Files
Aurora.3/code/game/objects/items/weapons/clown_items.dm
firecage@hotmail.com 625c503db2 Added 5 new plants to hydro. Two of them are tomato mutations. A blood mushroom and the blue mushroom. You can get blood from the blood mushroom, and it will soon be used in some new recipes. The blue mushroom is a surprise you will have to see.
I added two new types of berry mutations. One is death berry, which is actually a mutation of the poison berry. It is EXTREMELY deadly if ingested. Another is the glow berry. Its brightness depends on its potency.

Last, but not least. We have a plant which is both a hydro and harvestable plant, but at the same time a livestock. It is the Walking Mushroom. It is a mutation of the plump helmet. After it is harvested and in your hand, click it to bring from the Walking Mushroom. If it dies, then use a knife on it for Huge Mushroom Slices.

Next commit will have more recipes for both chef and barman.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1843 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-13 17:23:25 +00:00

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1.7 KiB
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/*
CONTAINS:
NO MORE BANANA, NOW YOU CAN EAT IT. GO SEE OTHER FOOD STUFFS.
BANANA PEEL
SOAP
BIKE HORN
*/
/obj/item/weapon/bananapeel/HasEntered(AM as mob|obj)
if (istype(AM, /mob/living/carbon))
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
M.pulling = null
M << "\blue You slipped on the [name]!"
playsound(src.loc, 'slip.ogg', 50, 1, -3)
M.stunned = 8
M.weakened = 5
/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/HasEntered(AM as mob|obj)
if (istype(AM, /mob/living/carbon))
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
M.pulling = null
M << "\blue You slipped on the [name]!"
playsound(src.loc, 'slip.ogg', 50, 1, -3)
M.stunned = 10
M.weakened = 7
/obj/item/weapon/soap/HasEntered(AM as mob|obj) //EXACTLY the same as bananapeel for now, so it makes sense to put it in the same dm -- Urist
if (istype(AM, /mob/living/carbon))
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
M.pulling = null
M << "\blue You slipped on the [name]!"
playsound(src.loc, 'slip.ogg', 50, 1, -3)
M.stunned = 8
M.weakened = 5
/obj/item/weapon/soap/afterattack(atom/target, mob/user as mob)
if(istype(target,/obj/decal/cleanable))
del(target)
user << "\blue You scrub the [name] out."
else
target.clean_blood()
user << "\blue You clean the [target.name]."
return
/obj/item/weapon/bikehorn/attack_self(mob/user as mob)
if (spam_flag == 0)
spam_flag = 1
playsound(src.loc, 'bikehorn.ogg', 50, 1)
src.add_fingerprint(user)
spawn(20)
spam_flag = 0
return