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Aurora.3/code/modules/events/prison_break.dm
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Batrachophreno 4ecb0bc21c Repath obj/machinery to obj/structure/machinery [MDB Ignore] (#22500)
Repaths obj/machinery to obj/structure/machinery. **Note for
reviewers:** the only meaningful changed code exists within
**code/game/objects/structures.dm** and
**code/game/objects/structures/_machinery.dm**, largely concerning
damage procs. With the exception of moving airlock defines to their own
file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES.

Objects, _categorically_, are largely divided between those you can hold
in your hand/inventory and those you can't. Machinery objects are
already subtypes of Structures behaviorally, this PR just makes their
pathing reflect that, and allows for future work (tool actions, more
health/destruction functionality) to be developed without unnecessary
code duplication.

I have tested this PR by loading up the Horizon and dismantling various
machines and structures with tools, shooting guns of various types
throughout the ship, and detonating a bunch of explosions throughout the
ship.
2026-05-26 19:35:48 +00:00

77 lines
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/datum/event/prison_break
startWhen = 5
announceWhen = 75
var/releaseWhen = 60
//List of areas to affect. Filled by start()
var/list/area/areas = list()
ic_name = "an imprisonment system virus"
no_fake = 1
//Department name in announcement
var/eventDept = "Security"
//Names of areas mentioned in AI and Engineering announcements
var/list/areaName = list("Security")
//Area types to include.
var/list/areaType = list(/area/horizon/security)
//Area types to specifically exclude.
var/list/areaNotType = list(/area/horizon/security/checkpoint, /area/horizon/security/checkpoint2)
/datum/event/prison_break/xenobiology
eventDept = "Science"
areaName = list("Xenobiology")
areaType = list(/area/horizon/rnd/xenobiology)
areaNotType = list(/area/horizon/rnd/xenobiology/xenoflora)
/datum/event/prison_break/bridge
eventDept = "Bridge"
areaName = list("Bridge")
areaType = list(/area/horizon/command/bridge, /area/horizon/command/teleporter, /area/horizon/maintenance/deck_3/bridge)
areaNotType = list(/area/horizon/command/bridge/aibunker, /area/horizon/command/bridge/selfdestruct)
/datum/event/prison_break/setup()
announceWhen = rand(75, 105)
releaseWhen = rand(60, 90)
src.endWhen = src.releaseWhen+2
/datum/event/prison_break/announce()
if(areas && areas.len > 0)
command_announcement.Announce("[pick("Gr3y.T1d3 virus","Malignant trojan")] detected in [station_name()] containment subroutines. Secure any compromised areas immediately. AI involvement is recommended.", "[eventDept] Alert", zlevels = affecting_z)
/datum/event/prison_break/start()
..()
for(var/area/A in GLOB.the_station_areas)
if(is_type_in_list(A,areaType) && !is_type_in_list(A,areaNotType))
areas += A
if(areas && areas.len > 0)
var/my_department = "[station_name()] firewall subroutines"
var/rc_message = "An unknown malicious program has been detected in the [english_list(areaName)] lighting and airlock control systems at [worldtime2text()]. Systems will be fully compromised within approximately three minutes. Direct intervention is required immediately.<br>"
for(var/obj/structure/machinery/telecomms/message_server/MS in SSmachinery.all_telecomms)
MS.send_rc_message("Engineering", my_department, rc_message, "", "", 2)
for(var/mob/living/silicon/ai/A in GLOB.player_list)
to_chat(A, SPAN_DANGER("Malicious program detected in the [english_list(areaName)] lighting and airlock control systems by [my_department]."))
else
log_world("ERROR: Could not initate grey-tide. Unable to find suitable containment area.")
kill(TRUE)
/datum/event/prison_break/tick()
if(activeFor == releaseWhen)
if(areas && areas.len > 0)
for(var/area/A in areas)
for(var/obj/structure/machinery/light/L in A)
L.flicker(10)
/datum/event/prison_break/end(var/faked)
..()
for(var/area/A in shuffle(areas))
A.prison_break()