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Aurora.3/code/controllers/subsystems/responseteam.dm

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/var/datum/controller/subsystem/responseteam/SSresponseteam
/datum/controller/subsystem/responseteam
name = "Response Team"
wait = 1800 //Fire only every 3 minutes - Not more often needed for now
var/progression_chance = 0
var/percentage_antagonists = 0
var/percentage_dead = 0
var/can_call_ert = TRUE
var/ert_type = "NT-ERT" //what ert type will be deployed
var/send_emergency_team = 0
var/ert_count = 0
var/pg_green = 0
var/pg_yellow = 0
var/pg_red = 0
var/pg_delta = 0
/datum/controller/subsystem/responseteam/Recover()
progression_chance = SSresponseteam.progression_chance
can_call_ert = SSresponseteam.can_call_ert
ert_type = SSresponseteam.ert_type
send_emergency_team = SSresponseteam.send_emergency_team
pg_green = SSresponseteam.pg_green
pg_yellow = SSresponseteam.pg_yellow
pg_red = SSresponseteam.pg_red
pg_delta = SSresponseteam.pg_delta
/datum/controller/subsystem/responseteam/New()
NEW_SS_GLOBAL(SSresponseteam)
feedback_set("responseteam_count",0)
/datum/controller/subsystem/responseteam/stat_entry()
var/out = "PGC:[progression_chance] "
out += "BC:[config.ert_base_chance]\n"
out += "PA:[percentage_antagonists] "
out += "PAF:[config.ert_scaling_factor_antag]\n"
out += "PD:[percentage_dead] "
out += "PDF:[config.ert_scaling_factor_dead]\n"
out += "SF:[config.ert_scaling_factor] "
out += "CC:[can_call_ert] "
..(out)
/datum/controller/subsystem/responseteam/fire()
if(send_emergency_team == 0) // There is no ERT at the time.
var/total = 0
var/deadcount = 0
var/antagonists = 0
for(var/mob/living/carbon/human/H in mob_list)
if(!H.isMonkey() || H.client)
total++
if(is_special_character(H) >= 1) antagonists++
if(H.stat == 2) deadcount++
if(total == 0)
percentage_antagonists = 0
percentage_dead = 0
else
percentage_antagonists = round(100 * antagonists / total)
percentage_dead = round(100 * deadcount / total)
switch(get_security_level())
if("green")
progression_chance += config.ert_green_inc
pg_green += config.ert_green_inc
if("blue")
progression_chance += config.ert_yellow_inc
pg_yellow += config.ert_yellow_inc
if("red")
progression_chance += config.ert_blue_inc
pg_red += config.ert_red_inc
if("delta")
progression_chance += config.ert_delta_inc
pg_delta += config.ert_delta_inc
else
progression_chance += 1
/datum/controller/subsystem/responseteam/proc/trigger_armed_response_team(var/forced_choice = FALSE)
if(!can_call_ert && !forced_choice)
return
if(send_emergency_team)
return
ert_count++
feedback_inc("responseteam_count")
var/ert_chance = progression_chance + config.ert_base_chance // Is incremented by fire.
ert_chance += config.ert_scaling_factor_dead*percentage_dead // the more people are dead, the higher the chance
ert_chance += config.ert_scaling_factor_antag*percentage_antagonists // the more antagonists, the higher the chance
ert_chance *= config.ert_scaling_factor
ert_chance = min(ert_chance, 100)
command_announcement.Announce("It would appear that an emergency response team was requested for [station_name()]. We will prepare and send one as soon as possible.", "[current_map.boss_name]")
if(forced_choice)
ert_type = forced_choice
else if(!forced_choice && !prob(ert_chance))
ert_type = "TCFL"
feedback_set("responseteam[ert_count]",world.time)
feedback_add_details("responseteam[ert_count]","BC:[config.ert_base_chance]")
feedback_add_details("responseteam[ert_count]","PGC:[progression_chance]")
feedback_add_details("responseteam[ert_count]","PGG:[pg_green]")
feedback_add_details("responseteam[ert_count]","PGY:[pg_yellow]")
feedback_add_details("responseteam[ert_count]","PGR:[pg_red]")
feedback_add_details("responseteam[ert_count]","PGD:[pg_delta]")
feedback_add_details("responseteam[ert_count]","PA:[percentage_antagonists]")
feedback_add_details("responseteam[ert_count]","PAF:[config.ert_scaling_factor_antag]")
feedback_add_details("responseteam[ert_count]","PD:[percentage_dead]")
feedback_add_details("responseteam[ert_count]","PDF:[config.ert_scaling_factor_dead]")
feedback_add_details("responseteam[ert_count]","SF:[config.ert_scaling_factor]")
feedback_add_details("responseteam[ert_count]","RT:[ert_type]")
can_call_ert = FALSE // Only one call per round, gentleman.
send_emergency_team = 1
sleep(600 * 5)
send_emergency_team = 0 // Can no longer join the ERT.
ert_type = "NT-ERT"
/datum/controller/subsystem/responseteam/proc/close_ert_blastdoors()
var/datum/wifi/sender/door/wifi_sender = new("ert_shuttle_lockdown", src)
wifi_sender.activate("close")
/datum/controller/subsystem/responseteam/proc/close_tcfl_blastdoors()
var/datum/wifi/sender/door/wifi_sender = new("tcfl_shuttle_lockdown", src)
wifi_sender.activate("close")
/client/proc/response_team()
set name = "Dispatch Emergency Response Team"
set category = "Special Verbs"
set desc = "Send an emergency response team to the station"
if(!holder)
to_chat(usr, "<span class='danger'>Only administrators may use this command.</span>")
return
if(!ROUND_IS_STARTED)
to_chat(usr, "<span class='danger'>The round hasn't started yet!</span>")
return
if(SSresponseteam.send_emergency_team)
to_chat(usr, "<span class='danger'>[current_map.boss_name] has already dispatched an emergency response team!</span>")
return
if(alert("Do you want to dispatch an Emergency Response Team?",,"Yes","No") != "Yes")
return
if(get_security_level() != "red") // Allow admins to reconsider if the alert level isn't Red
switch(alert("The station is not in red alert. Do you still want to dispatch a response team?",,"Yes","No"))
if("No")
return
var/choice = input("Select the response team type","Response team selection") as null|anything in list("NT-ERT", "TCFL")
if(!choice)
choice = FALSE
if(SSresponseteam.send_emergency_team)
to_chat(usr, "<span class='danger'>Looks like somebody beat you to it!</span>")
return
message_admins("[key_name_admin(usr)] is dispatching a Response Team: [choice].", 1)
log_admin("[key_name(usr)] used Dispatch Response Team: [choice].",admin_key=key_name(usr))
SSresponseteam.trigger_armed_response_team(choice)
/client/verb/JoinResponseTeam()
set name = "Join Response Team"
set category = "IC"
if(!MayRespawn(1))
to_chat(usr, "<span class='warning'>You cannot join the response team at this time.</span>")
return
if(istype(usr,/mob/abstract/observer) || istype(usr,/mob/abstract/new_player))
if(!SSresponseteam.send_emergency_team)
to_chat(usr, "No emergency response team is currently being sent.")
return
if(jobban_isbanned(usr, "Antagonist") || jobban_isbanned(usr, "Emergency Response Team") || jobban_isbanned(usr, "Security Officer"))
to_chat(usr, "<span class='danger'>You are jobbanned from the emergency reponse team!</span>")
return
switch(SSresponseteam.ert_type)
if("TCFL")
if(legion.current_antagonists.len >= legion.hard_cap)
to_chat(usr, "The emergency response team is already full!")
return
legion.create_default(usr)
else
if(ert.current_antagonists.len >= ert.hard_cap)
to_chat(usr, "The emergency response team is already full!")
return
ert.create_default(usr)
else
to_chat(usr, "You need to be an observer or new player to use this.")
/hook/shuttle_moved/proc/close_response_blastdoors(var/area/departing, var/area/destination)
//Check if we are departing from the Odin
if(istype(departing,/area/shuttle/specops/centcom))
SSresponseteam.close_ert_blastdoors()
//Check if we are departing from the TCFL base
else if(istype(departing,/area/shuttle/legion/centcom))
SSresponseteam.close_tcfl_blastdoors()
return TRUE