pretty awful though. e.g. `Alina Eskelinen says, "Hello." Alina Eskelinen gestures a short message.` This definitely needs testmerging because it more or less rewrites the entire pipeline surrounding `say`. The `say` code itself had to be rewritten to support the multiple languages, as well as all the existing plumbing for listeners receiving messages. In return though, it's significantly more straightforward and hopefully by extension easier for people to add to in the future. Primarily, instead of having four different `hear_say`, `hear_radio`, `hear_sleep`, etc., routes for messages to come through, every single audible message is received by `hear_message`, which is responsible for figuring out how clear the message is (is the radio damaged? is it a whisper we're eavesdropping on?), who needs to receive it in their chatbox, formatting it correctly for each listener, and finally if any npc or object within range needs to react to it in some way, like a parrot or a mech. changelog: - rscadd: "Adds code-switching: you can now speak in multiple languages in the same message." - rscadd: "Adds audible emotes to the language list. They can be triggered with ,e." - rscdel: "Removes SSrunechat." - refactor: "Rewrote langchat in order to support multiple languages and partial comprehension." - refactor: "Rewrote a vast majority of all saycode and the code responsible for displaying saytext to clients." - bugfix: "Sleeping mobs are no longer able to understand all languages." - bugfix: "Langchat now correctly shows the appropriate comprehension for all viewers rather than all viewers sharing the comprehension of the last viewer." - bugfix: "Languages which are supposed to be invisible when not understood no longer appear as scrambled overhead text." Forgive me whoever has to review this. Biggest areas that have room for error is stuff like a borer inside someone's head, and Dionae stuff. Old langchat had odd exceptions for those and I was forced to rewrite it entirely, but I think I got it all back to how it was working before.
188 lines
7.9 KiB
Plaintext
188 lines
7.9 KiB
Plaintext
/// Returns whether langchat is enabled for a given mob.
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#define LANGCHAT_CLIENT_ENABLED(M) (M && M.client && M.client.prefs && (M.client.prefs.toggles_secondary & FLOATING_MESSAGES))
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#define LANGCHAT_LONGEST_TEXT 64
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#define LANGCHAT_WIDTH 96
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#define LANGCHAT_MAX_ALPHA 196
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// Types of message pop
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#define LANGCHAT_DEFAULT_POP 0 // Normal messages.
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#define LANGCHAT_PANIC_POP 1 // Fast, shaking messages.
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#define LANGCHAT_FAST_POP 2 // Fast messages.
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// Parameters for LANGCHAT_DEFAULT_POP
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#define LANGCHAT_MESSAGE_POP_TIME 3
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#define LANGCHAT_MESSAGE_POP_Y_SINK 8
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// Parameters for LANGCHAT_PANIC_POP
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#define LANGCHAT_MESSAGE_PANIC_POP_TIME 1
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#define LANGCHAT_MESSAGE_PANIC_POP_Y_SINK 8
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#define LANGCHAT_MESSAGE_PANIC_SHAKE_SIZE 6
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#define LANGCHAT_MESSAGE_PANIC_SHAKE_TIMES 6
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#define LANGCHAT_MESSAGE_PANIC_SHAKE_TIME_TAKEN 1
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// Parameters for LANGCHAT_FAST_POP
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#define LANGCHAT_MESSAGE_FAST_POP_TIME 1
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#define LANGCHAT_MESSAGE_FAST_POP_Y_SINK 8
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/atom/var/langchat_height = 32 // Abovetile usually
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/atom/var/langchat_color = "#FFFFFF"
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/atom/var/langchat_styles = ""
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/// A single overhead bubble storing the text image, and the listeners it was shown to.
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/datum/langchat_bubble
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var/image/bubble
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var/list/mob/listeners
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/// Initializes a new bubble from a text image and a list of listeners.
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/datum/langchat_bubble/New(image/bubble, list/mob/listeners)
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. = ..()
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src.bubble = bubble
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src.listeners = listeners
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/// The floating bubbles currently shown for this atom.
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/atom/var/list/langchat_images
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/// Drops all active bubbles for this atom.
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/atom/proc/langchat_drop_images()
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for(var/datum/langchat_bubble/entry as anything in langchat_images)
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for(var/mob/listener as anything in entry.listeners)
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if(listener.client)
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listener.client.images -= entry.bubble
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langchat_images = null
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/atom/proc/get_maptext_x_offset(image/maptext_image)
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return (world.icon_size / 2) - (maptext_image.maptext_width / 2)
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/atom/movable/get_maptext_x_offset(image/maptext_image)
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return (bound_width / 2) - (maptext_image.maptext_width / 2)
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/mob/get_maptext_x_offset(image/maptext_image)
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return (icon_size / 2) - (maptext_image.maptext_width / 2)
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/// Constructs a single floating langchat bubble showing maptext_string to the given listeners.
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/atom/proc/langchat_build_image(maptext_string, list/mob/listeners, override_color, animation_style = LANGCHAT_DEFAULT_POP, list/additional_styles = list("langchat"))
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if(!length(listeners))
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return
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var/image/bubble = image(null, src)
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bubble.layer = 20
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bubble.plane = RUNECHAT_PLANE
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bubble.appearance_flags = NO_CLIENT_COLOR|KEEP_APART|RESET_COLOR|RESET_TRANSFORM
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bubble.maptext_y = langchat_height - LANGCHAT_MESSAGE_POP_Y_SINK
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bubble.maptext_height = 64
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bubble.alpha = 0
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bubble.color = override_color ? override_color : langchat_color
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if(appearance_flags & PIXEL_SCALE)
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bubble.appearance_flags |= PIXEL_SCALE
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langchat_configure_bubble(bubble, override_color)
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bubble.maptext = generate_text_image(maptext_string, additional_styles)
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bubble.maptext_width = LANGCHAT_WIDTH
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bubble.maptext_x = get_maptext_x_offset(bubble)
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bubble.loc = isturf(loc) ? src : recursive_holder_check(src)
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for(var/mob/listener as anything in listeners)
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listener.client.images += bubble
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animate_style(bubble, animation_style)
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LAZYADD(langchat_images, new /datum/langchat_bubble(bubble, listeners))
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/// Per-type appearance tweaks applied to a freshly built bubble.
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/atom/proc/langchat_configure_bubble(image/bubble, override_color)
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return
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/mob/abstract/ghost/langchat_configure_bubble(image/bubble, override_color)
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if(!override_color)
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bubble.color = "#c51fb7"
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bubble.appearance_flags |= RESET_ALPHA
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/// Floats flat text to everybody who can see it.
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/atom/proc/langchat_speech(message, list/mob/listeners, override_color, animation_style = LANGCHAT_DEFAULT_POP, list/additional_styles = list("langchat"))
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langchat_drop_images()
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var/list/mob/shown = list()
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for(var/mob/listener in listeners)
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if(!LANGCHAT_CLIENT_ENABLED(listener) || listener.ear_deaf)
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continue
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shown += listener
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if(!length(shown))
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return
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langchat_build_image(message, shown, override_color, animation_style, additional_styles)
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var/timer = (length(message) / LANGCHAT_LONGEST_TEXT) * 4 SECONDS + 2 SECONDS
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addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, langchat_drop_images)), timer, TIMER_UNIQUE|TIMER_OVERRIDE|TIMER_NO_HASH_WAIT)
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/// Floats a say message to every listener in view. Each listener receives their own perceived text based on
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/// their comprehension of the spoken languages. Identical text is grouped into a single bubble for performance.
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/atom/proc/langchat_say_message(datum/say_message/msg, list/mob/listeners, override_color, animation_style = LANGCHAT_DEFAULT_POP, list/additional_styles = list("langchat"))
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langchat_drop_images()
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// Group listeners by exact text perceived.
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var/list/groups = list()
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for(var/mob/listener in listeners)
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if(!LANGCHAT_CLIENT_ENABLED(listener) || listener.ear_deaf)
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continue
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var/perceived = msg.plain_text_for(listener)
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if(!length(perceived))
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continue
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var/list/group = groups[perceived]
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if(!group)
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group = list()
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groups[perceived] = group
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group += listener
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if(!length(groups))
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return
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for(var/perceived in groups)
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langchat_build_image(perceived, groups[perceived], override_color, animation_style, additional_styles)
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// One-off timer for duration. Disappears for all listeners at the same time.
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var/timer = (length(msg.to_string()) / LANGCHAT_LONGEST_TEXT) * 4 SECONDS + 2 SECONDS
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addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, langchat_drop_images)), timer, TIMER_UNIQUE|TIMER_OVERRIDE|TIMER_NO_HASH_WAIT)
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/// Builds the maptext span for a floating message.
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/atom/proc/generate_text_image(message, list/additional_styles = list("langchat"))
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var/list/styles = additional_styles ? additional_styles.Copy() : list()
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var/text_to_display = message
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var/use_mob_style = TRUE
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if(length(text_to_display) > LANGCHAT_LONGEST_TEXT)
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text_to_display = copytext_char(text_to_display, 1, LANGCHAT_LONGEST_TEXT + 1) + "..."
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if(styles.Find("emote"))
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styles.Remove("emote")
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use_mob_style = FALSE
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var/image/r_icon = image('icons/mob/chat_icons.dmi', icon_state = "emote")
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text_to_display = "\icon[r_icon]&zwsp;[text_to_display]"
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return "<span class='center [styles.Join(" ")] [use_mob_style ? langchat_styles : ""] langchat'>[text_to_display]</span>"
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/// Animates the given maptext image.
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/atom/proc/animate_style(var/image/bubble, animation_style = LANGCHAT_DEFAULT_POP)
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if(bubble)
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switch(animation_style)
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if(LANGCHAT_DEFAULT_POP)
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bubble.alpha = 0
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animate(bubble, pixel_y = bubble.pixel_y + LANGCHAT_MESSAGE_POP_Y_SINK, alpha = LANGCHAT_MAX_ALPHA, time = LANGCHAT_MESSAGE_POP_TIME)
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if(LANGCHAT_PANIC_POP)
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bubble.alpha = LANGCHAT_MAX_ALPHA
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animate(bubble, pixel_y = bubble.pixel_y + LANGCHAT_MESSAGE_PANIC_POP_Y_SINK, time = LANGCHAT_MESSAGE_PANIC_POP_TIME)
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animate(pixel_x = bubble.pixel_x - LANGCHAT_MESSAGE_PANIC_SHAKE_SIZE, time = LANGCHAT_MESSAGE_PANIC_SHAKE_TIME_TAKEN, easing = CUBIC_EASING)
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for(var/i = 1 to LANGCHAT_MESSAGE_PANIC_SHAKE_TIMES)
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animate(pixel_x = bubble.pixel_x + 2*LANGCHAT_MESSAGE_PANIC_SHAKE_SIZE, time = 2*LANGCHAT_MESSAGE_PANIC_SHAKE_TIME_TAKEN, easing = CUBIC_EASING)
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animate(pixel_x = bubble.pixel_x - 2*LANGCHAT_MESSAGE_PANIC_SHAKE_SIZE, time = LANGCHAT_MESSAGE_PANIC_SHAKE_TIME_TAKEN, easing = CUBIC_EASING)
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animate(pixel_x = bubble.pixel_x + LANGCHAT_MESSAGE_PANIC_SHAKE_SIZE, time = LANGCHAT_MESSAGE_PANIC_SHAKE_TIME_TAKEN, easing = CUBIC_EASING)
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if(LANGCHAT_FAST_POP)
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bubble.alpha = 0
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animate(bubble, pixel_y = bubble.pixel_y + LANGCHAT_MESSAGE_FAST_POP_Y_SINK, alpha = LANGCHAT_MAX_ALPHA, time = LANGCHAT_MESSAGE_FAST_POP_TIME)
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/// Attempts to return what's holding this item if being contained by something. e.g. Cortical borer returns their host.
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/proc/recursive_holder_check(obj/item/held_item, recursion_limit = 3)
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if(recursion_limit <= 0)
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return held_item
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if(!held_item.loc || isturf(held_item.loc))
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return held_item
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recursion_limit--
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return recursive_holder_check(held_item.loc, recursion_limit)
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