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cyberpresidentvanellope/Aurora.3
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Aurora.3/code/FEA
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giacomand@gmail.com 7fc77b0bc5 -Small improvements to atmos. Most notable is combining two loops into one during initialization and commenting out a loop with no nested code.
-Set chunk/update to be a background proc.
-Made it so the Eye's loc won't be set to null when moving out of the map.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4735 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-20 14:24:50 +00:00
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DEBUG_REMOVE_BEFORE_RELEASE.dm
…
FEA_airgroup.dm
-Small improvements to atmos. Most notable is combining two loops into one during initialization and commenting out a loop with no nested code.
2012-09-20 14:24:50 +00:00
FEA_fire.dm
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FEA_gas_mixture.dm
-Small improvements to atmos. Most notable is combining two loops into one during initialization and commenting out a loop with no nested code.
2012-09-20 14:24:50 +00:00
FEA_group_helpers.dm
…
FEA_system.dm
-Small improvements to atmos. Most notable is combining two loops into one during initialization and commenting out a loop with no nested code.
2012-09-20 14:24:50 +00:00
FEA_turf_tile.dm
-Small improvement to atmos. Changed the "locate a space tile every time" to instead use a pre-located space tile. It'll stop the need to locate one everytime, but in the off-chance that the space tile isn't there anymore, it'll locate a new one.
2012-09-09 00:25:51 +00:00
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