mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-21 15:42:35 +00:00
Merges the NanoUI subsystem with Nanomanager, as well as cleans up some nanomanager code. Most of the files in this commit are changed as a result of removing the nanomanager global in favor of the SSnanoui global.
261 lines
9.3 KiB
Plaintext
261 lines
9.3 KiB
Plaintext
var/datum/controller/subsystem/garbage_collector/SSgarbage
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/datum/controller/subsystem/garbage_collector
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name = "Garbage"
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priority = SS_PRIORITY_GARBAGE
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wait = 5
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flags = SS_FIRE_IN_LOBBY|SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
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var/delslasttick = 0 // number of del()'s we've done this tick
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var/gcedlasttick = 0 // number of things that gc'ed last tick
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var/totaldels = 0
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var/totalgcs = 0
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var/highest_del_time = 0
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var/highest_del_tickusage = 0
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var/list/queue = list() // list of refID's of things that should be garbage collected
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// refID's are associated with the time at which they time out and need to be manually del()
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// we do this so we aren't constantly locating them and preventing them from being gc'd
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var/list/tobequeued = list() //We store the references of things to be added to the queue seperately so we can spread out GC overhead over a few ticks
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var/list/didntgc = list() // list of all types that have failed to GC associated with the number of times that's happened.
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// the types are stored as strings
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var/list/sleptDestroy = list() //Same as above but these are paths that slept during their Destroy call
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var/list/noqdelhint = list()// list of all types that do not return a QDEL_HINT
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// all types that did not respect qdel(A, force=TRUE) and returned one
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// of the immortality qdel hints
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var/list/noforcerespect = list()
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#ifdef TESTING
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var/list/qdel_list = list() // list of all types that have been qdel()eted
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#endif
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/datum/controller/subsystem/garbage_collector/New()
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NEW_SS_GLOBAL(SSgarbage)
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/datum/controller/subsystem/garbage_collector/stat_entry(msg)
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msg += "Q:[queue.len]|D:[delslasttick]|G:[gcedlasttick]|"
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msg += "GR:"
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if (!(delslasttick+gcedlasttick))
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msg += "n/a|"
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else
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msg += "[round((gcedlasttick/(delslasttick+gcedlasttick))*100, 0.01)]%|"
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msg += "TD:[totaldels]|TG:[totalgcs]|"
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if (!(totaldels+totalgcs))
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msg += "n/a|"
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else
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msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
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..(msg)
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/datum/controller/subsystem/garbage_collector/fire()
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HandleToBeQueued()
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if(state == SS_RUNNING)
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HandleQueue()
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if (state == SS_PAUSED)
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state = SS_RUNNING
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//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
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//Don't attempt to optimize, not worth the effort.
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/datum/controller/subsystem/garbage_collector/proc/HandleToBeQueued()
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var/list/tobequeued = src.tobequeued
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var/starttime = world.time
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var/starttimeofday = world.timeofday
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while(tobequeued.len && starttime == world.time && starttimeofday == world.timeofday)
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if (MC_TICK_CHECK)
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break
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var/ref = tobequeued[1]
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Queue(ref)
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tobequeued.Cut(1, 2)
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/datum/controller/subsystem/garbage_collector/proc/HandleQueue()
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delslasttick = 0
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gcedlasttick = 0
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var/time_to_kill = world.time - collection_timeout // Anything qdel() but not GC'd BEFORE this time needs to be manually del()
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var/list/queue = src.queue
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var/starttime = world.time
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var/starttimeofday = world.timeofday
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while(queue.len && starttime == world.time && starttimeofday == world.timeofday)
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if (MC_TICK_CHECK)
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break
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var/refID = queue[1]
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if (!refID)
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queue.Cut(1, 2)
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continue
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var/GCd_at_time = queue[refID]
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if(GCd_at_time > time_to_kill)
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break // Everything else is newer, skip them
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queue.Cut(1, 2)
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var/datum/A
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A = locate(refID)
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if (A && A.gcDestroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
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#ifdef GC_FAILURE_HARD_LOOKUP
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A.find_references()
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#endif
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// Something's still referring to the qdel'd object. Kill it.
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var/type = A.type
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log_gc("-- \ref[A] | [type] was unable to be GC'd and was deleted --", type)
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didntgc["[type]"]++
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HardDelete(A)
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++delslasttick
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++totaldels
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else
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++gcedlasttick
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++totalgcs
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/datum/controller/subsystem/garbage_collector/proc/QueueForQueuing(datum/A)
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if (istype(A) && A.gcDestroyed == GC_CURRENTLY_BEING_QDELETED)
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tobequeued += A
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A.gcDestroyed = GC_QUEUED_FOR_QUEUING
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/datum/controller/subsystem/garbage_collector/proc/Queue(datum/A)
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if (!istype(A) || (!isnull(A.gcDestroyed) && A.gcDestroyed >= 0))
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return
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if (A.gcDestroyed == GC_QUEUED_FOR_HARD_DEL)
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HardDelete(A)
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return
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var/gctime = world.time
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var/refid = "\ref[A]"
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A.gcDestroyed = gctime
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if (queue[refid])
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queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
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queue[refid] = gctime
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// For profiling.
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/datum/controller/subsystem/garbage_collector/proc/HardDelete(datum/A)
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var/time = world.timeofday
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var/tick = world.tick_usage
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var/ticktime = world.time
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var/type = A.type
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var/refID = "\ref[A]"
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del(A)
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tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
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if (tick > highest_del_tickusage)
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highest_del_tickusage = tick
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time = world.timeofday - time
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if (!time && TICK_DELTA_TO_MS(tick) > 1)
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time = TICK_DELTA_TO_MS(tick)/100
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if (time > highest_del_time)
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highest_del_time = time
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if (time > 10)
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log_gc("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)", type, TRUE)
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message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).")
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postpone(time/5)
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/datum/controller/subsystem/garbage_collector/proc/HardQueue(datum/A)
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if (istype(A) && A.gcDestroyed == GC_CURRENTLY_BEING_QDELETED)
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tobequeued += A
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A.gcDestroyed = GC_QUEUED_FOR_HARD_DEL
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/datum/controller/subsystem/garbage_collector/Recover()
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if (istype(SSgarbage.queue))
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queue |= SSgarbage.queue
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if (istype(SSgarbage.tobequeued))
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tobequeued |= SSgarbage.tobequeued
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// Should be treated as a replacement for the 'del' keyword.
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// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
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/proc/qdel(datum/D, force=FALSE)
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if(!D)
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return
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#ifdef TESTING
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SSgarbage.qdel_list += "[D.type]"
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#endif
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if(!istype(D))
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del(D)
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else if(isnull(D.gcDestroyed))
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D.gcDestroyed = GC_CURRENTLY_BEING_QDELETED
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var/start_time = world.time
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var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up.
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if(world.time != start_time)
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SSgarbage.sleptDestroy["[D.type]"]++
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if(!D)
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return
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switch(hint)
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if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
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SSgarbage.QueueForQueuing(D)
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if (QDEL_HINT_IWILLGC)
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D.gcDestroyed = world.time
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return
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if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory.
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if(!force)
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D.gcDestroyed = null //clear the gc variable (important!)
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return
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// Returning LETMELIVE after being told to force destroy
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// indicates the objects Destroy() does not respect force
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if(!SSgarbage.noforcerespect["[D.type]"])
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SSgarbage.noforcerespect["[D.type]"] = "[D.type]"
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testing("WARNING: [D.type] has been force deleted, but is \
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returning an immortal QDEL_HINT, indicating it does \
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not respect the force flag for qdel(). It has been \
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placed in the queue, further instances of this type \
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will also be queued.")
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SSgarbage.QueueForQueuing(D)
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if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate()
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SSgarbage.HardQueue(D)
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if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
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SSgarbage.HardDelete(D)
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if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion.
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SSgarbage.QueueForQueuing(D)
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#ifdef TESTING
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D.find_references()
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#endif
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if (QDEL_HINT_POOL)
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if (!force)
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D.gcDestroyed = null
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returnToPool(D)
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return
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// Returning POOL after being told to force destroy
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// indicates the objects Destroy() does not respect force
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if(!SSgarbage.noforcerespect["[D.type]"])
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SSgarbage.noforcerespect["[D.type]"] = "[D.type]"
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testing("WARNING: [D.type] has been force deleted, but is \
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returning an immortal QDEL_HINT, indicating it does \
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not respect the force flag for qdel(). It has been \
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placed in the queue, further instances of this type \
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will also be queued.")
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SSgarbage.QueueForQueuing(D)
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else
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if(!SSgarbage.noqdelhint["[D.type]"])
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SSgarbage.noqdelhint["[D.type]"] = "[D.type]"
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testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
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SSgarbage.QueueForQueuing(D)
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else if(D.gcDestroyed == GC_CURRENTLY_BEING_QDELETED)
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CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic")
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// Default implementation of clean-up code.
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// This should be overridden to remove all references pointing to the object being destroyed.
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// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE.
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/datum/proc/Destroy(force=FALSE)
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SSnanoui.close_uis(src)
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tag = null
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var/list/timers = active_timers
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active_timers = null
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for(var/thing in timers)
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var/datum/timedevent/timer = thing
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if (timer.spent)
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continue
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qdel(timer)
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return QDEL_HINT_QUEUE
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/datum/var/gcDestroyed //Time when this object was destroyed.
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/client/Destroy()
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..()
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return QDEL_HINT_HARDDEL_NOW
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