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https://github.com/Aurorastation/Aurora.3.git
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103 lines
3.8 KiB
Plaintext
103 lines
3.8 KiB
Plaintext
//handles setting lastKnownIP and computer_id for use by the ban systems as well as checking for multikeying
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/mob/proc/update_Login_details()
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//Multikey checks and logging
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lastKnownIP = client.address
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computer_id = client.computer_id
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log_access("Login: [key_name(src)] from [lastKnownIP ? lastKnownIP : "localhost"]-[computer_id] || BYOND v[client.byond_version]",ckey=key_name(src))
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if(config.guests_allowed) // shut up if guests allowed for testing
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return
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if(config.log_access)
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for(var/mob/M in player_list)
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if(M == src) continue
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if( M.key && (M.key != key) )
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var/matches
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if( (M.lastKnownIP == client.address) )
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matches += "IP ([client.address])"
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if( (client.connection != "web") && (M.computer_id == client.computer_id) )
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if(matches) matches += " and "
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matches += "ID ([client.computer_id])"
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spawn() alert("You have logged in already with another key this round, please log out of this one NOW or risk being banned!")
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if(matches)
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if(M.client)
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message_admins("<span class='warning'><B>Notice: </B></span><span class='notice'><A href='?src=\ref[usr];priv_msg=\ref[src]'>[key_name_admin(src)]</A> has the same [matches] as <A href='?src=\ref[usr];priv_msg=\ref[M]'>[key_name_admin(M)]</A>.</span>", 1)
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log_access("Notice: [key_name(src)] has the same [matches] as [key_name(M)].",ckey=key_name(src))
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else
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message_admins("<span class='warning'><B>Notice: </B></span><span class='notice'><A href='?src=\ref[usr];priv_msg=\ref[src]'>[key_name_admin(src)]</A> has the same [matches] as [key_name_admin(M)] (no longer logged in). </span>", 1)
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log_access("Notice: [key_name(src)] has the same [matches] as [key_name(M)] (no longer logged in).",ckey=key_name(src))
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/**
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* Currently marked as SHOULD_NOT_OVERRIDE.
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*
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* In the case of Aurora code, mob/Login is invoked BEFORE client initialization
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* is completed, in order to permit remote authentication.
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*
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* This also invokes mob/proc/LateLogin in cases where the client has already been
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* initialized. This is the case when a ckey is moved around from mob to mob during
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* gameplay.
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*
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* Use /mob/proc/LateLogin() instead.
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*/
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/mob/Login()
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SHOULD_NOT_OVERRIDE(TRUE)
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..()
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if (client.is_initialized)
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LateLogin()
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/**
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* \brief A function to replace most uses of mob/Login with. 99% of the time, you
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* should implement an override of this function.
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*
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* This function is invoked AFTER client/proc/InitClient and client/proc/InitPrefs.
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* It can expect the client.ckey to be properly populated with the client's final
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* ckey.
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*/
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/mob/proc/LateLogin()
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SHOULD_CALL_PARENT(TRUE)
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player_list |= src
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update_Login_details()
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SSfeedback.update_status()
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client.images.Cut() //remove the images such as AIs being unable to see runes
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client.screen.Cut() //remove hud items just in case
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if(hud_used)
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qdel(hud_used) //remove the hud objects
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hud_used = new /datum/hud(src)
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disconnect_time = null
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next_move = 1
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set_sight(sight|SEE_SELF)
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disconnect_time = null
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player_age = client.player_age
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if(loc && !isturf(loc))
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client.eye = loc
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client.perspective = EYE_PERSPECTIVE
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else
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client.eye = src
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client.perspective = MOB_PERSPECTIVE
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if(eyeobj)
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eyeobj.possess(src)
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//set macro to normal incase it was overriden (like cyborg currently does)
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if(client.prefs.toggles_secondary & HOTKEY_DEFAULT)
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winset(src, null, "mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#D3B5B5")
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else
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winset(src, null, "mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5")
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MOB_STOP_THINKING(src)
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update_client_color()
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add_click_catcher()
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if(machine)
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machine.on_user_login(src)
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// Check code/modules/admin/verbs/antag-ooc.dm for definition
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client.add_aooc_if_necessary()
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client.chatOutput.start()
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