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Aurora.3/code/_macros.dm
Lohikar 9c010f92d1 isopenturf() macro, update_above improvements (#2931)
changes:

Added a isopenturf() macro, equivalent to istype(thing, /turf/simulated/open).
Converted most/all instances of istype(/turf/simulated/open) to isopenturf().
Made update_above()' aware of queue status & inlined a proc-call.
2017-07-03 12:04:18 +03:00

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#define Clamp(x, y, z) (x <= y ? y : (x >= z ? z : x))
#define CLAMP01(x) (Clamp(x, 0, 1))
#define span(class, text) ("<span class='[class]'>[text]</span>")
#define isAI(A) istype(A, /mob/living/silicon/ai)
#define isDrone(A) istype(A, /mob/living/silicon/robot/drone)
#define isalien(A) istype(A, /mob/living/carbon/alien)
#define isanimal(A) istype(A, /mob/living/simple_animal)
#define isairlock(A) istype(A, /obj/machinery/door/airlock)
#define isbrain(A) istype(A, /mob/living/carbon/brain)
#define iscarbon(A) istype(A, /mob/living/carbon)
#define iscorgi(A) istype(A, /mob/living/simple_animal/corgi)
#define isEye(A) istype(A, /mob/eye)
#define ishuman(A) istype(A, /mob/living/carbon/human)
#define isliving(A) istype(A, /mob/living)
#define ismouse(A) istype(A, /mob/living/simple_animal/mouse)
#define isnewplayer(A) istype(A, /mob/new_player)
#define isobj(A) istype(A, /obj)
#define isobserver(A) istype(A, /mob/dead/observer)
#define isorgan(A) istype(A, /obj/item/organ/external)
#define ispAI(A) istype(A, /mob/living/silicon/pai)
#define isrobot(A) istype(A, /mob/living/silicon/robot)
#define issilicon(A) istype(A, /mob/living/silicon)
#define isslime(A) istype(A, /mob/living/carbon/slime)
#define to_chat(target, message) target << message
#define MAP_IMAGE_PATH "nano/images/"
#define map_image_file_name(z_level) "Aurora-[z_level].png"
#define to_world(message) world << message
#define sound_to(target, sound) target << sound
#define to_file(file_entry, file_content) file_entry << file_content
#define show_browser(target, browser_content, browser_name) target << browse(browser_content, browser_name)
#define send_rsc(target, rsc_content, rsc_name) target << browse_rsc(rsc_content, rsc_name)
#define CanInteract(user, state) (CanUseTopic(user, state) == STATUS_INTERACTIVE)
#define isopenturf(target) istype(target, /turf/simulated/open)