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Don't let the large file size scare you, it's just mostly splitting stuff into contained sprites and putting them in the correct place. Anyway, resprites most non-resprited devices in devices.dmi, and puts them in contained sprites. Also puts any related /obj/item/device into contained sprites too. That's basically the long and short of it.
26 lines
787 B
Plaintext
26 lines
787 B
Plaintext
/obj/item/device/hearing_aid
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name = "hearing aid"
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desc = "A device that allows the naturally deaf to hear, to an extent."
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icon = 'icons/obj/item/device/hearing_aid.dmi'
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icon_state = "hearing_aid"
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item_state = "hearing_aid"
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slot_flags = SLOT_EARS
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/device/hearing_aid/black
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icon_state = "hearing_aid-b"
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item_state = "hearing_aid-b"
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/obj/item/device/hearing_aid/silver
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icon_state = "hearing_aid-s"
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item_state = "hearing_aid-s"
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/obj/item/device/hearing_aid/white
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icon_state = "hearing_aid-w"
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item_state = "hearing_aid-w"
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/obj/item/device/hearing_aid/skrell
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desc = "A device that allows the naturally deaf to hear, to an extent. It seems to be Skrellian in design."
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icon_state = "hearing_aid_skrell"
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item_state = "hearing_aid_skrell"
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