Files
Aurora.3/code/modules/projectiles
Alberyk 87c3a57b02 Heist base changes, arrivals dock changes and minor map fixes/tweaks (#2526)
-removes the flares from the officer's locker, because they are already added via code, it seems
-fixes the iaa being stuck inside the sec meeting room when they spawn
-fixes this #2326 again
-fixes the maint airlock before the kitchen having no access
-the heist base now uses dynamic lighting
-replaced the regular wardrobes with lockers with access in the spawn area checkpoint to avoid greytiders looting it
-the arrivals shutle dock is now its own area with its own apc
-added a robotic cryo console to the ai lift entrance
-replaces the hop's supply request console with a supply control console
-places the creed's office and the admin shuttle behind blast doors
Fixes #2505
-fixes being unable to sawn off double barrel shotguns
2017-05-29 13:13:01 +03:00
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2017-02-04 00:11:34 +02:00
2017-05-21 12:07:57 +03:00
2017-04-01 23:47:00 +03:00