mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-25 09:31:13 +00:00
Christ on a stick. SO MANY ERRORS. REEE. # Conflicts: # baystation12.dme # code/_helpers/lists.dm # code/_helpers/logging.dm # code/_helpers/text.dm # code/_onclick/click.dm # code/controllers/configuration.dm # code/controllers/master_controller.dm # code/datums/supplypacks.dm # code/game/antagonist/antagonist.dm # code/game/antagonist/antagonist_print.dm # code/game/antagonist/outsider/commando.dm # code/game/antagonist/outsider/ninja.dm # code/game/area/areas.dm # code/game/gamemodes/cult/cult_items.dm # code/game/gamemodes/game_mode.dm # code/game/jobs/access.dm # code/game/machinery/atmoalter/canister.dm # code/game/machinery/autolathe.dm # code/game/machinery/doors/airlock.dm # code/game/machinery/recharger.dm # code/game/machinery/suit_storage_unit.dm # code/game/mecha/mech_fabricator.dm # code/game/mecha/mecha.dm # code/game/objects/effects/spiders.dm # code/game/objects/items.dm # code/game/objects/items/devices/PDA/PDA.dm # code/game/objects/items/devices/flash.dm # code/game/objects/items/devices/lightreplacer.dm # code/game/objects/items/devices/paicard.dm # code/game/objects/items/devices/scanners.dm # code/game/objects/items/devices/suit_cooling.dm # code/game/objects/items/devices/uplink.dm # code/game/objects/items/robot/robot_upgrades.dm # code/game/objects/items/toys.dm # code/game/objects/items/weapons/cards_ids.dm # code/game/objects/items/weapons/handcuffs.dm # code/game/objects/items/weapons/manuals.dm # code/game/objects/items/weapons/material/kitchen.dm # code/game/objects/items/weapons/material/misc.dm # code/game/objects/items/weapons/material/swords.dm # code/game/objects/items/weapons/melee/energy.dm # code/game/objects/items/weapons/melee/misc.dm # code/game/objects/items/weapons/scrolls.dm # code/game/objects/items/weapons/storage/belt.dm # code/game/objects/items/weapons/stunbaton.dm # code/game/objects/items/weapons/tools.dm # code/game/objects/objs.dm # code/game/objects/structures/crates_lockers/closets.dm # code/game/objects/structures/crates_lockers/closets/secure/security.dm # code/game/objects/structures/janicart.dm # code/game/sound.dm # code/game/turfs/simulated.dm # code/game/verbs/ooc.dm # code/global.dm # code/modules/admin/verbs/debug.dm # code/modules/admin/verbs/modifyvariables.dm # code/modules/client/client procs.dm # code/modules/client/preferences.dm # code/modules/clothing/clothing.dm # code/modules/clothing/head/hardhat.dm # code/modules/clothing/head/helmet.dm # code/modules/clothing/head/jobs.dm # code/modules/clothing/head/misc_special.dm # code/modules/clothing/shoes/jobs.dm # code/modules/clothing/spacesuits/alien.dm # code/modules/clothing/spacesuits/captain.dm # code/modules/clothing/spacesuits/miscellaneous.dm # code/modules/clothing/spacesuits/rig/rig_pieces.dm # code/modules/clothing/spacesuits/rig/suits/alien.dm # code/modules/clothing/spacesuits/spacesuits.dm # code/modules/clothing/spacesuits/void/merc.dm # code/modules/clothing/spacesuits/void/void.dm # code/modules/clothing/suits/armor.dm # code/modules/clothing/suits/jobs.dm # code/modules/clothing/suits/storage.dm # code/modules/clothing/suits/utility.dm # code/modules/clothing/suits/wiz_robe.dm # code/modules/clothing/under/jobs/security.dm # code/modules/economy/Events.dm # code/modules/economy/Events_Mundane.dm # code/modules/economy/economy_misc.dm # code/modules/events/blob.dm # code/modules/events/event.dm # code/modules/events/event_container.dm # code/modules/events/event_manager.dm # code/modules/events/money_lotto.dm # code/modules/events/prison_break.dm # code/modules/events/spacevine.dm # code/modules/hydroponics/trays/tray.dm # code/modules/mob/dead/observer/observer.dm # code/modules/mob/emote.dm # code/modules/mob/holder.dm # code/modules/mob/language/station.dm # code/modules/mob/living/bot/cleanbot.dm # code/modules/mob/living/carbon/alien/diona/diona.dm # code/modules/mob/living/carbon/alien/diona/diona_attacks.dm # code/modules/mob/living/carbon/give.dm # code/modules/mob/living/carbon/human/emote.dm # code/modules/mob/living/carbon/human/human.dm # code/modules/mob/living/carbon/human/human_defense.dm # code/modules/mob/living/carbon/human/inventory.dm # code/modules/mob/living/carbon/human/life.dm # code/modules/mob/living/carbon/human/species/outsider/vox.dm # code/modules/mob/living/carbon/human/species/station/golem.dm # code/modules/mob/living/carbon/human/species/station/station.dm # code/modules/mob/living/carbon/human/update_icons.dm # code/modules/mob/living/carbon/metroid/metroid.dm # code/modules/mob/living/living.dm # code/modules/mob/living/living_defense.dm # code/modules/mob/living/living_defines.dm # code/modules/mob/living/silicon/ai/ai.dm # code/modules/mob/living/silicon/pai/admin.dm # code/modules/mob/living/silicon/pai/pai.dm # code/modules/mob/living/silicon/robot/drone/drone.dm # code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm # code/modules/mob/living/silicon/robot/emote.dm # code/modules/mob/living/silicon/robot/robot_items.dm # code/modules/mob/living/silicon/robot/robot_modules.dm # code/modules/mob/living/silicon/silicon.dm # code/modules/mob/living/simple_animal/bees.dm # code/modules/mob/living/simple_animal/friendly/cat.dm # code/modules/mob/living/simple_animal/friendly/corgi.dm # code/modules/mob/living/simple_animal/friendly/farm_animals.dm # code/modules/mob/living/simple_animal/friendly/mouse.dm # code/modules/mob/living/simple_animal/friendly/spiderbot.dm # code/modules/mob/living/simple_animal/hostile/hostile.dm # code/modules/mob/living/simple_animal/simple_animal.dm # code/modules/mob/logout.dm # code/modules/mob/mob.dm # code/modules/mob/mob_grab_specials.dm # code/modules/mob/mob_helpers.dm # code/modules/mob/new_player/sprite_accessories.dm # code/modules/organs/organ.dm # code/modules/organs/organ_alien.dm # code/modules/organs/organ_external.dm # code/modules/paperwork/faxmachine.dm # code/modules/projectiles/ammunition/boxes.dm # code/modules/projectiles/ammunition/bullets.dm # code/modules/projectiles/guns/energy/nuclear.dm # code/modules/projectiles/guns/energy/rifle.dm # code/modules/projectiles/guns/energy/special.dm # code/modules/projectiles/guns/projectile.dm # code/modules/projectiles/guns/projectile/automatic.dm # code/modules/projectiles/guns/projectile/pistol.dm # code/modules/projectiles/guns/projectile/revolver.dm # code/modules/projectiles/guns/projectile/shotgun.dm # code/modules/projectiles/projectile/bullets.dm # code/modules/projectiles/projectile/special.dm # code/modules/reagents/reagent_containers.dm # code/modules/reagents/reagent_containers/food/drinks.dm # code/modules/research/designs.dm # code/modules/research/destructive_analyzer.dm # code/modules/research/rdconsole.dm # code/modules/spells/artifacts.dm # code/modules/spells/spellbook.dm # code/modules/tables/tables.dm # code/world.dm # config/example/config.txt # icons/mob/items_lefthand.dmi # icons/mob/items_righthand.dmi # icons/obj/lighting.dmi
224 lines
6.5 KiB
Plaintext
224 lines
6.5 KiB
Plaintext
/obj/item/ammo_casing/a357
|
|
desc = "A .357 bullet casing."
|
|
caliber = "357"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/strong
|
|
|
|
/obj/item/ammo_casing/a50
|
|
desc = "A .50AE bullet casing."
|
|
caliber = ".50"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/strong
|
|
|
|
/obj/item/ammo_casing/a75
|
|
desc = "A 20mm bullet casing."
|
|
caliber = "75"
|
|
projectile_type = /obj/item/projectile/bullet/gyro
|
|
|
|
/obj/item/ammo_casing/c38
|
|
desc = "A .38 bullet casing."
|
|
caliber = "38"
|
|
projectile_type = /obj/item/projectile/bullet/pistol
|
|
|
|
/obj/item/ammo_casing/trod
|
|
desc = "Hyperdense tungsten rod residue."
|
|
icon_state = "trod"
|
|
caliber = "trod"
|
|
projectile_type = /obj/item/projectile/bullet/trod
|
|
|
|
/obj/item/ammo_casing/c38r
|
|
desc = "A .38 rubber bullet casing."
|
|
caliber = "38"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/rubber
|
|
|
|
/obj/item/ammo_casing/c9mm
|
|
desc = "A 9mm bullet casing."
|
|
caliber = "9mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol
|
|
|
|
/obj/item/ammo_casing/c9mmf
|
|
desc = "A 9mm flash shell casing."
|
|
caliber = "9mm"
|
|
projectile_type = /obj/item/projectile/energy/flash
|
|
|
|
/obj/item/ammo_casing/c9mmr
|
|
desc = "A 9mm rubber bullet casing."
|
|
caliber = "9mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/rubber
|
|
|
|
/obj/item/ammo_casing/c9mmp
|
|
desc = "A 9mm practice bullet casing."
|
|
caliber = "9mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/practice
|
|
|
|
|
|
/obj/item/ammo_casing/c45
|
|
desc = "A .45 bullet casing."
|
|
caliber = ".45"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/medium
|
|
|
|
/obj/item/ammo_casing/c45p
|
|
desc = "A .45 practice bullet casing."
|
|
caliber = ".45"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/practice
|
|
|
|
/obj/item/ammo_casing/c45r
|
|
desc = "A .45 rubber bullet casing."
|
|
caliber = ".45"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/rubber
|
|
|
|
/obj/item/ammo_casing/c45f
|
|
desc = "A .45 flash shell casing."
|
|
caliber = ".45"
|
|
projectile_type = /obj/item/projectile/energy/flash
|
|
|
|
/obj/item/ammo_casing/t40
|
|
desc = "A 10mm bullet casing."
|
|
caliber = "10mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol
|
|
|
|
/obj/item/ammo_casing/t40r
|
|
desc = "A 10mm rubber bullet casing."
|
|
caliber = "10mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/rubber
|
|
|
|
/obj/item/ammo_casing/a12mm
|
|
desc = "A 12mm bullet casing."
|
|
caliber = "12mm"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/medium
|
|
|
|
/obj/item/ammo_casing/shotgun
|
|
name = "shotgun slug"
|
|
desc = "A 12 gauge slug."
|
|
icon_state = "slshell"
|
|
spent_icon = "slshell-spent"
|
|
caliber = "shotgun"
|
|
projectile_type = /obj/item/projectile/bullet/shotgun
|
|
matter = list(DEFAULT_WALL_MATERIAL = 360)
|
|
|
|
/obj/item/ammo_casing/shotgun/pellet
|
|
name = "shotgun shell"
|
|
desc = "A 12 gauge shell."
|
|
icon_state = "gshell"
|
|
spent_icon = "gshell-spent"
|
|
projectile_type = /obj/item/projectile/bullet/pellet/shotgun
|
|
matter = list(DEFAULT_WALL_MATERIAL = 360)
|
|
|
|
/obj/item/ammo_casing/shotgun/blank
|
|
name = "shotgun shell"
|
|
desc = "A blank shell."
|
|
icon_state = "blshell"
|
|
spent_icon = "blshell-spent"
|
|
projectile_type = /obj/item/projectile/bullet/blank
|
|
matter = list(DEFAULT_WALL_MATERIAL = 90)
|
|
|
|
/obj/item/ammo_casing/shotgun/practice
|
|
name = "shotgun shell"
|
|
desc = "A practice shell."
|
|
icon_state = "pshell"
|
|
spent_icon = "pshell"
|
|
projectile_type = /obj/item/projectile/bullet/shotgun/practice
|
|
matter = list("metal" = 90)
|
|
|
|
/obj/item/ammo_casing/shotgun/beanbag
|
|
name = "beanbag shell"
|
|
desc = "A beanbag shell."
|
|
icon_state = "bshell"
|
|
spent_icon = "bshell-spent"
|
|
projectile_type = /obj/item/projectile/bullet/shotgun/beanbag
|
|
matter = list(DEFAULT_WALL_MATERIAL = 180)
|
|
|
|
//Can stun in one hit if aimed at the head, but
|
|
//is blocked by clothing that stops tasers and is vulnerable to EMP
|
|
/obj/item/ammo_casing/shotgun/stunshell
|
|
name = "stun shell"
|
|
desc = "A 12 gauge taser cartridge."
|
|
icon_state = "stunshell"
|
|
spent_icon = "stunshell-spent"
|
|
projectile_type = /obj/item/projectile/energy/electrode/stunshot
|
|
matter = list(DEFAULT_WALL_MATERIAL = 360, "glass" = 720)
|
|
|
|
/obj/item/ammo_casing/shotgun/stunshell/emp_act(severity)
|
|
if(prob(100/severity)) BB = null
|
|
update_icon()
|
|
|
|
//Does not stun, only blinds, but has area of effect.
|
|
/obj/item/ammo_casing/shotgun/flash
|
|
name = "flash shell"
|
|
desc = "A chemical shell used to signal distress or provide illumination."
|
|
icon_state = "fshell"
|
|
spent_icon = "fshell"
|
|
projectile_type = /obj/item/projectile/energy/flash/flare
|
|
matter = list(DEFAULT_WALL_MATERIAL = 90, "glass" = 90)
|
|
|
|
/obj/item/ammo_casing/shotgun/incendiary
|
|
name = "incendiary shell"
|
|
desc = "A 12 gauge incendiary shell."
|
|
icon_state = "ishell"
|
|
spent_icon = "ishell-spent"
|
|
projectile_type = /obj/item/projectile/bullet/shotgun/incendiary
|
|
matter = list(DEFAULT_WALL_MATERIAL = 450)
|
|
|
|
/obj/item/ammo_casing/tranq
|
|
name = "PPS shell"
|
|
desc = "A .50 cal PPS bullet casing."
|
|
icon_state = "ishell"
|
|
spent_icon = "ishell-spent"
|
|
caliber = "PPS"
|
|
projectile_type = /obj/item/projectile/bullet/rifle/tranq
|
|
|
|
/obj/item/ammo_casing/a762
|
|
desc = "A 7.62mm bullet casing."
|
|
caliber = "a762"
|
|
projectile_type = /obj/item/projectile/bullet/rifle/a762
|
|
|
|
/obj/item/ammo_casing/a145
|
|
name = "shell casing"
|
|
desc = "A 14.5mm shell."
|
|
icon_state = "lcasing"
|
|
spent_icon = "lcasing-spent"
|
|
caliber = "14.5mm"
|
|
projectile_type = /obj/item/projectile/bullet/rifle/a145
|
|
matter = list(DEFAULT_WALL_MATERIAL = 1250)
|
|
|
|
/obj/item/ammo_casing/a556
|
|
desc = "A 5.56mm bullet casing."
|
|
caliber = "a556"
|
|
projectile_type = /obj/item/projectile/bullet/rifle/a556
|
|
|
|
/obj/item/ammo_casing/a556p
|
|
desc = "A 5.56mm practice bullet casing."
|
|
caliber = "a556"
|
|
projectile_type = /obj/item/projectile/bullet/rifle/a556/practice
|
|
|
|
/obj/item/ammo_casing/rocket
|
|
name = "rocket shell"
|
|
desc = "A high explosive designed to be fired from a launcher."
|
|
icon_state = "rocketshell"
|
|
projectile_type = /obj/item/missile
|
|
caliber = "rocket"
|
|
|
|
/obj/item/ammo_casing/chameleon
|
|
name = "chameleon bullets"
|
|
desc = "A set of bullets for the Chameleon Gun."
|
|
projectile_type = /obj/item/projectile/bullet/chameleon
|
|
caliber = ".45"
|
|
|
|
/*
|
|
/obj/item/ammo_casing/a418
|
|
desc = "A .418 bullet casing."
|
|
caliber = "357"
|
|
projectile_type = /obj/item/projectile/bullet/suffocationbullet
|
|
|
|
/obj/item/ammo_casing/a666
|
|
desc = "A .666 bullet casing."
|
|
caliber = "357"
|
|
projectile_type = /obj/item/projectile/bullet/cyanideround
|
|
*/
|
|
|
|
/obj/item/ammo_casing/cap
|
|
name = "cap"
|
|
desc = "A cap for children toys."
|
|
caliber = "caps"
|
|
color = "#FF0000"
|
|
projectile_type = /obj/item/projectile/bullet/pistol/cap
|
|
|