mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-21 23:02:32 +00:00
changes: Converted storage objects to Initialize(). Removed timer from storage New/Initialize in favor of LateInitialize. Removed some pointless src from storage objects. Fixed GC of some screen objects used by storage objects. Changed storage objects' filling to be done by fill() instead of New()/Initialize(). Medkits actually work this time!
129 lines
4.2 KiB
Plaintext
129 lines
4.2 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
|
|
|
|
/obj/item/weapon/storage/lockbox
|
|
name = "lockbox"
|
|
desc = "A locked box."
|
|
icon_state = "lockbox+l"
|
|
item_state = "syringe_kit"
|
|
w_class = 4
|
|
max_w_class = 3
|
|
max_storage_space = 14 //The sum of the w_classes of all the items in this storage item.
|
|
req_access = list(access_armory)
|
|
var/locked = 1
|
|
var/broken = 0
|
|
var/icon_locked = "lockbox+l"
|
|
var/icon_closed = "lockbox"
|
|
var/icon_broken = "lockbox+b"
|
|
|
|
|
|
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
|
if (istype(W, /obj/item/weapon/card/id))
|
|
if(src.broken)
|
|
user << "<span class='warning'>It appears to be broken.</span>"
|
|
return
|
|
if(src.allowed(user))
|
|
src.locked = !( src.locked )
|
|
if(src.locked)
|
|
src.icon_state = src.icon_locked
|
|
user << "<span class='notice'>You lock \the [src]!</span>"
|
|
return
|
|
else
|
|
src.icon_state = src.icon_closed
|
|
user << "<span class='notice'>You unlock \the [src]!</span>"
|
|
return
|
|
else
|
|
user << "<span class='warning'>Access Denied</span>"
|
|
else if(istype(W, /obj/item/weapon/melee/energy/blade))
|
|
if(emag_act(INFINITY, user, W, "The locker has been sliced open by [user] with an energy blade!", "You hear metal being sliced and sparks flying."))
|
|
W:spark_system.queue()
|
|
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
|
|
playsound(src.loc, "sparks", 50, 1)
|
|
if(!locked)
|
|
..()
|
|
else
|
|
user << "<span class='warning'>It's locked!</span>"
|
|
return
|
|
|
|
|
|
show_to(mob/user as mob)
|
|
if(locked)
|
|
user << "<span class='warning'>It's locked!</span>"
|
|
else
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/storage/lockbox/emag_act(var/remaining_charges, var/mob/user, var/emag_source, var/visual_feedback = "", var/audible_feedback = "")
|
|
if(!broken)
|
|
if(visual_feedback)
|
|
visual_feedback = "<span class='warning'>[visual_feedback]</span>"
|
|
else
|
|
visual_feedback = "<span class='warning'>The locker has been sliced open by [user] with an electromagnetic card!</span>"
|
|
if(audible_feedback)
|
|
audible_feedback = "<span class='warning'>[audible_feedback]</span>"
|
|
else
|
|
audible_feedback = "<span class='warning'>You hear a faint electrical spark.</span>"
|
|
|
|
broken = 1
|
|
locked = 0
|
|
desc = "It appears to be broken."
|
|
icon_state = src.icon_broken
|
|
visible_message(visual_feedback, audible_feedback)
|
|
return 1
|
|
|
|
/obj/item/weapon/storage/lockbox/loyalty
|
|
name = "lockbox of loyalty implants"
|
|
req_access = list(access_security)
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implantcase/loyalty(src)
|
|
new /obj/item/weapon/implanter/loyalty(src)
|
|
|
|
|
|
/obj/item/weapon/storage/lockbox/clusterbang
|
|
name = "lockbox of clusterbangs"
|
|
desc = "You have a bad feeling about opening this."
|
|
req_access = list(access_security)
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/grenade/flashbang/clusterbang(src)
|
|
|
|
/obj/item/weapon/storage/lockbox/lawgiver
|
|
name = "Weapons lockbox"
|
|
desc = "A high security weapons lockbox"
|
|
req_access = list(access_armory)
|
|
|
|
New()
|
|
..()
|
|
new /obj/item/weapon/gun/energy/lawgiver(src)
|
|
|
|
/obj/item/weapon/storage/lockbox/medal
|
|
name = "medal box"
|
|
desc = "A locked box used to store medals."
|
|
icon_state = "medalbox+l"
|
|
item_state = "syringe_kit"
|
|
w_class = 3
|
|
max_w_class = 2
|
|
req_access = list(access_captain)
|
|
icon_locked = "medalbox+l"
|
|
icon_closed = "medalbox"
|
|
icon_broken = "medalbox+b"
|
|
|
|
/obj/item/weapon/storage/lockbox/medal/fill()
|
|
..()
|
|
new /obj/item/clothing/accessory/medal/conduct(src)
|
|
new /obj/item/clothing/accessory/medal/conduct(src)
|
|
new /obj/item/clothing/accessory/medal/conduct(src)
|
|
new /obj/item/clothing/accessory/medal/bronze_heart(src)
|
|
new /obj/item/clothing/accessory/medal/bronze_heart(src)
|
|
new /obj/item/clothing/accessory/medal/nobel_science(src)
|
|
new /obj/item/clothing/accessory/medal/nobel_science(src)
|
|
new /obj/item/clothing/accessory/medal/iron/merit(src)
|
|
new /obj/item/clothing/accessory/medal/iron/merit(src)
|
|
new /obj/item/clothing/accessory/medal/silver/valor(src)
|
|
new /obj/item/clothing/accessory/medal/silver/security(src)
|
|
new /obj/item/clothing/accessory/medal/silver/security(src)
|