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cyberpresidentvanellope/Aurora.3
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b4bb9de1eb6ed3b68d032a583cc41d34051910a8
Aurora.3/code/game/objects/items/weapons/implants
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SkyMarshal a9520990f7 More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
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implant.dm
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
implantcase.dm
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
implantchair.dm
•Bugfix for implantchairs, occupants can no longer spam-eject themselves.
2011-10-14 15:12:59 +00:00
implanter.dm
Implanters now work properly. This is a bugfix.
2012-01-11 21:28:34 -07:00
implantfreedom.dm
Nuke revamp, some tweaking.
2012-01-01 18:58:28 -07:00
implantpad.dm
…
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