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https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-24 00:51:26 +00:00
Replaced all the snowflakey shuttle turfs with either /turf/simulated/wall/shuttle or /turf/simulated/floor/shuttle where I could, meaning shuttles are no longer indestructible but they can still take a lot of punishment.
Added a few unsimulated turf variants to use on the cc z-level rather than having to use their simulated counterparts.
Added smooth dark shuttle wall icons and a few more shuttle floor variants by AmoryBlaine.
Fixed the dark shuttle corner blocks from looking weird after transit.
A side effect of removing these shuttle turf types, conjure spells will now work inside of shuttles that used these removed turfs. Could perhaps be readded using areas if needed.
This is part 1 of the stuff from #5771 which will be split up and added in smaller batches beginning with adding the turf types with this pr.
100 lines
3.0 KiB
Plaintext
100 lines
3.0 KiB
Plaintext
/obj/structure/lattice
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name = "lattice"
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desc = "A lightweight support lattice."
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icon = 'icons/obj/smooth/lattice.dmi'
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icon_state = "lattice"
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density = FALSE
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anchored = TRUE
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w_class = 3
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layer = 2.3 //under pipes
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// flags = CONDUCT
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var/restrict_placement = TRUE
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smooth = SMOOTH_MORE
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canSmoothWith = list(
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/obj/structure/lattice,
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/turf/simulated/wall,
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/turf/simulated/floor,
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/turf/simulated/mineral,
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/turf/unsimulated/wall,
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/turf/unsimulated/floor,
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/obj/structure/grille,
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/turf/unsimulated/mineral/asteroid
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)
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/obj/structure/lattice/Initialize()
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. = ..()
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if (restrict_placement)
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if(!(istype(loc, /turf/space) || isopenturf(loc) || istype(loc, /turf/unsimulated/floor/asteroid)))
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return INITIALIZE_HINT_QDEL
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for(var/obj/structure/lattice/LAT in loc)
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if(LAT != src)
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qdel(LAT)
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/obj/structure/lattice/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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if(2.0)
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qdel(src)
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return
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/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
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if (istype(C, /obj/item/stack/tile/floor))
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var/turf/T = get_turf(src)
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T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead
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return
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if (C.iswelder())
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var/obj/item/weapon/weldingtool/WT = C
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if(WT.remove_fuel(0, user))
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to_chat(user, "<span class='notice'>Slicing lattice joints ...</span>")
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new /obj/item/stack/rods(src.loc)
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qdel(src)
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if (istype(C, /obj/item/stack/rods))
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var/obj/item/stack/rods/R = C
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if (R.use(2))
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to_chat(user, "<span class='notice'>Constructing catwalk ...</span>")
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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new /obj/structure/lattice/catwalk(src.loc)
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qdel(src)
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return
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/obj/structure/lattice/catwalk
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name = "catwalk"
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desc = "A catwalk for easier EVA maneuvering."
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icon = 'icons/obj/smooth/catwalk.dmi'
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icon_state = "catwalk"
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smooth = SMOOTH_MORE
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canSmoothWith = list(/obj/structure/lattice/catwalk)
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// Special catwalk that can be placed on regular flooring.
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/obj/structure/lattice/catwalk/indoor
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desc = "A floor-mounted catwalk designed to protect pipes & station wiring from passing feet."
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restrict_placement = FALSE
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can_be_unanchored = TRUE
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layer = 2.7 // Above wires.
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/obj/structure/lattice/catwalk/attackby(obj/item/C, mob/user)
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if (C.iswelder())
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var/obj/item/weapon/weldingtool/WT = C
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if (do_after(user, 5/C.toolspeed, act_target = src) && WT.remove_fuel(1, user))
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to_chat(user, "<span class='notice'>You slice apart [src].</span>")
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playsound(src, 'sound/items/Welder.ogg', 50, 1)
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new /obj/item/stack/rods{amount = 3}(loc)
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qdel(src)
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/obj/structure/lattice/catwalk/indoor/attackby(obj/item/C, mob/user)
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if (C.isscrewdriver())
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anchored = !anchored
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to_chat(user, "<span class='notice'>You [anchored ? "" : "un"]anchor [src].</span>")
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playsound(src, C.usesound, 50, 1)
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queue_smooth(src)
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queue_smooth_neighbors(src)
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else
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..()
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/obj/structure/lattice/catwalk/hoist_act(turf/dest)
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for (var/A in loc)
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var/atom/movable/AM = A
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AM.forceMove(dest)
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..()
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