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A collection of misc. micro-optimizations to the various human update-icons procs. changes to human update icons: Removed some unused human layers. Merged the l_ear and r_ear layers into one layer. Minor optimizations to update_ears (optimized for only one ear in use) update_collar() no longer creates an icon each time it runs just to check icon_states. update_collar() now uses a cached assoc list of icon_states for comparison instead of in IconStates(). Human body types are now cached on first access so the proc doesn't need to be called all the time. Contained icons now involve less temporary strings. Manual tail swish now uses client-time timers instead of server-time timers.