mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-25 09:31:13 +00:00
180 lines
4.6 KiB
Plaintext
180 lines
4.6 KiB
Plaintext
/obj/item/weapon/board
|
|
name = "board"
|
|
desc = "A standard 12' checkerboard. Well used."
|
|
icon = 'icons/obj/pieces.dmi'
|
|
icon_state = "board"
|
|
|
|
var/num = 0
|
|
var/board_icons = list()
|
|
var/board = list()
|
|
var/selected = -1
|
|
|
|
/obj/item/weapon/board/New()
|
|
..()
|
|
var i
|
|
for(i = 0; i < 12; i++)
|
|
new /obj/item/weapon/checker(src.loc)
|
|
new /obj/item/weapon/checker/red(src.loc)
|
|
|
|
/obj/item/weapon/board/examine(mob/user, var/distance = -1)
|
|
if(in_range(user,src))
|
|
user.set_machine(src)
|
|
interact(user)
|
|
return
|
|
..()
|
|
|
|
/obj/item/weapon/board/attack_hand(mob/living/carbon/human/M as mob)
|
|
if(M.machine == src)
|
|
..()
|
|
else
|
|
src.examine(M)
|
|
|
|
obj/item/weapon/board/attackby(obj/item/I as obj, mob/user as mob)
|
|
if(!addPiece(I,user))
|
|
..()
|
|
|
|
/obj/item/weapon/board/proc/addPiece(obj/item/I as obj, mob/user as mob, var/tile = 0)
|
|
if(I.w_class != 1) //only small stuff
|
|
user.show_message("<span class='warning'>\The [I] is too big to be used as a board piece.</span>")
|
|
return 0
|
|
if(num == 64)
|
|
user.show_message("<span class='warning'>\The [src] is already full!</span>")
|
|
return 0
|
|
if(tile > 0 && board["[tile]"])
|
|
user.show_message("<span class='warning'>That space is already filled!</span>")
|
|
return 0
|
|
if(!user.Adjacent(src))
|
|
return 0
|
|
|
|
user.drop_from_inventory(I)
|
|
I.forceMove(src)
|
|
num++
|
|
|
|
|
|
if(!board_icons["[I.icon] [I.icon_state]"])
|
|
board_icons["[I.icon] [I.icon_state]"] = new /icon(I.icon,I.icon_state)
|
|
|
|
if(tile == 0)
|
|
var i;
|
|
for(i=0;i<64;i++)
|
|
if(!board["[i]"])
|
|
board["[i]"] = I
|
|
break
|
|
else
|
|
board["[tile]"] = I
|
|
|
|
src.updateDialog()
|
|
|
|
return 1
|
|
|
|
|
|
/obj/item/weapon/board/interact(mob/user as mob)
|
|
if(user.incapacitated(INCAPACITATION_DISABLED) || (!isAI(user) && !user.Adjacent(src))) //can't see if you arent conscious. If you are not an AI you can't see it unless you are next to it, either.
|
|
user << browse(null, "window=boardgame")
|
|
user.unset_machine()
|
|
return
|
|
|
|
var/dat = "<HTML>"
|
|
dat += "<table border='0'>"
|
|
var i, stagger;
|
|
stagger = 0 //so we can have the checkerboard effect
|
|
for(i=0; i<64; i++)
|
|
if(i%8 == 0)
|
|
dat += "<tr>"
|
|
stagger = !stagger
|
|
dat += "<td align='center' height='50' width='50' bgcolor="
|
|
if(selected == i)
|
|
dat += "'#FF8566'>"
|
|
else if((i + stagger)%2 == 0)
|
|
dat += "'#66CCFF'>"
|
|
else
|
|
dat += "'#252536'>"
|
|
if(!isobserver(user))
|
|
dat += "<A href='?src=\ref[src];select=[i]' style='display:block;text-decoration:none;'>"
|
|
if(board["[i]"])
|
|
var/obj/item/I = board["[i]"]
|
|
user << browse_rsc(board_icons["[I.icon] [I.icon_state]"],"[I.icon_state].png")
|
|
dat += "<image src='[I.icon_state].png' style='border-style: none'>"
|
|
else
|
|
dat += " "
|
|
|
|
if(!isobserver(user))
|
|
dat += "</A>"
|
|
dat += "</td>"
|
|
|
|
dat += "</table><br>"
|
|
|
|
if(selected >= 0 && !isobserver(user))
|
|
dat += "<br><A href='?src=\ref[src];remove=0'>Remove Selected Piece</A>"
|
|
user << browse(dat,"window=boardgame;size=500x500")
|
|
onclose(usr, "boardgame")
|
|
|
|
/obj/item/weapon/board/Topic(href, href_list)
|
|
if(!usr.Adjacent(src))
|
|
usr.unset_machine()
|
|
usr << browse(null, "window=boardgame")
|
|
return
|
|
|
|
if(!usr.incapacitated()) //you can't move pieces if you can't move
|
|
if(href_list["select"])
|
|
var/s = href_list["select"]
|
|
var/obj/item/I = board["[s]"]
|
|
if(selected >= 0)
|
|
//check to see if clicked on tile is currently selected one
|
|
if(text2num(s) == selected)
|
|
selected = 0 //deselect it
|
|
return
|
|
|
|
if(I) //cant put items on other items.
|
|
return
|
|
|
|
//put item in new spot.
|
|
I = board["[selected]"]
|
|
board["[selected]"] = null
|
|
board -= "[selected]"
|
|
board -= null
|
|
board["[s]"] = I
|
|
selected = -1
|
|
else
|
|
if(I)
|
|
selected = text2num(s)
|
|
else
|
|
var/mob/living/carbon/human/H = locate(href_list["person"])
|
|
if(!istype(H))
|
|
return
|
|
var/obj/item/O = H.get_active_hand()
|
|
if(!O)
|
|
return
|
|
addPiece(O,H,text2num(s))
|
|
if(href_list["remove"])
|
|
var/obj/item/I = board["[selected]"]
|
|
board["[selected]"] = null
|
|
board -= "[selected]"
|
|
board -= null
|
|
I.forceMove(src.loc)
|
|
num--
|
|
selected = -1
|
|
var j
|
|
for(j=0;j<64;j++)
|
|
if(board["[j]"])
|
|
var/obj/item/K = board["[j]"]
|
|
if(K.icon == I.icon && cmptext(K.icon_state,I.icon_state))
|
|
src.updateDialog()
|
|
return
|
|
//Didn't find it in use, remove it and allow GC to delete it.
|
|
board_icons["[I.icon] [I.icon_state]"] = null
|
|
board_icons -= "[I.icon] [I.icon_state]"
|
|
board_icons -= null
|
|
src.updateDialog()
|
|
|
|
/obj/item/weapon/checker/
|
|
name = "black checker"
|
|
desc = "It is plastic and shiny."
|
|
icon = 'icons/obj/pieces.dmi'
|
|
icon_state = "checker_black"
|
|
w_class = 1
|
|
|
|
/obj/item/weapon/checker/red
|
|
name = "red checker"
|
|
icon_state = "checker_red"
|