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cyberpresidentvanellope
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Aurora.3
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b0eebb2edb69c2513c20b792c66cf46582ce6b93
Aurora.3
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code
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defines
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SkyMarshal
b0eebb2edb
Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag.
2012-02-17 12:56:46 -07:00
..
area
added new engineering areas
2012-01-30 04:18:08 +10:00
mob
porting old food stuff
2012-02-14 11:59:16 -05:00
obj
Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag.
2012-02-17 12:56:46 -07:00
procs
Code cleanup: renamed the ID card's variable "registered" to "registered_name" for better clarity
2012-02-07 20:05:43 +02:00
atom.dm
Fixed a warning with meteors, HAWK: COMPILE DAMMIT
2012-02-05 11:52:42 -07:00
client.dm
…
global.dm
WIP on detective work overhaul
2012-01-31 02:01:37 -07:00
hub.dm
…
obj.dm
Fixed some f-d up paths.
2012-02-17 12:56:45 -07:00
turf.dm
AI freelook! I am no longer aware of any issues with it (other than one minor one involving it not removing the dim overlay sometimes, but that is very easy to ignore)
2012-02-03 20:28:43 +10:30
world.dm
…