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synced 2026-08-21 03:51:49 +01:00
Moves all HUD screen object icon files from various scattered locations to icons/hud. No changes made to any icon_states in this PR, no player-facing changes. Part of larger icon organization work and in preparation for action button rework.
21 lines
516 B
Plaintext
21 lines
516 B
Plaintext
/obj/effect/manifest
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name = "manifest"
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icon = 'icons/hud/mob/generic.dmi'
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icon_state = "x"
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unacidable = 1//Just to be sure.
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/obj/effect/manifest/New()
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set_invisibility(101)
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return
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/obj/effect/manifest/proc/manifest()
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var/dat = "<B>Crew Manifest</B>:<BR>"
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for(var/mob/living/carbon/human/M in GLOB.mob_list)
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dat += " <B>[M.name]</B> - [M.get_assignment()]<BR>"
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var/obj/item/paper/P = new /obj/item/paper( src.loc )
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P.info = dat
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P.name = "paper- 'Crew Manifest'"
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//SN src = null
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qdel(src)
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return
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